BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/NES.IInputPollable.cs

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using BizHawk.Emulation.Common;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{
public partial class NES : IInputPollable
{
public int LagCount
{
get { return _lagcount; }
set { _lagcount = value; }
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}
public bool IsLagFrame
{
get { return islag; }
set { islag = value; }
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}
public IInputCallbackSystem InputCallbacks
{
get { return _inputCallbacks; }
}
private int _lagcount;
private bool lagged = true;
private bool islag = false;
private readonly InputCallbackSystem _inputCallbacks = new InputCallbackSystem();
}
}