BizHawk/BizHawk.Emulation/Consoles/Gameboy/Input.cs

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namespace BizHawk.Emulation.Consoles.Gameboy
{
public partial class Gameboy
{
public static readonly ControllerDefinition GbController = new ControllerDefinition
{
Name = "Gameboy Controller",
BoolButtons =
{
"Up", "Down", "Left", "Right", "A", "B", "Select", "Start"
}
};
public void SetControllersAsMnemonic(string mnemonic)
{
//TODO
}
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public string GetControllersAsMnemonic()
{
return "|........|0|";
}
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public ControllerDefinition ControllerDefinition { get { return GbController; } }
public IController Controller { get; set; }
}
}