723 lines
21 KiB
C#
723 lines
21 KiB
C#
![]() |
using System;
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using System.Linq;
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using System.Diagnostics;
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using System.Globalization;
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using System.IO;
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using System.IO.Pipes;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using System.IO.MemoryMappedFiles;
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namespace BizHawk.Emulation.Consoles.Nintendo.SNES
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{
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public unsafe class LibsnesApi : IDisposable
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{
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//this wouldve been the ideal situation to learn protocol buffers, but since the number of messages here is so limited, it took less time to roll it by hand.
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//todo - could optimize a lot of the apis once we decide to commit to this. will we? then we wont be able to debug bsnes as well
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// well, we could refactor it a lot and let the debuggable static dll version be the one that does annoying workarounds
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//todo - more intelligent use of buffers to avoid so many copies (especially framebuffer from bsnes? supply framebuffer to-be-used to libsnes? same for audiobuffer)
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//todo - refactor to use a smarter set of pipe reader and pipe writer classes
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//todo - combine messages / tracecallbacks into one system with a channel number enum additionally
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//todo - consider refactoring bsnes to allocate memory blocks through the interface, and set ours up to allocate from a large arena of shared memory.
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// this is a lot of work, but it will be some decent speedups. who wouldve ever thought to make an emulator this way? I will, from now on...
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//todo - use a reader/writer ring buffer for communication instead of pipe
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//todo - when exe wrapper is fully baked, put it into mingw so we can just have libsneshawk.exe without a separate dll. it hardly needs any debugging presently, it should be easy to maintain.
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//speedups to deploy later:
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//todo - convey rom data faster than pipe blob (use shared memory) (WARNING: right now our general purpose shared memory is only 1MB. maybe wait until ring buffer IPC)
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//todo - collapse input messages to one IPC operation. right now theresl ike 30 of them
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//todo - collect all memory block names whenever a memory block is alloc/dealloced. that way we avoid the overhead when using them for gui stuff (gfx debugger, hex editor)
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string InstanceName;
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Process process;
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NamedPipeServerStream pipe;
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BinaryWriter bwPipe;
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BinaryReader brPipe;
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MemoryMappedFile mmf;
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MemoryMappedViewAccessor mmva;
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byte* mmvaPtr;
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public enum eMessage : int
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{
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eMessage_Complete,
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eMessage_snes_library_id,
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eMessage_snes_library_revision_major,
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eMessage_snes_library_revision_minor,
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eMessage_snes_init,
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eMessage_snes_power,
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eMessage_snes_reset,
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eMessage_snes_run,
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eMessage_snes_term,
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eMessage_snes_unload_cartridge,
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//snes_set_cartridge_basename, //not used
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eMessage_snes_load_cartridge_normal,
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eMessage_snes_load_cartridge_super_game_boy,
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//incoming from bsnes
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eMessage_snes_cb_video_refresh,
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eMessage_snes_cb_input_poll,
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eMessage_snes_cb_input_state,
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eMessage_snes_cb_input_notify,
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eMessage_snes_cb_audio_sample,
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eMessage_snes_cb_scanlineStart,
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eMessage_snes_cb_path_request,
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eMessage_snes_cb_trace_callback,
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eMessage_snes_get_region,
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eMessage_snes_get_memory_size,
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eMessage_snes_get_memory_data,
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eMessage_peek,
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eMessage_poke,
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eMessage_snes_serialize_size,
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eMessage_snes_serialize,
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eMessage_snes_unserialize,
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eMessage_snes_poll_message,
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eMessage_snes_dequeue_message,
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eMessage_snes_set_color_lut,
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eMessage_snes_enable_trace,
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eMessage_snes_enable_scanline,
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eMessage_snes_enable_audio,
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eMessage_snes_set_layer_enable,
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eMessage_snes_set_backdropColor,
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eMessage_snes_peek_logical_register,
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eMessage_snes_allocSharedMemory,
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eMessage_snes_freeSharedMemory,
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eMessage_GetMemoryIdName,
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};
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static bool DryRun(string exePath)
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{
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ProcessStartInfo oInfo = new ProcessStartInfo(exePath, "Bongizong");
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oInfo.WorkingDirectory = Path.GetDirectoryName(exePath);
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oInfo.UseShellExecute = false;
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oInfo.CreateNoWindow = true;
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oInfo.RedirectStandardOutput = true;
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oInfo.RedirectStandardError = true;
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Process proc = System.Diagnostics.Process.Start(oInfo);
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string result = proc.StandardError.ReadToEnd();
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proc.WaitForExit();
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//yongou chonganong nongo tong rongeadong
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//pongigong chong hongi nonge songe
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if (result == "Honga Wongkong" && proc.ExitCode == 0x16817)
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return true;
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return false;
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}
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static HashSet<string> okExes = new HashSet<string>();
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public LibsnesApi(string exePath)
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{
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//make sure we've checked this exe for OKness.. the dry run should keep us from freezing up or crashing weirdly if the external process isnt correct
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if (!okExes.Contains(exePath))
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{
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bool ok = DryRun(exePath);
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if (!ok)
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throw new InvalidOperationException(string.Format("Couldn't launch {0} to run SNES core. Not sure why this would have happened. Try redownloading BizHawk first.", Path.GetFileName(exePath)));
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okExes.Add(exePath);
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}
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InstanceName = "libsneshawk_" + Guid.NewGuid().ToString();
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//use this to get a debug console with libsnes output
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//InstanceName = "console-" + InstanceName;
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var pipeName = InstanceName;
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mmf = MemoryMappedFile.CreateNew(pipeName, 1024 * 1024);
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mmva = mmf.CreateViewAccessor();
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mmva.SafeMemoryMappedViewHandle.AcquirePointer(ref mmvaPtr);
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pipe = new NamedPipeServerStream(pipeName, PipeDirection.InOut, 1, PipeTransmissionMode.Byte, PipeOptions.None, 1024 * 1024, 1024);
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process = new Process();
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process.StartInfo.WorkingDirectory = Path.GetDirectoryName(exePath);
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process.StartInfo.FileName = exePath;
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process.StartInfo.Arguments = pipeName;
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process.StartInfo.ErrorDialog = true;
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process.Start();
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//TODO - start a thread to wait for process to exit and gracefully handle errors? how about the pipe?
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pipe.WaitForConnection();
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bwPipe = new BinaryWriter(pipe);
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brPipe = new BinaryReader(pipe);
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}
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public void Dispose()
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{
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process.Kill();
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process.Dispose();
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process = null;
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pipe.Dispose();
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mmva.Dispose();
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mmf.Dispose();
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}
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void WritePipeString(string str)
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{
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WritePipeBlob(System.Text.Encoding.ASCII.GetBytes(str));
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}
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byte[] ReadPipeBlob()
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{
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int len = brPipe.ReadInt32();
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var ret = new byte[len];
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brPipe.Read(ret, 0, len);
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return ret;
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}
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void WritePipeBlob(byte[] blob)
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{
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bwPipe.Write(blob.Length);
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bwPipe.Write(blob);
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}
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public int MessageCounter;
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void WritePipeMessage(eMessage msg)
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{
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MessageCounter++;
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bwPipe.Write((int)msg);
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}
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eMessage ReadPipeMessage()
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{
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return (eMessage)brPipe.ReadInt32();
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}
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string ReadPipeString()
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{
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int len = brPipe.ReadInt32();
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var bytes = brPipe.ReadBytes(len);
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return System.Text.ASCIIEncoding.ASCII.GetString(bytes);
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}
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public string snes_library_id()
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{
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WritePipeMessage(eMessage.eMessage_snes_library_id);
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return ReadPipeString();
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}
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public uint snes_library_revision_major()
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{
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WritePipeMessage(eMessage.eMessage_snes_library_revision_major);
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return brPipe.ReadUInt32();
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}
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public uint snes_library_revision_minor()
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{
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WritePipeMessage(eMessage.eMessage_snes_library_revision_minor);
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return brPipe.ReadUInt32();
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}
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public void snes_init()
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{
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WritePipeMessage(eMessage.eMessage_snes_init);
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WaitForCompletion();
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}
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public void snes_power() { WritePipeMessage(eMessage.eMessage_snes_power); }
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public void snes_reset() { WritePipeMessage(eMessage.eMessage_snes_reset); }
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public void snes_run()
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{
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WritePipeMessage(eMessage.eMessage_snes_run);
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WaitForCompletion();
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}
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public void snes_term() { WritePipeMessage(eMessage.eMessage_snes_term); }
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public void snes_unload_cartridge() { WritePipeMessage(eMessage.eMessage_snes_unload_cartridge); }
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public bool snes_load_cartridge_super_game_boy(string rom_xml, byte[] rom_data, uint rom_size, string dmg_xml, byte[] dmg_data, uint dmg_size)
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{
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WritePipeMessage(eMessage.eMessage_snes_load_cartridge_super_game_boy);
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WritePipeString(rom_xml ?? "");
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WritePipeBlob(rom_data);
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WritePipeString(rom_xml ?? "");
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WritePipeBlob(dmg_data);
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//not a very obvious order.. because we do tons of work immediately after the last param goes down and need to answer messages
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WaitForCompletion();
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bool ret = brPipe.ReadBoolean();
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return ret;
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}
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public bool snes_load_cartridge_normal(string rom_xml, byte[] rom_data)
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{
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WritePipeMessage(eMessage.eMessage_snes_load_cartridge_normal);
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WritePipeString(rom_xml ?? "");
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WritePipeBlob(rom_data);
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//not a very obvious order.. because we do tons of work immediately after the last param goes down and need to answer messages
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WaitForCompletion();
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bool ret = brPipe.ReadBoolean();
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return ret;
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}
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public SNES_REGION snes_get_region()
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{
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WritePipeMessage(eMessage.eMessage_snes_get_region);
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return (SNES_REGION)brPipe.ReadByte();
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}
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public int snes_get_memory_size(SNES_MEMORY id)
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{
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WritePipeMessage(eMessage.eMessage_snes_get_memory_size);
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bwPipe.Write((int)id);
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return brPipe.ReadInt32();
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}
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string MemoryNameForId(SNES_MEMORY id)
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{
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WritePipeMessage(eMessage.eMessage_GetMemoryIdName);
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bwPipe.Write((uint)id);
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return ReadPipeString();
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}
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public byte* snes_get_memory_data(SNES_MEMORY id)
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{
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string name = MemoryNameForId(id);
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var smb = SharedMemoryBlocks[name];
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return (byte*)smb.Ptr;
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}
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public byte peek(SNES_MEMORY id, uint addr)
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{
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WritePipeMessage(eMessage.eMessage_peek);
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bwPipe.Write((uint)id);
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bwPipe.Write(addr);
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return brPipe.ReadByte();
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}
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public void poke(SNES_MEMORY id, uint addr, byte val)
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{
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WritePipeMessage(eMessage.eMessage_poke);
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bwPipe.Write((uint)id);
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bwPipe.Write(addr);
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bwPipe.Write(val);
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}
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public int snes_serialize_size()
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{
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WritePipeMessage(eMessage.eMessage_snes_serialize_size);
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return brPipe.ReadInt32();
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}
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[DllImport("msvcrt.dll", EntryPoint = "memcpy", CallingConvention = CallingConvention.Cdecl, SetLastError = false)]
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public static unsafe extern void* CopyMemory(void* dest, void* src, ulong count);
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public bool snes_serialize(IntPtr data, int size)
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{
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WritePipeMessage(eMessage.eMessage_snes_serialize);
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bwPipe.Write(size);
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bwPipe.Write(0); //mapped memory location to serialize to
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WaitForCompletion(); //serialize/unserialize can cause traces to get called (because serialize can cause execution?)
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bool ret = brPipe.ReadBoolean();
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if (ret)
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{
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CopyMemory(data.ToPointer(), mmvaPtr, (ulong)size);
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}
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return ret;
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}
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public bool snes_unserialize(IntPtr data, int size)
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{
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WritePipeMessage(eMessage.eMessage_snes_unserialize);
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CopyMemory(mmvaPtr, data.ToPointer(), (ulong)size);
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bwPipe.Write(size);
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bwPipe.Write(0); //mapped memory location to serialize from
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WaitForCompletion(); //serialize/unserialize can cause traces to get called (because serialize can cause execution?)
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bool ret = brPipe.ReadBoolean();
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return ret;
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}
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int snes_poll_message()
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{
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WritePipeMessage(eMessage.eMessage_snes_poll_message);
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return brPipe.ReadInt32();
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}
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public bool HasMessage { get { return snes_poll_message() != -1; } }
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public string DequeueMessage()
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{
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WritePipeMessage(eMessage.eMessage_snes_dequeue_message);
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return ReadPipeString();
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}
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public void snes_set_color_lut(IntPtr colors)
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{
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int len = 4 * 16 * 32768;
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byte[] buf = new byte[len];
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Marshal.Copy(colors, buf, 0, len);
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WritePipeMessage(eMessage.eMessage_snes_set_color_lut);
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WritePipeBlob(buf);
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}
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public void snes_set_layer_enable(int layer, int priority, bool enable)
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{
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WritePipeMessage(eMessage.eMessage_snes_set_layer_enable);
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bwPipe.Write(layer);
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bwPipe.Write(priority);
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bwPipe.Write(enable);
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}
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public void snes_set_backdropColor(int backdropColor)
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{
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WritePipeMessage(eMessage.eMessage_snes_set_backdropColor);
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bwPipe.Write(backdropColor);
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}
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public int snes_peek_logical_register(SNES_REG reg)
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{
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WritePipeMessage(eMessage.eMessage_snes_peek_logical_register);
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bwPipe.Write((int)reg);
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return brPipe.ReadInt32();
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}
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void WaitForCompletion()
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{
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for (; ; )
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{
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var msg = ReadPipeMessage();
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MessageCounter++;
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//Console.WriteLine(msg);
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switch (msg)
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{
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case eMessage.eMessage_Complete:
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return;
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case eMessage.eMessage_snes_cb_video_refresh:
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{
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int width = brPipe.ReadInt32();
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|||
|
int height = brPipe.ReadInt32();
|
|||
|
bwPipe.Write(0); //offset in mapped memory buffer
|
|||
|
brPipe.ReadBoolean(); //dummy synchronization
|
|||
|
if (video_refresh != null)
|
|||
|
{
|
|||
|
video_refresh((int*)mmvaPtr, width, height);
|
|||
|
}
|
|||
|
break;
|
|||
|
}
|
|||
|
case eMessage.eMessage_snes_cb_input_poll:
|
|||
|
break;
|
|||
|
case eMessage.eMessage_snes_cb_input_state:
|
|||
|
{
|
|||
|
int port = brPipe.ReadInt32();
|
|||
|
int device = brPipe.ReadInt32();
|
|||
|
int index = brPipe.ReadInt32();
|
|||
|
int id = brPipe.ReadInt32();
|
|||
|
ushort ret = 0;
|
|||
|
if (input_state != null)
|
|||
|
ret = input_state(port, device, index, id);
|
|||
|
bwPipe.Write(ret);
|
|||
|
break;
|
|||
|
}
|
|||
|
case eMessage.eMessage_snes_cb_input_notify:
|
|||
|
{
|
|||
|
int index = brPipe.ReadInt32();
|
|||
|
if (input_notify != null)
|
|||
|
input_notify(index);
|
|||
|
break;
|
|||
|
}
|
|||
|
case eMessage.eMessage_snes_cb_audio_sample:
|
|||
|
{
|
|||
|
int nsamples = brPipe.ReadInt32();
|
|||
|
bwPipe.Write(0); //location to store audio buffer in
|
|||
|
brPipe.ReadInt32(); //dummy synchronization
|
|||
|
|
|||
|
if (audio_sample != null)
|
|||
|
{
|
|||
|
ushort* audiobuffer = ((ushort*)mmvaPtr);
|
|||
|
for (int i = 0; i < nsamples; )
|
|||
|
{
|
|||
|
ushort left = audiobuffer[i++];
|
|||
|
ushort right = audiobuffer[i++];
|
|||
|
audio_sample(left, right);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
bwPipe.Write(0); //dummy synchronization
|
|||
|
brPipe.ReadInt32(); //dummy synchronization
|
|||
|
break;
|
|||
|
}
|
|||
|
case eMessage.eMessage_snes_cb_scanlineStart:
|
|||
|
{
|
|||
|
int line = brPipe.ReadInt32();
|
|||
|
if (scanlineStart != null)
|
|||
|
scanlineStart(line);
|
|||
|
|
|||
|
//we have to notify the unmanaged process that we're done peeking thruogh its memory and whatnot so it can proceed with emulation
|
|||
|
WritePipeMessage(eMessage.eMessage_Complete);
|
|||
|
break;
|
|||
|
}
|
|||
|
case eMessage.eMessage_snes_cb_path_request:
|
|||
|
{
|
|||
|
int slot = brPipe.ReadInt32();
|
|||
|
string hint = ReadPipeString();
|
|||
|
string ret = hint;
|
|||
|
if (pathRequest != null)
|
|||
|
hint = pathRequest(slot, hint);
|
|||
|
WritePipeString(hint);
|
|||
|
break;
|
|||
|
}
|
|||
|
case eMessage.eMessage_snes_cb_trace_callback:
|
|||
|
{
|
|||
|
var trace = ReadPipeString();
|
|||
|
if (traceCallback != null)
|
|||
|
traceCallback(trace);
|
|||
|
break;
|
|||
|
}
|
|||
|
case eMessage.eMessage_snes_allocSharedMemory:
|
|||
|
{
|
|||
|
var smb = new SharedMemoryBlock();
|
|||
|
smb.Name = ReadPipeString();
|
|||
|
smb.Size = brPipe.ReadInt32();
|
|||
|
smb.BlockName = InstanceName + smb.Name;
|
|||
|
smb.Allocate();
|
|||
|
if (SharedMemoryBlocks.ContainsKey(smb.Name))
|
|||
|
{
|
|||
|
throw new InvalidOperationException("Re-defined a shared memory block. Check bsnes init/shutdown code. Block name: " + smb.Name);
|
|||
|
}
|
|||
|
|
|||
|
SharedMemoryBlocks[smb.Name] = smb;
|
|||
|
WritePipeString(smb.BlockName);
|
|||
|
break;
|
|||
|
}
|
|||
|
case eMessage.eMessage_snes_freeSharedMemory:
|
|||
|
{
|
|||
|
string name = ReadPipeString();
|
|||
|
var smb = SharedMemoryBlocks[name];
|
|||
|
smb.Dispose();
|
|||
|
SharedMemoryBlocks.Remove(name);
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
class SharedMemoryBlock : IDisposable
|
|||
|
{
|
|||
|
public string Name;
|
|||
|
public string BlockName;
|
|||
|
public int Size;
|
|||
|
public MemoryMappedFile mmf;
|
|||
|
public MemoryMappedViewAccessor mmva;
|
|||
|
public byte* Ptr;
|
|||
|
|
|||
|
public void Allocate()
|
|||
|
{
|
|||
|
mmf = MemoryMappedFile.CreateNew(BlockName, Size);
|
|||
|
mmva = mmf.CreateViewAccessor();
|
|||
|
mmva.SafeMemoryMappedViewHandle.AcquirePointer(ref Ptr);
|
|||
|
}
|
|||
|
|
|||
|
public void Dispose()
|
|||
|
{
|
|||
|
if (mmf == null) return;
|
|||
|
mmva.Dispose();
|
|||
|
mmf.Dispose();
|
|||
|
mmf = null;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
Dictionary<string, SharedMemoryBlock> SharedMemoryBlocks = new Dictionary<string, SharedMemoryBlock>();
|
|||
|
|
|||
|
snes_video_refresh_t video_refresh;
|
|||
|
snes_input_poll_t input_poll;
|
|||
|
snes_input_state_t input_state;
|
|||
|
snes_input_notify_t input_notify;
|
|||
|
snes_audio_sample_t audio_sample;
|
|||
|
snes_scanlineStart_t scanlineStart;
|
|||
|
snes_path_request_t pathRequest;
|
|||
|
snes_trace_t traceCallback;
|
|||
|
|
|||
|
public void snes_set_video_refresh(snes_video_refresh_t video_refresh) { this.video_refresh = video_refresh; }
|
|||
|
public void snes_set_input_poll(snes_input_poll_t input_poll) { this.input_poll = input_poll; }
|
|||
|
public void snes_set_input_state(snes_input_state_t input_state) { this.input_state = input_state; }
|
|||
|
public void snes_set_input_notify(snes_input_notify_t input_notify) { this.input_notify = input_notify; }
|
|||
|
public void snes_set_audio_sample(snes_audio_sample_t audio_sample)
|
|||
|
{
|
|||
|
this.audio_sample = audio_sample;
|
|||
|
WritePipeMessage(eMessage.eMessage_snes_enable_audio);
|
|||
|
bwPipe.Write(audio_sample != null);
|
|||
|
}
|
|||
|
public void snes_set_path_request(snes_path_request_t pathRequest) { this.pathRequest = pathRequest; }
|
|||
|
public void snes_set_scanlineStart(snes_scanlineStart_t scanlineStart)
|
|||
|
{
|
|||
|
this.scanlineStart = scanlineStart;
|
|||
|
WritePipeMessage(eMessage.eMessage_snes_enable_scanline);
|
|||
|
bwPipe.Write(scanlineStart != null);
|
|||
|
}
|
|||
|
public void snes_set_trace_callback(snes_trace_t callback)
|
|||
|
{
|
|||
|
this.traceCallback = callback;
|
|||
|
WritePipeMessage(eMessage.eMessage_snes_enable_trace);
|
|||
|
bwPipe.Write(callback != null);
|
|||
|
}
|
|||
|
|
|||
|
public delegate void snes_video_refresh_t(int* data, int width, int height);
|
|||
|
public delegate void snes_input_poll_t();
|
|||
|
public delegate ushort snes_input_state_t(int port, int device, int index, int id);
|
|||
|
public delegate void snes_input_notify_t(int index);
|
|||
|
public delegate void snes_audio_sample_t(ushort left, ushort right);
|
|||
|
public delegate void snes_scanlineStart_t(int line);
|
|||
|
public delegate string snes_path_request_t(int slot, string hint);
|
|||
|
public delegate void snes_trace_t(string msg);
|
|||
|
|
|||
|
public enum SNES_REG : int
|
|||
|
{
|
|||
|
//$2105
|
|||
|
BG_MODE = 0,
|
|||
|
BG3_PRIORITY = 1,
|
|||
|
BG1_TILESIZE = 2,
|
|||
|
BG2_TILESIZE = 3,
|
|||
|
BG3_TILESIZE = 4,
|
|||
|
BG4_TILESIZE = 5,
|
|||
|
//$2107
|
|||
|
BG1_SCADDR = 10,
|
|||
|
BG1_SCSIZE = 11,
|
|||
|
//$2108
|
|||
|
BG2_SCADDR = 12,
|
|||
|
BG2_SCSIZE = 13,
|
|||
|
//$2109
|
|||
|
BG3_SCADDR = 14,
|
|||
|
BG3_SCSIZE = 15,
|
|||
|
//$210A
|
|||
|
BG4_SCADDR = 16,
|
|||
|
BG4_SCSIZE = 17,
|
|||
|
//$210B
|
|||
|
BG1_TDADDR = 20,
|
|||
|
BG2_TDADDR = 21,
|
|||
|
//$210C
|
|||
|
BG3_TDADDR = 22,
|
|||
|
BG4_TDADDR = 23,
|
|||
|
//$2133 SETINI
|
|||
|
SETINI_MODE7_EXTBG = 30,
|
|||
|
SETINI_HIRES = 31,
|
|||
|
SETINI_OVERSCAN = 32,
|
|||
|
SETINI_OBJ_INTERLACE = 33,
|
|||
|
SETINI_SCREEN_INTERLACE = 34,
|
|||
|
//$2130 CGWSEL
|
|||
|
CGWSEL_COLORMASK = 40,
|
|||
|
CGWSEL_COLORSUBMASK = 41,
|
|||
|
CGWSEL_ADDSUBMODE = 42,
|
|||
|
CGWSEL_DIRECTCOLOR = 43,
|
|||
|
//$2101 OBSEL
|
|||
|
OBSEL_NAMEBASE = 50,
|
|||
|
OBSEL_NAMESEL = 51,
|
|||
|
OBSEL_SIZE = 52,
|
|||
|
//$2131 CGADSUB
|
|||
|
CGADSUB_MODE = 60,
|
|||
|
CGADSUB_HALF = 61,
|
|||
|
CGADSUB_BG4 = 62,
|
|||
|
CGADSUB_BG3 = 63,
|
|||
|
CGADSUB_BG2 = 64,
|
|||
|
CGADSUB_BG1 = 65,
|
|||
|
CGADSUB_OBJ = 66,
|
|||
|
CGADSUB_BACKDROP = 67,
|
|||
|
//$212C TM
|
|||
|
TM_BG1 = 70,
|
|||
|
TM_BG2 = 71,
|
|||
|
TM_BG3 = 72,
|
|||
|
TM_BG4 = 73,
|
|||
|
TM_OBJ = 74,
|
|||
|
//$212D TM
|
|||
|
TS_BG1 = 80,
|
|||
|
TS_BG2 = 81,
|
|||
|
TS_BG3 = 82,
|
|||
|
TS_BG4 = 83,
|
|||
|
TS_OBJ = 84,
|
|||
|
//Mode7 regs
|
|||
|
M7SEL_REPEAT = 90,
|
|||
|
M7SEL_HFLIP = 91,
|
|||
|
M7SEL_VFLIP = 92,
|
|||
|
M7A = 93,
|
|||
|
M7B = 94,
|
|||
|
M7C = 95,
|
|||
|
M7D = 96,
|
|||
|
M7X = 97,
|
|||
|
M7Y = 98,
|
|||
|
//BG scroll regs
|
|||
|
BG1HOFS = 100,
|
|||
|
BG1VOFS = 101,
|
|||
|
BG2HOFS = 102,
|
|||
|
BG2VOFS = 103,
|
|||
|
BG3HOFS = 104,
|
|||
|
BG3VOFS = 105,
|
|||
|
BG4HOFS = 106,
|
|||
|
BG4VOFS = 107,
|
|||
|
M7HOFS = 108,
|
|||
|
M7VOFS = 109,
|
|||
|
}
|
|||
|
|
|||
|
public enum SNES_MEMORY : uint
|
|||
|
{
|
|||
|
CARTRIDGE_RAM = 0,
|
|||
|
CARTRIDGE_RTC = 1,
|
|||
|
BSX_RAM = 2,
|
|||
|
BSX_PRAM = 3,
|
|||
|
SUFAMI_TURBO_A_RAM = 4,
|
|||
|
SUFAMI_TURBO_B_RAM = 5,
|
|||
|
GAME_BOY_RAM = 6,
|
|||
|
GAME_BOY_RTC = 7,
|
|||
|
|
|||
|
WRAM = 100,
|
|||
|
APURAM = 101,
|
|||
|
VRAM = 102,
|
|||
|
OAM = 103,
|
|||
|
CGRAM = 104,
|
|||
|
|
|||
|
SYSBUS = 200,
|
|||
|
LOGICAL_REGS = 201
|
|||
|
}
|
|||
|
|
|||
|
public enum SNES_REGION : byte
|
|||
|
{
|
|||
|
NTSC = 0,
|
|||
|
PAL = 1,
|
|||
|
}
|
|||
|
|
|||
|
public enum SNES_DEVICE : uint
|
|||
|
{
|
|||
|
NONE = 0,
|
|||
|
JOYPAD = 1,
|
|||
|
MULTITAP = 2,
|
|||
|
MOUSE = 3,
|
|||
|
SUPER_SCOPE = 4,
|
|||
|
JUSTIFIER = 5,
|
|||
|
JUSTIFIERS = 6,
|
|||
|
SERIAL_CABLE = 7
|
|||
|
}
|
|||
|
|
|||
|
public enum SNES_DEVICE_ID : uint
|
|||
|
{
|
|||
|
JOYPAD_B = 0,
|
|||
|
JOYPAD_Y = 1,
|
|||
|
JOYPAD_SELECT = 2,
|
|||
|
JOYPAD_START = 3,
|
|||
|
JOYPAD_UP = 4,
|
|||
|
JOYPAD_DOWN = 5,
|
|||
|
JOYPAD_LEFT = 6,
|
|||
|
JOYPAD_RIGHT = 7,
|
|||
|
JOYPAD_A = 8,
|
|||
|
JOYPAD_X = 9,
|
|||
|
JOYPAD_L = 10,
|
|||
|
JOYPAD_R = 11
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
}
|