ChannelF: more bugfixes and disam update

This commit is contained in:
Asnivor 2019-05-08 09:48:01 +01:00
parent 47a5ce2798
commit 038bab2bff
16 changed files with 447 additions and 619 deletions

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@ -605,13 +605,13 @@
<Compile Include="Consoles\Fairchild\ChannelF\ChannelF.IVideoProvider.cs" />
<Compile Include="Consoles\Fairchild\ChannelF\ChannelF.cs" />
<Compile Include="Consoles\Fairchild\ChannelF\F8\F3850.Operations.cs" />
<Compile Include="Consoles\Fairchild\ChannelF\F8\F3850.ALU.cs" />
<Compile Include="Consoles\Fairchild\ChannelF\F8\F3850.Disassembler.cs" />
<Compile Include="Consoles\Fairchild\ChannelF\F8\F3850.Tables.cs" />
<Compile Include="Consoles\Fairchild\ChannelF\F8\F3850.Registers.cs" />
<Compile Include="Consoles\Fairchild\ChannelF\F8\F3850.Execute.cs" />
<Compile Include="Consoles\Fairchild\ChannelF\F8\F3850.cs" />
<Compile Include="Consoles\Fairchild\ChannelF\Cart.cs" />
<Compile Include="Consoles\Fairchild\ChannelF\Audio.cs" />
<Compile Include="Consoles\Fairchild\ChannelF\Video.cs" />
<Compile Include="Consoles\Fairchild\ChannelF\Ports.cs" />
<Compile Include="Consoles\Fairchild\ChannelF\Memory.cs" />

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@ -0,0 +1,108 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using BizHawk.Common;
using BizHawk.Emulation.Common;
namespace BizHawk.Emulation.Cores.Consoles.ChannelF
{
/// <summary>
/// Audio related functions
/// </summary>
public partial class ChannelF : ISoundProvider
{
private double SampleRate = 44100;
private int SamplesPerFrame;
private double Period;
private double CyclesPerSample;
private int tone = 0;
private double[] tone_freqs = new double[] { 0, 1000, 500, 120 };
private double amplitude = 0;
private double decay = 0.998;
private double time = 0;
private double cycles = 0;
private int samplePos = 0;
private int lastCycle = 0;
private BlipBuffer _blip;
private short[] SampleBuffer;
private void SetupAudio()
{
Period = (double)1 / SampleRate;
SamplesPerFrame = (int)(SampleRate / refreshRate);
CyclesPerSample = (double)ClockPerFrame / (double)SamplesPerFrame;
SampleBuffer = new short[SamplesPerFrame];
_blip = new BlipBuffer(SamplesPerFrame);
_blip.SetRates(ClockPerFrame * refreshRate, SampleRate);
}
private void AudioChange()
{
if (tone == 0)
{
// silence
}
else
{
int SamplesPerWave = (int)(SampleRate / tone_freqs[tone]);
double RadPerSample = (Math.PI * 2) / (double) SamplesPerWave;
double SinVal = 0;
int NumSamples = (int)(((double)FrameClock - (double)lastCycle) / CyclesPerSample);
int startPos = lastCycle;
for (int i = 0; i < NumSamples; i++)
{
SinVal = Math.Sin(RadPerSample * (double) (i * SamplesPerWave));
_blip.AddDelta((uint)startPos, (int) (Math.Floor(SinVal * 127) + 128) * 1024);
startPos += (int)CyclesPerSample;
}
}
}
public bool CanProvideAsync => false;
public SyncSoundMode SyncMode => SyncSoundMode.Sync;
public void SetSyncMode(SyncSoundMode mode)
{
if (mode != SyncSoundMode.Sync)
throw new InvalidOperationException("Only Sync mode is supported.");
}
public void GetSamplesAsync(short[] samples)
{
throw new NotSupportedException("Async is not available");
}
public void DiscardSamples()
{
SampleBuffer = new short[SamplesPerFrame];
samplePos = 0;
lastCycle = 0;
}
public void GetSamplesSync(out short[] samples, out int nsamp)
{
AudioChange();
_blip.EndFrame((uint)ClockPerFrame);
nsamp = _blip.SamplesAvailable();
samples = new short[nsamp * 2];
_blip.ReadSamples(samples, nsamp, true);
for (int i = 0; i < nsamp * 2; i += 2)
{
samples[i + 1] = samples[i];
}
}
}
}

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@ -47,7 +47,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
if (reg > 63)
throw new InvalidOperationException();
CPU.Regs[reg] = (ushort) value;
CPU.Regs[reg] = (byte) value;
}
else
{
@ -56,13 +56,13 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
default:
throw new InvalidOperationException();
case "A":
CPU.Regs[CPU.A] = (ushort)value;
CPU.Regs[CPU.A] = (byte)value;
break;
case "W":
CPU.Regs[CPU.W] = (ushort)value;
CPU.Regs[CPU.W] = (byte)value;
break;
case "ISAR":
CPU.Regs[CPU.ISAR] = (ushort)(value & 0x3F);
CPU.Regs[CPU.ISAR] = (byte)(value & 0x3F);
break;
case "PC0":
CPU.RegPC0 = (ushort)value;
@ -74,25 +74,25 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
CPU.RegDC0 = (ushort)value;
break;
case "DB":
CPU.Regs[CPU.DB] = (ushort)value;
CPU.Regs[CPU.DB] = (byte)value;
break;
case "IO":
CPU.Regs[CPU.IO] = (ushort)value;
CPU.Regs[CPU.IO] = (byte)value;
break;
case "J":
CPU.Regs[CPU.J] = (ushort)value;
CPU.Regs[CPU.J] = (byte)value;
break;
case "H":
CPU.Regs[CPU.Hl] = (ushort)(value & 0xFF);
CPU.Regs[CPU.Hh] = (ushort)(value & 0xFF00);
CPU.Regs[CPU.Hl] = (byte)(value & 0xFF);
CPU.Regs[CPU.Hh] = (byte)(value & 0xFF00);
break;
case "K":
CPU.Regs[CPU.Kl] = (ushort)(value & 0xFF);
CPU.Regs[CPU.Kh] = (ushort)(value & 0xFF00);
CPU.Regs[CPU.Kl] = (byte)(value & 0xFF);
CPU.Regs[CPU.Kh] = (byte)(value & 0xFF00);
break;
case "Q":
CPU.Regs[CPU.Ql] = (ushort)(value & 0xFF);
CPU.Regs[CPU.Qh] = (ushort)(value & 0xFF00);
CPU.Regs[CPU.Ql] = (byte)(value & 0xFF);
CPU.Regs[CPU.Qh] = (byte)(value & 0xFF00);
break;
}
}

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@ -22,8 +22,10 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
private void CalcClock()
{
var c = ((cpuFreq * 1000000) / refreshRate) * 4;
var c = ((cpuFreq * 1000000) / refreshRate);
ClockPerFrame = (int) c;
SetupAudio();
}
public bool FrameAdvance(IController controller, bool render, bool renderSound)

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@ -9,14 +9,14 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
{
public int _frameHz = 60;
public int[] CroppedBuffer = new int[(128*64) * 2]; //new int[102 * 58];
public int[] CroppedBuffer = new int[102 * 58];
#region IVideoProvider
public int VirtualWidth => BufferWidth * 2;
public int VirtualHeight => (int)((double)BufferHeight * 1.5) * 2;
public int BufferWidth => 128;// 102;
public int BufferHeight => 64; // 58;
public int VirtualHeight => (int)((double)BufferHeight * 1.3) * 2;
public int BufferWidth => 102; //128
public int BufferHeight => 58; //64
public int BackgroundColor => Colors.ARGB(0x00, 0x00, 0x00);
public int VsyncNumerator => _frameHz;
public int VsyncDenominator => 1;
@ -24,41 +24,32 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
public int[] GetVideoBuffer()
{
BuildFrame();
/*
for (int i = 0; i < frameBuffer.Length; i++)
var lBorderWidth = 4;
var rBorderWidth = 128 - 102 - lBorderWidth;
var tBorderHeight = 4;
var bBorderHeight = 64 - 58 - tBorderHeight;
var startP = 128 * tBorderHeight;
var endP = 128 * bBorderHeight;
int index = 0;
for (int i = startP; i < frameBuffer.Length - endP; i += 128)
{
CroppedBuffer[i] = frameBuffer[i];
CroppedBuffer[i + frameBuffer.Length] = frameBuffer[i];
}
return CroppedBuffer;
*/
return frameBuffer;
// crop to visible area
var lR = 4;
var rR = 128 - BufferWidth - lR;
var tR = 4;
var bR = 64 - BufferHeight - tR;
var sW = 128 - lR - rR;
var startP = 128 * tR;
var endP = 128 * bR;
int index2 = 0;
// line by line
for (int i = startP; i < CroppedBuffer.Length - endP; i += sW + lR + rR)
{
// each pixel in each line
for (int p = lR; p < sW + lR + rR - rR; p++)
for (int p = lBorderWidth; p < 128 - rBorderWidth; p++)
{
if (index2 == CroppedBuffer.Length)
if (index == CroppedBuffer.Length)
break;
CroppedBuffer[index2++] = frameBuffer[i + p];
CroppedBuffer[index++] = FPalette[frameBuffer[i + p]];
}
}
return CroppedBuffer;
//return frameBuffer;
}
#endregion

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@ -47,6 +47,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
ser.Register<IVideoProvider>(this);
ser.Register<ITraceable>(_tracer);
ser.Register<IDisassemblable>(CPU);
ser.Register<ISoundProvider>(this);
SetupMemoryDomains();
}

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@ -1,235 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Consoles.ChannelF
{
/// <summary>
/// ALU Operations
/// The arithmetic and logic unit provides all data manipulating logic for the F3850.
/// It contains logic that operates on a single 8-bit source data work or combines two 8-bit words of source data
/// to generate a single 8-bit result. Additional information is reported in status flags, where appropriate.
///
/// Operations Performed:
/// * Addition
/// * Compare
/// * AND
/// * OR
/// * XOR
/// </summary>
public sealed partial class F3850
{
/// <summary>
/// Clears all status flags (excluding the ICB flag)
/// </summary>
public void ALU_ClearFlags_()
{
FlagC = false;
FlagO = false;
FlagS = false;
FlagZ = false;
}
/// <summary>
/// Sets the SIGN and ZERO flags based on the supplied byte
/// </summary>
/// <param name="val"></param>
public void ALU_SetFlags_SZ_(ushort src)
{
FlagZ = (byte)Regs[src] == 0;
FlagS = (~((byte)Regs[src]) & 0x80) != 0;
}
/*
/// <summary>
/// Performs addition and sets the CARRY and OVERFLOW flags accordingly
/// </summary>
/// <param name="dest"></param>
/// <param name="src"></param>
/// <param name="carry"></param>
public void ALU_ADD8_Func_(ushort dest, ushort src, bool carry = false)
{
byte d = (byte)Regs[dest];
byte s = (byte)Regs[src];
byte c = carry ? (byte)1 : (byte)0;
ushort result = (ushort)(d + s + c);
FlagC = (result & 0x100) != 0;
FlagO = ((d ^ result) & (s ^ result) & 0x80) != 0;
Regs[dest] = (ushort)(result & 0xFF);
}
*/
/// <summary>
/// Performs addition and sets the CARRY and OVERFLOW flags accordingly WITHOUT saving to destination
/// </summary>
/// <param name="dest"></param>
/// <param name="src"></param>
/// <param name="carry"></param>
public void ALU_ADD8_FLAGSONLY_Func(ushort dest, ushort src)
{
byte d = (byte)Regs[dest];
byte s = (byte)Regs[src];
ushort result = (ushort)(d + s);
FlagC = (result & 0x100) != 0;
FlagO = ((d ^ result) & (s ^ result) & 0x80) != 0;
}
/// <summary>
/// Performs decimal addition based on the two supplied bytes
/// (looks like this is only used in the AMD operation)
/// </summary>
/// <param name="dest"></param>
/// <param name="src"></param>
public void ALU_SUB8_Func(ushort dest, ushort src)
{
byte d = (byte)Regs[dest];
byte s = (byte)Regs[src];
ushort result = (ushort)(d - s);
FlagC = (result & 0x100) != 0;
FlagO = ((d ^ result) & (s ^ result) & 0x80) != 0;
int Reg16_d = Regs[dest];
Reg16_d -= Regs[src];
FlagC = Reg16_d.Bit(8);
FlagZ = (Reg16_d & 0xFF) == 0;
ushort ans = (ushort)(Reg16_d & 0xFF);
FlagO = (Regs[dest].Bit(7) != Regs[src].Bit(7)) && (Regs[dest].Bit(7) != ans.Bit(7));
FlagS = ans > 127;
Regs[dest] = ans;
}
/*
public void ALU_SUB8_Func(ushort dest, ushort src)
{
int Reg16_d = Regs[dest];
Reg16_d -= Regs[src];
FlagC = Reg16_d.Bit(8);
FlagZ = (Reg16_d & 0xFF) == 0;
ushort ans = (ushort)(Reg16_d & 0xFF);
FlagO = (Regs[dest].Bit(7) != Regs[src].Bit(7)) && (Regs[dest].Bit(7) != ans.Bit(7));
FlagS = ans > 127;
Regs[dest] = ans;
}
*/
/// <summary>
/// AND
/// </summary>
/// <param name="dest"></param>
/// <param name="src"></param>
/*
public void ALU_XOR8C_Func(ushort dest, ushort src)
{
// TODO
Regs[dest] = (ushort)(Regs[dest] ^ Regs[src]);
FlagZ = Regs[dest] == 0;
FlagC = false;
FlagO = false;
FlagS = Regs[dest] > 127;
}
*/
public void ADDS_FuncX(ushort dest_l, ushort dest_h, ushort src_l, ushort src_h)
{
int Reg16_d = Regs[dest_l];
int Reg16_s = Regs[src_l];
Reg16_d += Reg16_s;
ushort temp = 0;
// since this is signed addition, calculate the high byte carry appropriately
// note that flags are unaffected by this operation
if (Reg16_s.Bit(7))
{
if (((Reg16_d & 0xFF) >= Regs[dest_l]))
{
temp = 0xFF;
}
else
{
temp = 0;
}
}
else
{
temp = (ushort)(Reg16_d.Bit(8) ? 1 : 0);
}
ushort ans_l = (ushort)(Reg16_d & 0xFF);
Regs[dest_l] = ans_l;
Regs[dest_h] += temp;
Regs[dest_h] &= 0xFF;
}
/*
public void LR8_Func(ushort dest, ushort src)
{
if (dest == DB)
{
// byte storage
Regs[dest] = (ushort)(Regs[src] & 0xFF);
}
else if (dest == W)
{
// mask for status register
Regs[dest] = (ushort)(Regs[src] & 0x1F);
}
else if (dest == ISAR)
{
// mask for ISAR register
Regs[dest] = (ushort)(Regs[src] & 0x3F);
}
else
{
Regs[dest] = Regs[src];
}
}
*/
/*
public void ALU_INC8_Func(ushort src)
{
int Reg16_d = Regs[src];
Reg16_d += 1;
FlagC = Reg16_d.Bit(8);
FlagZ = (Reg16_d & 0xFF) == 0;
ushort ans = (ushort)(Reg16_d & 0xFF);
Regs[src] = ans;
FlagS = Regs[src].Bit(7);
FlagO = Regs[src] == 0x80;
}
*/
}
}

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@ -169,14 +169,14 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
"LIS D", // 0x7D
"LIS E", // 0x7E
"LIS F", // 0x7F
"BT 0", // 0x80
"BT 1", // 0x81
"BT 2", // 0x82
"BT 3", // 0x83
"BT 4", // 0x84
"BT 5", // 0x85
"BT 6", // 0x86
"BT 7", // 0x87
"BT NOBRANCH", // 0x80
"BP d", // 0x81
"BC d", // 0x82
"BP or C d", // 0x83
"BZ d", // 0x84
"BP d", // 0x85
"BZ or C d", // 0x86
"BP or C d", // 0x87
"AM", // 0x88
"AMD", // 0x89
"NM", // 0x8A
@ -185,22 +185,22 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
"CM", // 0x8D
"ADC", // 0x8E
"BR7 n", // 0x8F
"BF 0x0 n", // 0x90
"BF 0x1 n", // 0x91
"BF 0x2 n", // 0x92
"BF 0x3 n", // 0x93
"BF 0x4 n", // 0x94
"BF 0x5 n", // 0x95
"BF 0x6 n", // 0x96
"BF 0x7 n", // 0x97
"BF 0x8 n", // 0x98
"BF 0x9 n", // 0x99
"BF 0xA n", // 0x9A
"BF 0xB n", // 0x9B
"BF 0xC n", // 0x9C
"BF 0xD n", // 0x9D
"BF 0xE n", // 0x9E
"BF 0xF n", // 0x9F
"BF UNCON d", // 0x90
"BN d", // 0x91
"BNC d", // 0x92
"BNC & deg d", // 0x93
"BNZ d", // 0x94
"BN d", // 0x95
"BNC & dZ d", // 0x96
"BNC & deg d", // 0x97
"BNO d", // 0x98
"BN & dO d", // 0x99
"BNO & dC d", // 0x9A
"BNO & dC & deg d", // 0x9B
"BNO & dZ d", // 0x9C
"BN & dO d", // 0x9D
"BNO & dC & dZ d", // 0x9E
"BNO & dC & deg d", // 0x9F
"INS 0", // 0xA0
"INS 1", // 0xA1
"ILLEGAL", // 0xA2

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@ -15,8 +15,8 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
public long TotalExecutedCycles;
public int instr_pntr = 0;
public ushort[] cur_instr = new ushort[MaxInstructionLength]; // fixed size - do not change at runtime
public ushort[] cur_romc = new ushort[MaxInstructionLength]; // fixed size - do not change at runtime
public byte[] cur_instr = new byte[MaxInstructionLength]; // fixed size - do not change at runtime
public byte[] cur_romc = new byte[MaxInstructionLength]; // fixed size - do not change at runtime
public byte opcode;
public void FetchInstruction()

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@ -12,22 +12,22 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
/// </summary>
public sealed partial class F3850
{
public void Read_Func(ushort dest, ushort src_l, ushort src_h)
public void Read_Func(byte dest, byte src_l, byte src_h)
{
Regs[dest] = ReadMemory((ushort)(Regs[src_l] | (Regs[src_h]) << 8));
}
public void Write_Func(ushort dest_l, ushort dest_h, ushort src)
public void Write_Func(byte dest_l, byte dest_h, byte src)
{
WriteMemory((ushort)(Regs[dest_l] | (Regs[dest_h] << 8)), (byte)Regs[src]);
WriteMemory((ushort)(Regs[dest_l] | (Regs[dest_h] << 8)), Regs[src]);
}
public void IN_Func(ushort dest, ushort src)
public void IN_Func(byte dest, byte src)
{
Regs[dest] = ReadHardware(Regs[src]);
}
public void LR_A_IO_Func(ushort dest, ushort src)
public void LR_A_IO_Func(byte dest, byte src)
{
// helper method that simulates transferring DB to accumulator (as part of an IN operation)
// this sets flags accordingly
@ -55,22 +55,22 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
FlagZ = false;
}
public void LR_Func(ushort dest, ushort src)
public void LR_Func(byte dest, byte src)
{
if (dest == DB)
{
// byte storage
Regs[dest] = (ushort)(Regs[src] & 0xFF);
Regs[dest] = (byte)(Regs[src] & 0xFF);
}
else if (dest == W)
{
// mask for status register
Regs[dest] = (ushort)(Regs[src] & 0x1F);
Regs[dest] = (byte)(Regs[src] & 0x1F);
}
else if (dest == ISAR)
{
// mask for ISAR register
Regs[dest] = (ushort)(Regs[src] & 0x3F);
Regs[dest] = (byte)(Regs[src] & 0x3F);
}
else
{
@ -83,13 +83,13 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
/// </summary>
/// <param name="src"></param>
/// <param name="shift"></param>
public void SR_Func(ushort src, ushort shift)
public void SR_Func(byte src, byte shift)
{
// overflow and carry unconditionally reset
FlagO = false;
FlagC = false;
Regs[src] = (ushort)((Regs[src] >> shift) & 0xFF);
Regs[src] = (byte)((Regs[src] >> shift) & 0xFF);
FlagZ = Regs[src] == 0;
@ -104,13 +104,13 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
/// </summary>
/// <param name="src"></param>
/// <param name="shift"></param>
public void SL_Func(ushort src, ushort shift)
public void SL_Func(byte src, byte shift)
{
// overflow and carry unconditionally reset
FlagO = false;
FlagC = false;
Regs[src] = (ushort)((Regs[src] << shift) & 0xFF);
Regs[src] = (byte)((Regs[src] << shift) & 0xFF);
FlagZ = Regs[src] == 0;
@ -120,7 +120,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
// ICB flag not affected
}
public void ADD_Func(ushort dest, ushort src)
public void ADD_Func_(byte dest, byte src)
{
// addition of 2 signed bytes
ushort dest16 = Regs[dest];
@ -140,16 +140,32 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
var b7c = dest16 >> 8;
FlagO = (b6c ^ b7c) != 0;
Regs[dest] = ans;
Regs[dest] = (byte)ans;
}
public void SUB_Func(ushort dest, ushort src)
public void ADD_Func(byte dest, byte src)
{
Regs[ALU0] = (ushort)((Regs[src] ^ 0xff) + 1);
// addition of 2 signed bytes
var sD = Regs[dest] & 0x80;
var sS = Regs[src] & 0x80;
var res = Regs[dest] + Regs[src];
var sR = res & 0x80;
FlagS = !((res & 0x80) > 0);
FlagZ = (res & 0xff) == 0;
FlagO = (sD == sS && sD != sR);
FlagC = (res & 0x100) > 0;
Regs[dest] = (byte) (res & 0xff);
}
public void SUB_Func(byte dest, byte src)
{
Regs[ALU0] = (byte)((Regs[src] ^ 0xff) + 1);
ADD_Func(dest, ALU0);
}
public void ADDD_Func(ushort dest, ushort src)
public void ADDD_Func(byte dest, byte src)
{
var d = Regs[dest];
var s = Regs[src];
@ -173,7 +189,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
bcdRes = (bcdRes + 0xA0);
}
Regs[dest] = (ushort)(bcdRes & 0xFF);
Regs[dest] = (byte)(bcdRes & 0xFF);
}
public void CI_Func()
@ -182,10 +198,11 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
// we need to achieve DB - A + 1
// flags set - results not stored
var comp = ((Regs[A] ^ 0xFF) + 1);
Regs[ALU0] = (ushort)comp;
ADD_Func(DB, ALU0);
Regs[ALU0] = (byte)comp;
Regs[ALU1] = Regs[DB];
ADD_Func(ALU1, ALU0);
}
/*
public void ADDD_Func_(ushort dest, ushort src)
{
// from MAME f8.cpp (BSD-3)
@ -229,14 +246,15 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
Regs[dest] = tmp;
}
*/
public void AND_Func(ushort dest, ushort src)
public void AND_Func(byte dest, byte src)
{
// overflow and carry unconditionally reset
FlagO = false;
FlagC = false;
Regs[dest] = (ushort)(Regs[dest] & Regs[src]);
Regs[dest] = (byte)(Regs[dest] & Regs[src]);
FlagZ = Regs[src] == 0;
@ -246,13 +264,13 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
// ICB flag not affected
}
public void OR_Func(ushort dest, ushort src)
public void OR_Func(byte dest, byte src)
{
// overflow and carry unconditionally reset
FlagO = false;
FlagC = false;
Regs[dest] = (ushort)(Regs[dest] | Regs[src]);
Regs[dest] = (byte)(Regs[dest] | Regs[src]);
FlagZ = Regs[src] == 0;
@ -262,13 +280,13 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
// ICB flag not affected
}
public void XOR_Func(ushort dest, ushort src)
public void XOR_Func(byte dest, byte src)
{
// overflow and carry unconditionally reset
FlagO = false;
FlagC = false;
Regs[dest] = (ushort)(Regs[dest] ^ Regs[src]);
Regs[dest] = (byte)(Regs[dest] ^ Regs[src]);
FlagZ = Regs[src] == 0;

View File

@ -17,83 +17,83 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
/// <summary>
/// Registers (counters and scratchpad)
/// </summary>
public ushort[] Regs = new ushort[100];
public byte[] Regs = new byte[100];
// scratchpad registers live in Regs 0-64
public ushort J = 9;
public ushort Hh = 10;
public ushort Hl = 11;
public ushort Kh = 12;
public ushort Kl = 13;
public ushort Qh = 14;
public ushort Ql = 15;
public byte J = 9;
public byte Hh = 10;
public byte Hl = 11;
public byte Kh = 12;
public byte Kl = 13;
public byte Qh = 14;
public byte Ql = 15;
// Internal CPU counters kept after the scratchpad for ease of implementation
/// <summary>
/// Accumulator
/// </summary>
public ushort A = 65;
public byte A = 65;
/// <summary>
/// Status Register
/// </summary>
public ushort W = 66;
public byte W = 66;
/// <summary>
/// Indirect Scratchpad Address Register
/// (6bit)
/// </summary>
public ushort ISAR = 67;
public byte ISAR = 67;
/// <summary>
/// Primary Program Counter (high byte)
/// </summary>
public ushort PC0h = 68;
public byte PC0h = 68;
/// <summary>
/// Primary Program Counter (low byte)
/// </summary>
public ushort PC0l = 69;
public byte PC0l = 69;
/// <summary>
/// Backup Program Counter (high byte)
/// </summary>
public ushort PC1h = 70;
public byte PC1h = 70;
/// <summary>
/// Backup Program Counter (low byte)
/// </summary>
public ushort PC1l = 71;
public byte PC1l = 71;
/// <summary>
/// Data counter (high byte)
/// </summary>
public ushort DC0h = 72;
public byte DC0h = 72;
/// <summary>
/// Data Counter (low byte)
/// </summary>
public ushort DC0l = 73;
public byte DC0l = 73;
/// <summary>
/// Temporary Arithmetic Storage
/// </summary>
public ushort ALU0 = 74;
public byte ALU0 = 74;
/// <summary>
/// Temporary Arithmetic Storage
/// </summary>
public ushort ALU1 = 75;
public byte ALU1 = 75;
/// <summary>
/// Data Bus
/// </summary>
public ushort DB = 76;
public byte DB = 76;
/// <summary>
/// IO Bus/Latch
/// </summary>
public ushort IO = 77;
public byte IO = 77;
/// <summary>
/// 0x00 value for arithmetic ops
/// </summary>
public ushort ZERO = 78;
public byte ZERO = 78;
/// <summary>
/// 0x01 value for arithmetic ops
/// </summary>
public ushort ONE = 79;
public byte ONE = 79;
/// <summary>
/// 0xFF value for arithmetic ops
/// </summary>
public ushort BYTE = 80;
public byte BYTE = 80;
/// <summary>
@ -102,7 +102,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
public bool FlagS
{
get { return (Regs[W] & 0x01) != 0; }
set { Regs[W] = (ushort)((Regs[W] & ~0x01) | (value ? 0x01 : 0x00)); }
set { Regs[W] = (byte)((Regs[W] & ~0x01) | (value ? 0x01 : 0x00)); }
}
/// <summary>
@ -111,7 +111,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
public bool FlagC
{
get { return (Regs[W] & 0x02) != 0; }
set { Regs[W] = (ushort)((Regs[W] & ~0x02) | (value ? 0x02 : 0x00)); }
set { Regs[W] = (byte)((Regs[W] & ~0x02) | (value ? 0x02 : 0x00)); }
}
/// <summary>
@ -120,7 +120,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
public bool FlagZ
{
get { return (Regs[W] & 0x04) != 0; }
set { Regs[W] = (ushort)((Regs[W] & ~0x04) | (value ? 0x04 : 0x00)); }
set { Regs[W] = (byte)((Regs[W] & ~0x04) | (value ? 0x04 : 0x00)); }
}
/// <summary>
@ -129,7 +129,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
public bool FlagO
{
get { return (Regs[W] & 0x08) != 0; }
set { Regs[W] = (ushort)((Regs[W] & ~0x08) | (value ? 0x08 : 0x00)); }
set { Regs[W] = (byte)((Regs[W] & ~0x08) | (value ? 0x08 : 0x00)); }
}
/// <summary>
@ -138,7 +138,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
public bool FlagICB
{
get { return (Regs[W] & 0x10) != 0; }
set { Regs[W] = (ushort)((Regs[W] & ~0x10) | (value ? 0x10 : 0x00)); }
set { Regs[W] = (byte)((Regs[W] & ~0x10) | (value ? 0x10 : 0x00)); }
}
/// <summary>
@ -149,8 +149,8 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
get { return (ushort)(Regs[PC0l] | (Regs[PC0h] << 8)); }
set
{
Regs[PC0l] = (ushort)(value & 0xFF);
Regs[PC0h] = (ushort)((value >> 8) & 0xFF);
Regs[PC0l] = (byte)(value & 0xFF);
Regs[PC0h] = (byte)((value >> 8) & 0xFF);
}
}
@ -162,8 +162,8 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
get { return (ushort)(Regs[PC1l] | (Regs[PC1h] << 8)); }
set
{
Regs[PC1l] = (ushort)(value & 0xFF);
Regs[PC1h] = (ushort)((value >> 8) & 0xFF);
Regs[PC1l] = (byte)(value & 0xFF);
Regs[PC1h] = (byte)((value >> 8) & 0xFF);
}
}
@ -175,8 +175,8 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
get { return (ushort)(Regs[DC0l] | (Regs[DC0h] << 8)); }
set
{
Regs[DC0l] = (ushort)(value & 0xFF);
Regs[DC0h] = (ushort)((value >> 8) & 0xFF);
Regs[DC0l] = (byte)(value & 0xFF);
Regs[DC0h] = (byte)((value >> 8) & 0xFF);
}
}

View File

@ -306,7 +306,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
END);
}
private void SHIFT_R(ushort index)
private void SHIFT_R(byte index)
{
PopulateCURINSTR(
// S
@ -316,7 +316,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
END);
}
private void SHIFT_L(ushort index)
private void SHIFT_L(byte index)
{
PopulateCURINSTR(
// S
@ -748,10 +748,10 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
END);
}
private void DS(ushort rIndex)
private void DS(byte rIndex)
{
// only scratch registers 0-16
rIndex = (ushort)(rIndex & 0x0F);
rIndex = (byte)(rIndex & 0x0F);
PopulateCURINSTR(
// L
@ -799,10 +799,10 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
END);
}
private void LR_A_R(ushort rIndex)
private void LR_A_R(byte rIndex)
{
// only scratch registers 0-16
rIndex = (ushort)(rIndex & 0x0F);
rIndex = (byte)(rIndex & 0x0F);
PopulateCURINSTR(
// S
@ -842,10 +842,10 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
END);
}
private void LR_R_A(ushort rIndex)
private void LR_R_A(byte rIndex)
{
// only scratch registers 0-16
rIndex = (ushort)(rIndex & 0x0F);
rIndex = (byte)(rIndex & 0x0F);
PopulateCURINSTR(
// S
@ -885,7 +885,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
END);
}
private void LISU(ushort octal)
private void LISU(byte octal)
{
PopulateCURINSTR(
// S
@ -895,7 +895,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
END);
}
private void LISL(ushort octal)
private void LISL(byte octal)
{
PopulateCURINSTR(
// S
@ -905,7 +905,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
END);
}
private void LIS(ushort index)
private void LIS(byte index)
{
PopulateCURINSTR(
// S
@ -915,7 +915,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
END);
}
private void BT(ushort index)
private void BT(byte index)
{
PopulateCURINSTR(
// S
@ -1050,7 +1050,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
OP_BR7); // no END as there is branching logic within OP_BR7
}
private void BF(ushort index)
private void BF(byte index)
{
PopulateCURINSTR(
// S
@ -1060,7 +1060,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
OP_BF, index); // no END as there is branching logic within OP_BF
}
private void INS_0(ushort index)
private void INS_0(byte index)
{
PopulateCURINSTR(
// S
@ -1075,7 +1075,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
END);
}
private void INS_1(ushort index)
private void INS_1(byte index)
{
Regs[IO] = index; // latch port index early
@ -1101,7 +1101,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
END);
}
private void OUTS_0(ushort index)
private void OUTS_0(byte index)
{
PopulateCURINSTR(
// S
@ -1116,7 +1116,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
END);
}
private void OUTS_1(ushort index)
private void OUTS_1(byte index)
{
Regs[IO] = index; // latch port index early
@ -1142,10 +1142,10 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
END);
}
private void AS(ushort rIndex)
private void AS(byte rIndex)
{
// only scratch registers 0-15
rIndex = (ushort) (rIndex & 0x0F);
rIndex = (byte) (rIndex & 0x0F);
PopulateCURINSTR(
// S
@ -1188,10 +1188,10 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
END);
}
private void ASD(ushort rIndex)
private void ASD(byte rIndex)
{
// only scratch registers 0-15
rIndex = (ushort)(rIndex & 0x0F);
rIndex = (byte)(rIndex & 0x0F);
PopulateCURINSTR(
// S
@ -1251,10 +1251,10 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
END);
}
private void XS(ushort rIndex)
private void XS(byte rIndex)
{
// only scratch registers 0-15
rIndex = (ushort)(rIndex & 0x0F);
rIndex = (byte)(rIndex & 0x0F);
PopulateCURINSTR(
// S
@ -1295,10 +1295,10 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
END);
}
private void NS(ushort rIndex)
private void NS(byte rIndex)
{
// only scratch registers 0-15
rIndex = (ushort)(rIndex & 0x0F);
rIndex = (byte)(rIndex & 0x0F);
PopulateCURINSTR(
// S

View File

@ -40,77 +40,77 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
public sealed partial class F3850
{
// operations that can take place in an instruction
public const ushort ROMC_01 = 1;
public const ushort ROMC_02 = 2;
public const ushort ROMC_03_S = 3;
public const ushort ROMC_04 = 4;
public const ushort ROMC_05 = 5;
public const ushort ROMC_06 = 6;
public const ushort ROMC_07 = 7;
public const ushort ROMC_08 = 8;
public const ushort ROMC_09 = 9;
public const ushort ROMC_0A = 10;
public const ushort ROMC_0B = 11;
public const ushort ROMC_0C = 12;
public const ushort ROMC_0D = 13;
public const ushort ROMC_0E = 14;
public const ushort ROMC_0F = 15;
public const ushort ROMC_10 = 16;
public const ushort ROMC_11 = 17;
public const ushort ROMC_12 = 18;
public const ushort ROMC_13 = 19;
public const ushort ROMC_14 = 20;
public const ushort ROMC_15 = 21;
public const ushort ROMC_16 = 22;
public const ushort ROMC_17 = 23;
public const ushort ROMC_18 = 24;
public const ushort ROMC_19 = 25;
public const ushort ROMC_1A = 26;
public const ushort ROMC_1B = 27;
public const ushort ROMC_1C_S = 28;
public const ushort ROMC_1D = 29;
public const ushort ROMC_1E = 30;
public const ushort ROMC_1F = 31;
public const ushort ROMC_00_S = 32;
public const ushort ROMC_00_L = 33;
public const ushort ROMC_03_L = 34;
public const ushort ROMC_1C_L = 35;
public const byte ROMC_01 = 1;
public const byte ROMC_02 = 2;
public const byte ROMC_03_S = 3;
public const byte ROMC_04 = 4;
public const byte ROMC_05 = 5;
public const byte ROMC_06 = 6;
public const byte ROMC_07 = 7;
public const byte ROMC_08 = 8;
public const byte ROMC_09 = 9;
public const byte ROMC_0A = 10;
public const byte ROMC_0B = 11;
public const byte ROMC_0C = 12;
public const byte ROMC_0D = 13;
public const byte ROMC_0E = 14;
public const byte ROMC_0F = 15;
public const byte ROMC_10 = 16;
public const byte ROMC_11 = 17;
public const byte ROMC_12 = 18;
public const byte ROMC_13 = 19;
public const byte ROMC_14 = 20;
public const byte ROMC_15 = 21;
public const byte ROMC_16 = 22;
public const byte ROMC_17 = 23;
public const byte ROMC_18 = 24;
public const byte ROMC_19 = 25;
public const byte ROMC_1A = 26;
public const byte ROMC_1B = 27;
public const byte ROMC_1C_S = 28;
public const byte ROMC_1D = 29;
public const byte ROMC_1E = 30;
public const byte ROMC_1F = 31;
public const byte ROMC_00_S = 32;
public const byte ROMC_00_L = 33;
public const byte ROMC_03_L = 34;
public const byte ROMC_1C_L = 35;
public const ushort IDLE = 0;
public const ushort END = 51;
public const byte IDLE = 0;
public const byte END = 51;
public const ushort OP_LR8 = 100;
public const ushort OP_SHFT_R = 101;
public const ushort OP_SHFT_L = 102;
public const ushort OP_LNK = 103;
public const ushort OP_DI = 104;
public const ushort OP_EI = 105;
public const ushort OP_INC8 = 106;
public const ushort OP_AND8 = 107;
public const ushort OP_OR8 = 108;
public const ushort OP_XOR8 = 109;
//public const ushort OP_COM = 110;
public const ushort OP_SUB8 = 110;
public const ushort OP_ADD8 = 111;
public const ushort OP_CI = 112;
public const ushort OP_IS_INC = 113;
public const ushort OP_IS_DEC = 114;
public const ushort OP_LISU = 115;
public const ushort OP_LISL = 116;
public const ushort OP_BT = 117;
public const ushort OP_ADD8D = 118;
public const ushort OP_BR7 = 119;
public const ushort OP_BF = 120;
public const ushort OP_IN = 121;
public const ushort OP_OUT = 122;
//public const ushort OP_AS_IS = 123;
//public const ushort OP_XS_IS = 124;
//public const ushort OP_NS_IS = 125;
public const ushort OP_LR_A_DB_IO = 126;
public const ushort OP_DS = 127;
//public const ushort OP_CLEAR_FLAGS = 126;
//public const ushort OP_SET_FLAGS_SZ = 127;
public const ushort OP_LIS = 128;
public const byte OP_LR8 = 100;
public const byte OP_SHFT_R = 101;
public const byte OP_SHFT_L = 102;
public const byte OP_LNK = 103;
public const byte OP_DI = 104;
public const byte OP_EI = 105;
public const byte OP_INC8 = 106;
public const byte OP_AND8 = 107;
public const byte OP_OR8 = 108;
public const byte OP_XOR8 = 109;
//public const byte OP_COM = 110;
public const byte OP_SUB8 = 110;
public const byte OP_ADD8 = 111;
public const byte OP_CI = 112;
public const byte OP_IS_INC = 113;
public const byte OP_IS_DEC = 114;
public const byte OP_LISU = 115;
public const byte OP_LISL = 116;
public const byte OP_BT = 117;
public const byte OP_ADD8D = 118;
public const byte OP_BR7 = 119;
public const byte OP_BF = 120;
public const byte OP_IN = 121;
public const byte OP_OUT = 122;
//public const byte OP_AS_IS = 123;
//public const byte OP_XS_IS = 124;
//public const byte OP_NS_IS = 125;
public const byte OP_LR_A_DB_IO = 126;
public const byte OP_DS = 127;
//public const byte OP_CLEAR_FLAGS = 126;
//public const byte OP_SET_FLAGS_SZ = 127;
public const byte OP_LIS = 128;
public F3850()
@ -208,7 +208,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
// loads supplied index value into register
case OP_LIS:
Regs[ALU1] = (ushort)(cur_instr[instr_pntr++] & 0x0F);
Regs[ALU1] = (byte)(cur_instr[instr_pntr++] & 0x0F);
LR_Func(A, ALU1);
break;
@ -239,7 +239,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
// A <- (A) + (C)
case OP_LNK:
Regs[ALU0] = (ushort)(FlagC ? 1 : 0);
Regs[ALU0] = (byte)(FlagC ? 1 : 0);
ADD_Func(A, ALU0);
break;
@ -280,22 +280,22 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
// ISAR is incremented
case OP_IS_INC:
Regs[ISAR] = (ushort)((Regs[ISAR]& 0x38) | ((Regs[ISAR] + 1) & 0x07));
Regs[ISAR] = (byte)((Regs[ISAR]& 0x38) | ((Regs[ISAR] + 1) & 0x07));
break;
// ISAR is decremented
case OP_IS_DEC:
Regs[ISAR] = (ushort)((Regs[ISAR] & 0x38) | ((Regs[ISAR] - 1) & 0x07));
Regs[ISAR] = (byte)((Regs[ISAR] & 0x38) | ((Regs[ISAR] - 1) & 0x07));
break;
// set the upper octal ISAR bits (b3,b4,b5)
case OP_LISU:
Regs[ISAR] = (ushort)((((Regs[ISAR] & 0x07) | (cur_instr[instr_pntr++] & 0x07) << 3)) & 0x3F);
Regs[ISAR] = (byte)((((Regs[ISAR] & 0x07) | (cur_instr[instr_pntr++] & 0x07) << 3)) & 0x3F);
break;
// set the lower octal ISAR bits (b0,b1,b2)
case OP_LISL:
Regs[ISAR] = (ushort) (((Regs[ISAR] & 0x38) | (cur_instr[instr_pntr++] & 0x07)) & 0x3F);
Regs[ISAR] = (byte) (((Regs[ISAR] & 0x38) | (cur_instr[instr_pntr++] & 0x07)) & 0x3F);
break;
// decrement scratchpad byte
@ -333,8 +333,8 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
break;
case 5:
// branch if positive (same as t==1)
if (FlagS) branchBT = true;
// branch if positive and zero
if (FlagS || FlagZ) branchBT = true;
break;
case 6:
@ -342,8 +342,8 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
if (FlagZ || FlagC) branchBT = true;
break;
case 7:
// branch if positive or on carry (same as t==3)
if (FlagS || FlagC) branchBT = true;
// branch if positive or on carry or zero
if (FlagS || FlagC || FlagZ) branchBT = true;
break;
}
@ -355,13 +355,13 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
// Branch on ISARL
case OP_BR7:
instr_pntr = 1; // lose a cycle
if (!Regs[ISAR].Bit(0) || !Regs[ISAR].Bit(1) || !Regs[ISAR].Bit(2))
if (Regs[ISAR].Bit(0) && Regs[ISAR].Bit(1) && Regs[ISAR].Bit(2))
{
DO_BRANCH();
DONT_BRANCH();
}
else
{
DONT_BRANCH();
DO_BRANCH();
}
break;
@ -396,8 +396,8 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
break;
case 5:
// same as t==1
if (!FlagS) branchBF = true;
// branch if not zero and negative
if (!FlagS && !FlagZ) branchBF = true;
break;
case 6:
@ -406,8 +406,8 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
break;
case 7:
// same as t==3
if (!FlagS && !FlagC) branchBF = true;
// branch if not zero, carry and sign
if (!FlagS && !FlagC && !FlagZ) branchBF = true;
break;
case 8:
@ -436,8 +436,8 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
break;
case 0xD:
// same as t==9
if (!FlagS && !FlagO) branchBF = true;
// branch if no overflow, not zero and neg
if (!FlagS && !FlagO && !FlagZ) branchBF = true;
break;
case 0xE:
@ -446,8 +446,8 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
break;
case 0xF:
// same as t=0xB
if (!FlagO && !FlagC && !FlagS) branchBF = true;
// all neg
if (!FlagO && !FlagC && !FlagS && FlagZ) branchBF = true;
break;
}
@ -461,13 +461,11 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
instr_pntr++; // dest == A
Regs[ALU0] = cur_instr[instr_pntr++]; // src
IN_Func(A, ALU0);
//Regs[cur_instr[instr_pntr++]] = ReadHardware(cur_instr[instr_pntr++]);
break;
// I/O Port 0 or 1 <- (A)
case OP_OUT:
WriteHardware(cur_instr[instr_pntr++], (byte)cur_instr[instr_pntr++]);
//OUT_Func(cur_instr[instr_pntr++], cur_instr[instr_pntr++]);
WriteHardware(cur_instr[instr_pntr++], (byte)Regs[cur_instr[instr_pntr++]]);
break;
// instruction fetch
@ -779,10 +777,10 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
/// <summary>
/// Optimization method to set cur_instr
/// </summary>
private void PopulateCURINSTR(ushort d0 = 0, ushort d1 = 0, ushort d2 = 0, ushort d3 = 0, ushort d4 = 0, ushort d5 = 0, ushort d6 = 0, ushort d7 = 0, ushort d8 = 0,
ushort d9 = 0, ushort d10 = 0, ushort d11 = 0, ushort d12 = 0, ushort d13 = 0, ushort d14 = 0, ushort d15 = 0, ushort d16 = 0, ushort d17 = 0, ushort d18 = 0,
ushort d19 = 0, ushort d20 = 0, ushort d21 = 0, ushort d22 = 0, ushort d23 = 0, ushort d24 = 0, ushort d25 = 0, ushort d26 = 0, ushort d27 = 0, ushort d28 = 0,
ushort d29 = 0, ushort d30 = 0, ushort d31 = 0, ushort d32 = 0, ushort d33 = 0, ushort d34 = 0, ushort d35 = 0, ushort d36 = 0, ushort d37 = 0)
private void PopulateCURINSTR(byte d0 = 0, byte d1 = 0, byte d2 = 0, byte d3 = 0, byte d4 = 0, byte d5 = 0, byte d6 = 0, byte d7 = 0, byte d8 = 0,
byte d9 = 0, byte d10 = 0, byte d11 = 0, byte d12 = 0, byte d13 = 0, byte d14 = 0, byte d15 = 0, byte d16 = 0, byte d17 = 0, byte d18 = 0,
byte d19 = 0, byte d20 = 0, byte d21 = 0, byte d22 = 0, byte d23 = 0, byte d24 = 0, byte d25 = 0, byte d26 = 0, byte d27 = 0, byte d28 = 0,
byte d29 = 0, byte d30 = 0, byte d31 = 0, byte d32 = 0, byte d33 = 0, byte d34 = 0, byte d35 = 0, byte d36 = 0, byte d37 = 0)
{
cur_instr[0] = d0; cur_instr[1] = d1; cur_instr[2] = d2;
cur_instr[3] = d3; cur_instr[4] = d4; cur_instr[5] = d5;

View File

@ -34,7 +34,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
else if (addr < 0x2000)
{
// Cart
return 0;
//return 0;
return Rom[addr - 0x800];
}

View File

@ -35,9 +35,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
/// <returns></returns>
public byte ReadPort(ushort addr)
{
byte port = (byte) (addr & 0x07);
switch (port)
switch (addr)
{
// Console buttons
// b0: TIME
@ -45,7 +43,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
// b2: HOLD
// b3: START
case 0:
return (byte)((DataConsole ^ 0xFF) & 0x0F);
return (byte)((DataConsole ^ 0xff) | PortLatch[PORT0]);
// Right controller
// b0: RIGHT
@ -57,11 +55,16 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
// b6: PULL
// b7: PUSH
case 1:
if (ControllersEnabled)
byte ed1;
if ((PortLatch[PORT0] & 0x40) == 0)
{
return (byte)((DataRight ^ 0xFF) & 0xFF);
ed1 = DataRight;
}
return 0;
else
{
ed1 = (byte) (0xC0 | DataRight);
}
return (byte) ((ed1 ^ 0xff) | PortLatch[PORT1]);
// Left controller
// b0: RIGHT
@ -73,14 +76,23 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
// b6: PULL
// b7: PUSH
case 4:
if (ControllersEnabled)
byte ed4;
if ((PortLatch[PORT0] & 0x40) == 0)
{
return (byte)((DataLeft ^ 0xFF) & 0xFF);
ed4 = DataLeft;
}
else
{
ed4 = 0xff;
}
return (byte)((ed4 ^ 0xff) | PortLatch[PORT4]);
case 5:
return (byte) (0 | PortLatch[PORT5]);
default:
return 0;
}
return 0xFF;
}
/// <summary>
@ -90,97 +102,70 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
/// <param name="value"></param>
public void WritePort(ushort addr, byte value)
{
byte port = (byte)(addr & 0x07);
switch (port)
switch (addr)
{
case 0:
ControllersEnabled = (value & 0x40) == 0;
var val = value & 0x60;
if (val == 0x40)// && _arm == 0x60)
{
VRAM[(128 * _y) + _x] = (byte)_colour;
}
/*
// RAM WRT - A pulse here executes a write to video RAM
bool ramWrt = value.Bit(5);
// Enable data from controllers (1 equals enable)
// also needs pulse to write to video RAM
bool controllerDataEnable = value.Bit(6);
if (ramWrt || controllerDataEnable)
{
// triggered write to VRAM
var yxIndex = (_y * 128) + _x;
var byteIndex = yxIndex / 4;
var byteRem = yxIndex % 4;
switch (byteRem)
{
case 0:
VRAM[byteIndex] |= (byte) _colour;
break;
case 1:
VRAM[byteIndex] |= (byte) (_colour << 2);
break;
case 2:
VRAM[byteIndex] |= (byte)(_colour << 4);
break;
case 3:
VRAM[byteIndex] |= (byte)(_colour << 6);
break;
}
}
*/
_arm = value;
PortLatch[PORT0] = value;
if ((value & 0x20) != 0)
{
var offset = _x + (_y * 128);
VRAM[offset] = (byte)(_colour);
}
break;
case 1:
PortLatch[PORT1] = value;
// Write Data0 - indicates that valid data is present for both VRAM ODD0 and EVEN0
bool data0 = value.Bit(6);
// Write Data1 - indicates that valid data is present for both VRAM ODD1 and EVEN1
bool data1 = value.Bit(7);
_colour = ((value ^ 0xff) >> 6) & 0x03;
PortLatch[PORT1] = value;
//_colour = ((value) >> 6) & 3;
_colour = ((value ^ 0xff) >> 6) & 0x3;
break;
case 4:
PortLatch[PORT4] = value;
_x = (value ^ 0xff) & 0x7f;
//_x = (value | 0x80) ^ 0xFF;
/*
// video horizontal position
// 0 - video select
// 1-6 - horiz A-F
_x = (value ^ 0xff) & 0x7f;
PortLatch[PORT4] = value;
*/
break;
case 5:
PortLatch[PORT5] = value;
//_y = (value & 31); // ^ 0xff;
//_y = (value | 0xC0) ^ 0xff;
//_y = (value ^ 0xff) & 0x1f;
// video vertical position and sound
// 0-5 - Vertical A-F
// 6 - Tone AN, 7 - Tone BN
_y = (value ^ 0xff) & 0x3f;
PortLatch[PORT5] = value;
// audio
var aVal = ((value >> 6) & 0x03); // (value & 0xc0) >> 6;
if (aVal != tone)
{
tone = aVal;
time = 0;
amplitude = 1;
AudioChange();
}
break;
}
}

View File

@ -1,4 +1,5 @@
using System;
using System.CodeDom;
using System.Collections.Generic;
using System.Linq;
using System.Text;
@ -20,6 +21,10 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
public static readonly int[] FPalette =
{
/*
0x101010, 0xFDFDFD, 0x5331FF, 0x5DCC02, 0xF33F4B, 0xE0E0E0, 0xA6FF91, 0xD0CEFF
*/
Colors.ARGB(0x10, 0x10, 0x10), // Black
Colors.ARGB(0xFD, 0xFD, 0xFD), // White
Colors.ARGB(0xFF, 0x31, 0x53), // Red
@ -28,6 +33,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
Colors.ARGB(0xE0, 0xE0, 0xE0), // Gray
Colors.ARGB(0x91, 0xFF, 0xA6), // BGreen
Colors.ARGB(0xCE, 0xD0, 0xFF), // BBlue
};
public static readonly int[] CMap =
@ -52,67 +58,21 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
for (int row = 0; row < 64; row++)
{
// columns 125 and 126 hold the palette index modifier for the entire row
var rIndex = 64 * row;
var c125 = (VRAM[rIndex + 125] & 0x02) >> 1;
var rIndex = 128 * row;
var c125 = (VRAM[rIndex + 125] & 0x03);
var c126 = (VRAM[rIndex + 126] & 0x03);
var pModifier = ((c125 | c126) << 2) & 0x0C;
var pModifier = (((c126 & 0x02) | c125 >> 1) << 2);
pModifier = ((VRAM[(row << 7) + 125] & 2) >> 1) | (VRAM[(row << 7) + 126] & 3);
pModifier = (pModifier << 2) & 0xc;
// columns
for (int col = 0; col < 128; col++, counter++)
{
int colour = (VRAM[rIndex + col]) & 0x03;
var finalColorIndex = pModifier | colour;
var paletteLookup = CMap[finalColorIndex & 0x0f] & 0x07;
frameBuffer[counter] = FPalette[paletteLookup];
}
}
}
private void BuildFrame1()
{
int cnt = 0;
// rows
for (int row = 0; row < 64; row++)
{
var yIndex = row * 128;
var yByte = yIndex / 4;
// last byte for this row contains palette modifier
var pModifier = (byte)(VRAM[yByte + 31] & 0x0C);
// columns
for (int col = 0; col < 128; col++)
{
var fbIndex = (row * 64) + col;
var xByte = col / 4;
var xRem = col % 4;
var xyByte = yByte + xByte;
// each byte contains 4 pixel colour values, b0b1, b2b3, b4b5, b6b7
int colour = 0;
switch (xRem)
{
case 0:
colour = VRAM[xyByte] & 0x03;
break;
case 1:
colour = VRAM[xyByte] & 0x0C;
break;
case 2:
colour = VRAM[xyByte] & 0x30;
break;
case 3:
colour = VRAM[xyByte] & 0xC0;
break;
}
var finalColorIndex = pModifier | colour;
var paletteLookup = CMap[finalColorIndex & 0x0f] & 0x07;
frameBuffer[fbIndex] = FPalette[paletteLookup];
cnt++;
int cl = (VRAM[(row << 7) + col]) & 0x3;
frameBuffer[(row << 7) + col] = CMap[pModifier | cl] & 0x7;
//var nCol = pModifier + (VRAM[col | (row << 7)] & 0x03);
//frameBuffer[counter] = FPalette[CMap[nCol]];
}
}
}