BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/GBA/VBANext.ISoundProvider.cs

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using System;
using BizHawk.Emulation.Common;
namespace BizHawk.Emulation.Cores.Nintendo.GBA
{
public partial class VBANext : ISoundProvider
{
private short[] soundbuff = new short[2048];
private int numsamp;
public void GetSamplesSync(out short[] samples, out int nsamp)
{
samples = soundbuff;
nsamp = numsamp;
}
public void DiscardSamples()
{
}
public bool CanProvideAsync
{
get { return false; }
}
public void SetSyncMode(SyncSoundMode mode)
{
if (mode == SyncSoundMode.Async)
{
throw new NotSupportedException("Async mode is not supported.");
}
}
public SyncSoundMode SyncMode
{
get { return SyncSoundMode.Sync; }
}
public void GetSamplesAsync(short[] samples)
{
throw new InvalidOperationException("Async mode is not supported.");
}
}
}