2013-10-25 00:59:34 +00:00
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namespace BizHawk.Client.Common
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{
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public static class Global
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{
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public static IEmulator Emulator;
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public static Config Config;
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public static GameInfo Game;
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public static CheatList CheatList;
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//Movie
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/// <summary>
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/// the global MovieSession can use this to deal with multitrack player remapping (should this be here? maybe it should be in MovieSession)
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/// </summary>
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public static MultitrackRewiringControllerAdapter MultitrackRewiringControllerAdapter = new MultitrackRewiringControllerAdapter();
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public static MovieSession MovieSession = new MovieSession();
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2013-10-27 07:54:00 +00:00
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/// <summary>
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/// whether throttling is force-disabled by use of fast forward
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/// </summary>
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public static bool ForceNoThrottle;
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2013-10-25 00:59:34 +00:00
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}
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}
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