BizHawk/BizHawk.Client.Common/Global.cs

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2013-10-25 00:59:34 +00:00
namespace BizHawk.Client.Common
{
public static class Global
{
public static IEmulator Emulator;
public static Config Config;
public static GameInfo Game;
public static CheatList CheatList;
//Movie
/// <summary>
/// the global MovieSession can use this to deal with multitrack player remapping (should this be here? maybe it should be in MovieSession)
/// </summary>
public static MultitrackRewiringControllerAdapter MultitrackRewiringControllerAdapter = new MultitrackRewiringControllerAdapter();
public static MovieSession MovieSession = new MovieSession();
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/// <summary>
/// whether throttling is force-disabled by use of fast forward
/// </summary>
public static bool ForceNoThrottle;
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}
}