* Tape images are read-only. This may change in the future, but with bizhawk's savestate system this is not strictly a necessity
* Disk images are currently read-only as well. There is certain write functionality implemented within the emulated UPD756A disk controller (in order to make games work that require this), but this is not persistent
* Disk drive emulation timing is currently not accurate, meaning that disk games will load faster than they would on a real +3. Due to how the Spectrum interfaces with the disk controller though, this should not cause any compatibility issues
Any questions, issues or bug reports, either use the GitHub issue tracker, or post in the forum thread: