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using System ;
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using System.IO ;
using System.Text ;
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using System.Threading ;
using System.Runtime.InteropServices ;
namespace BizHawk.Common
{
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static class PInvokes
{
[DllImport("shfolder.dll", CharSet = CharSet.Auto)]
internal static extern int SHGetFolderPath ( IntPtr hwndOwner , int nFolder , IntPtr hToken , int dwFlags , StringBuilder lpszPath ) ;
[Flags()]
public enum SLGP_FLAGS
{
/// <summary>Retrieves the standard short (8.3 format) file name</summary>
SLGP_SHORTPATH = 0x1 ,
/// <summary>Retrieves the Universal Naming Convention (UNC) path name of the file</summary>
SLGP_UNCPRIORITY = 0x2 ,
/// <summary>Retrieves the raw path name. A raw path is something that might not exist and may include environment variables that need to be expanded</summary>
SLGP_RAWPATH = 0x4
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public struct WIN32_FIND_DATAW
{
public uint dwFileAttributes ;
public long ftCreationTime ;
public long ftLastAccessTime ;
public long ftLastWriteTime ;
public uint nFileSizeHigh ;
public uint nFileSizeLow ;
public uint dwReserved0 ;
public uint dwReserved1 ;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 260)]
public string cFileName ;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 14)]
public string cAlternateFileName ;
}
[Flags()]
public enum SLR_FLAGS
{
/// <summary>
/// Do not display a dialog box if the link cannot be resolved. When SLR_NO_UI is set,
/// the high-order word of fFlags can be set to a time-out value that specifies the
/// maximum amount of time to be spent resolving the link. The function returns if the
/// link cannot be resolved within the time-out duration. If the high-order word is set
/// to zero, the time-out duration will be set to the default value of 3,000 milliseconds
/// (3 seconds). To specify a value, set the high word of fFlags to the desired time-out
/// duration, in milliseconds.
/// </summary>
SLR_NO_UI = 0x1 ,
/// <summary>Obsolete and no longer used</summary>
SLR_ANY_MATCH = 0x2 ,
/// <summary>If the link object has changed, update its path and list of identifiers.
/// If SLR_UPDATE is set, you do not need to call IPersistFile::IsDirty to determine
/// whether or not the link object has changed.</summary>
SLR_UPDATE = 0x4 ,
/// <summary>Do not update the link information</summary>
SLR_NOUPDATE = 0x8 ,
/// <summary>Do not execute the search heuristics</summary>
SLR_NOSEARCH = 0x10 ,
/// <summary>Do not use distributed link tracking</summary>
SLR_NOTRACK = 0x20 ,
/// <summary>Disable distributed link tracking. By default, distributed link tracking tracks
/// removable media across multiple devices based on the volume name. It also uses the
/// Universal Naming Convention (UNC) path to track remote file systems whose drive letter
/// has changed. Setting SLR_NOLINKINFO disables both types of tracking.</summary>
SLR_NOLINKINFO = 0x40 ,
/// <summary>Call the Microsoft Windows Installer</summary>
SLR_INVOKE_MSI = 0x80
}
/// <summary>The IShellLink interface allows Shell links to be created, modified, and resolved</summary>
[ComImport(), InterfaceType(ComInterfaceType.InterfaceIsIUnknown), Guid("000214F9-0000-0000-C000-000000000046")]
public interface IShellLinkW
{
/// <summary>Retrieves the path and file name of a Shell link object</summary>
void GetPath ( [ Out ( ) , MarshalAs ( UnmanagedType . LPWStr ) ] StringBuilder pszFile , int cchMaxPath , out WIN32_FIND_DATAW pfd , SLGP_FLAGS fFlags ) ;
/// <summary>Retrieves the list of item identifiers for a Shell link object</summary>
void GetIDList ( out IntPtr ppidl ) ;
/// <summary>Sets the pointer to an item identifier list (PIDL) for a Shell link object.</summary>
void SetIDList ( IntPtr pidl ) ;
/// <summary>Retrieves the description string for a Shell link object</summary>
void GetDescription ( [ Out ( ) , MarshalAs ( UnmanagedType . LPWStr ) ] StringBuilder pszName , int cchMaxName ) ;
/// <summary>Sets the description for a Shell link object. The description can be any application-defined string</summary>
void SetDescription ( [ MarshalAs ( UnmanagedType . LPWStr ) ] string pszName ) ;
/// <summary>Retrieves the name of the working directory for a Shell link object</summary>
void GetWorkingDirectory ( [ Out ( ) , MarshalAs ( UnmanagedType . LPWStr ) ] StringBuilder pszDir , int cchMaxPath ) ;
/// <summary>Sets the name of the working directory for a Shell link object</summary>
void SetWorkingDirectory ( [ MarshalAs ( UnmanagedType . LPWStr ) ] string pszDir ) ;
/// <summary>Retrieves the command-line arguments associated with a Shell link object</summary>
void GetArguments ( [ Out ( ) , MarshalAs ( UnmanagedType . LPWStr ) ] StringBuilder pszArgs , int cchMaxPath ) ;
/// <summary>Sets the command-line arguments for a Shell link object</summary>
void SetArguments ( [ MarshalAs ( UnmanagedType . LPWStr ) ] string pszArgs ) ;
/// <summary>Retrieves the hot key for a Shell link object</summary>
void GetHotkey ( out short pwHotkey ) ;
/// <summary>Sets a hot key for a Shell link object</summary>
void SetHotkey ( short wHotkey ) ;
/// <summary>Retrieves the show command for a Shell link object</summary>
void GetShowCmd ( out int piShowCmd ) ;
/// <summary>Sets the show command for a Shell link object. The show command sets the initial show state of the window.</summary>
void SetShowCmd ( int iShowCmd ) ;
/// <summary>Retrieves the location (path and index) of the icon for a Shell link object</summary>
void GetIconLocation ( [ Out ( ) , MarshalAs ( UnmanagedType . LPWStr ) ] StringBuilder pszIconPath ,
int cchIconPath , out int piIcon ) ;
/// <summary>Sets the location (path and index) of the icon for a Shell link object</summary>
void SetIconLocation ( [ MarshalAs ( UnmanagedType . LPWStr ) ] string pszIconPath , int iIcon ) ;
/// <summary>Sets the relative path to the Shell link object</summary>
void SetRelativePath ( [ MarshalAs ( UnmanagedType . LPWStr ) ] string pszPathRel , int dwReserved ) ;
/// <summary>Attempts to find the target of a Shell link, even if it has been moved or renamed</summary>
void Resolve ( IntPtr hwnd , SLR_FLAGS fFlags ) ;
/// <summary>Sets the path and file name of a Shell link object</summary>
void SetPath ( [ MarshalAs ( UnmanagedType . LPWStr ) ] string pszFile ) ;
}
[ ComImport , Guid ( "0000010c-0000-0000-c000-000000000046" ) ,
InterfaceType ( ComInterfaceType . InterfaceIsIUnknown ) ]
public interface IPersist
{
[PreserveSig]
void GetClassID ( out Guid pClassID ) ;
}
[ ComImport , Guid ( "0000010b-0000-0000-C000-000000000046" ) ,
InterfaceType ( ComInterfaceType . InterfaceIsIUnknown ) ]
public interface IPersistFile : IPersist
{
new void GetClassID ( out Guid pClassID ) ;
[PreserveSig]
int IsDirty ( ) ;
[PreserveSig]
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void Load ( [ In , MarshalAs ( UnmanagedType . LPWStr ) ] string pszFileName , uint dwMode ) ;
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[PreserveSig]
void Save ( [ In , MarshalAs ( UnmanagedType . LPWStr ) ] string pszFileName ,
[In, MarshalAs(UnmanagedType.Bool)] bool fRemember ) ;
[PreserveSig]
void SaveCompleted ( [ In , MarshalAs ( UnmanagedType . LPWStr ) ] string pszFileName ) ;
[PreserveSig]
void GetCurFile ( [ In , MarshalAs ( UnmanagedType . LPWStr ) ] string ppszFileName ) ;
}
public const uint STGM_READ = 0 ;
public const int MAX_PATH = 260 ;
// CLSID_ShellLink from ShlGuid.h
[
ComImport ( ) ,
Guid ( "00021401-0000-0000-C000-000000000046" )
]
public class ShellLink
{
}
}
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public static class Win32PInvokes
{
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//http://stackoverflow.com/questions/139010/how-to-resolve-a-lnk-in-c-sharp
public static string ResolveShortcut ( string filename )
{
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// archive internal files are never shortcuts (and choke when analyzing any further)
if ( filename . Contains ( "|" ) )
{
return filename ;
}
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if ( Path . GetExtension ( filename ) . ToLowerInvariant ( ) ! = ".lnk" )
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{
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return filename ;
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}
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PInvokes . ShellLink link = new PInvokes . ShellLink ( ) ;
( ( PInvokes . IPersistFile ) link ) . Load ( filename , PInvokes . STGM_READ ) ;
// TODO: if I can get hold of the hwnd call resolve first. This handles moved and renamed files.
// ((IShellLinkW)link).Resolve(hwnd, 0)
StringBuilder sb = new StringBuilder ( PInvokes . MAX_PATH ) ;
PInvokes . WIN32_FIND_DATAW data = new PInvokes . WIN32_FIND_DATAW ( ) ;
( ( PInvokes . IShellLinkW ) link ) . GetPath ( sb , sb . Capacity , out data , 0 ) ;
//maybe? what if it's invalid?
if ( sb . Length = = 0 )
return filename ;
return sb . ToString ( ) ;
}
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[DllImport("kernel32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool IsProcessorFeaturePresent ( ProcessorFeature processorFeature ) ;
public enum ProcessorFeature : uint
{
/// <summary>
/// On a Pentium, a floating-point precision error can occur in rare circumstances
/// </summary>
FloatingPointPrecisionErrata = 0 ,
/// <summary>
/// Floating-point operations are emulated using a software emulator.
/// This function returns a nonzero value if floating-point operations are emulated; otherwise, it returns zero.
/// </summary>
FloatingPointEmulated = 1 ,
/// <summary>
/// The atomic compare and exchange operation (cmpxchg) is available
/// </summary>
CompareExchangeDouble = 2 ,
/// <summary>
/// The MMX instruction set is available
/// </summary>
InstructionsMMXAvailable = 3 ,
/// <summary>
/// The SSE instruction set is available
/// </summary>
InstructionsXMMIAvailable = 6 ,
/// <summary>
/// The 3D-Now instruction set is available.
/// </summary>
Instruction3DNowAvailable = 7 ,
/// <summary>
/// The RDTSC instruction is available
/// </summary>
InstructionRDTSCAvailable = 8 ,
/// <summary>
/// The processor is PAE-enabled
/// </summary>
PAEEnabled = 9 ,
/// <summary>
/// The SSE2 instruction set is available
/// </summary>
InstructionsXMMI64Available = 10 ,
/// <summary>
/// Data execution prevention is enabled. (This feature is not supported until Windows XP SP2 and Windows Server 2003 SP1)
/// </summary>
NXEnabled = 12 ,
/// <summary>
/// The SSE3 instruction set is available. (This feature is not supported until Windows Vista)
/// </summary>
InstructionsSSE3Available = 13 ,
/// <summary>
/// The atomic compare and exchange 128-bit operation (cmpxchg16b) is available. (This feature is not supported until Windows Vista)
/// </summary>
CompareExchange128 = 14 ,
/// <summary>
/// The atomic compare 64 and exchange 128-bit operation (cmp8xchg16) is available (This feature is not supported until Windows Vista.)
/// </summary>
Compare64Exchange128 = 15 ,
/// <summary>
/// TBD
/// </summary>
ChannelsEnabled = 16 ,
}
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}
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//largely from https://raw.githubusercontent.com/noserati/tpl/master/ThreadAffinityTaskScheduler.cs (MIT license)
public static class Win32ThreadHacks
{
internal static class NativeMethods
{
[DllImport("kernel32", SetLastError = true, ExactSpelling = true)]
public static extern Int32 WaitForSingleObject ( Microsoft . Win32 . SafeHandles . SafeWaitHandle handle , uint milliseconds ) ;
public const uint QS_KEY = 0x0001 ;
public const uint QS_MOUSEMOVE = 0x0002 ;
public const uint QS_MOUSEBUTTON = 0x0004 ;
public const uint QS_POSTMESSAGE = 0x0008 ;
public const uint QS_TIMER = 0x0010 ;
public const uint QS_PAINT = 0x0020 ;
public const uint QS_SENDMESSAGE = 0x0040 ;
public const uint QS_HOTKEY = 0x0080 ;
public const uint QS_ALLPOSTMESSAGE = 0x0100 ;
public const uint QS_RAWINPUT = 0x0400 ;
public const uint QS_MOUSE = ( QS_MOUSEMOVE | QS_MOUSEBUTTON ) ;
public const uint QS_INPUT = ( QS_MOUSE | QS_KEY | QS_RAWINPUT ) ;
public const uint QS_ALLEVENTS = ( QS_INPUT | QS_POSTMESSAGE | QS_TIMER | QS_PAINT | QS_HOTKEY ) ;
public const uint QS_ALLINPUT = ( QS_INPUT | QS_POSTMESSAGE | QS_TIMER | QS_PAINT | QS_HOTKEY | QS_SENDMESSAGE ) ;
public const uint MWMO_INPUTAVAILABLE = 0x0004 ;
public const uint MWMO_WAITALL = 0x0001 ;
public const uint PM_REMOVE = 0x0001 ;
public const uint PM_NOREMOVE = 0 ;
public const uint WAIT_TIMEOUT = 0x00000102 ;
public const uint WAIT_FAILED = 0xFFFFFFFF ;
public const uint INFINITE = 0xFFFFFFFF ;
public const uint WAIT_OBJECT_0 = 0 ;
public const uint WAIT_ABANDONED_0 = 0x00000080 ;
public const uint WAIT_IO_COMPLETION = 0x000000C0 ;
[StructLayout(LayoutKind.Sequential)]
public struct MSG
{
public IntPtr hwnd ;
public uint message ;
public IntPtr wParam ;
public IntPtr lParam ;
public uint time ;
public int x ;
public int y ;
}
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool PeekMessage ( out MSG lpMsg , IntPtr hWnd , uint wMsgFilterMin , uint wMsgFilterMax , uint wRemoveMsg ) ;
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool PostMessage ( IntPtr hWnd , uint msg , IntPtr wParam , IntPtr lParam ) ;
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool SendMessage ( IntPtr hWnd , uint msg , IntPtr wParam , IntPtr lParam ) ;
[DllImport("user32.dll")]
public static extern IntPtr DispatchMessage ( [ In ] ref MSG lpMsg ) ;
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool TranslateMessage ( [ In ] ref MSG lpMsg ) ;
[DllImport("ole32.dll", PreserveSig = false)]
public static extern void OleInitialize ( IntPtr pvReserved ) ;
[DllImport("ole32.dll", PreserveSig = true)]
public static extern void OleUninitialize ( ) ;
[DllImport("kernel32.dll")]
public static extern uint GetTickCount ( ) ;
[DllImport("user32.dll")]
public static extern uint GetQueueStatus ( uint flags ) ;
[DllImport("user32.dll", SetLastError = true)]
public static extern uint MsgWaitForMultipleObjectsEx (
uint nCount , IntPtr [ ] pHandles , uint dwMilliseconds , uint dwWakeMask , uint dwFlags ) ;
[DllImport("kernel32.dll", SetLastError = true)]
public static extern uint WaitForMultipleObjects (
uint nCount , IntPtr [ ] lpHandles , bool bWaitAll , uint dwMilliseconds ) ;
[DllImport("kernel32.dll", SetLastError = true)]
public static extern uint WaitForSingleObject ( IntPtr hHandle , uint dwMilliseconds ) ;
[DllImport("kernel32.dll", SetLastError = true)]
public static extern IntPtr CreateEvent ( IntPtr lpEventAttributes , bool bManualReset , bool bInitialState , string lpName ) ;
[DllImport("kernel32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool SetEvent ( IntPtr hEvent ) ;
[DllImport("kernel32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool CloseHandle ( IntPtr hObject ) ;
}
/// <summary>
/// Analyze the result of the native wait API
/// </summary>
static bool IsNativeWaitSuccessful ( uint count , uint nativeResult , out int managedResult )
{
if ( nativeResult = = ( NativeMethods . WAIT_OBJECT_0 + count ) )
{
// a is message pending, only valid for MsgWaitForMultipleObjectsEx
managedResult = unchecked ( ( int ) nativeResult ) ;
return false ;
}
if ( nativeResult > = NativeMethods . WAIT_OBJECT_0 & & nativeResult < ( NativeMethods . WAIT_OBJECT_0 + count ) )
{
managedResult = unchecked ( ( int ) ( nativeResult - NativeMethods . WAIT_OBJECT_0 ) ) ;
return true ;
}
if ( nativeResult > = NativeMethods . WAIT_ABANDONED_0 & & nativeResult < ( NativeMethods . WAIT_ABANDONED_0 + count ) )
{
managedResult = unchecked ( ( int ) ( nativeResult - NativeMethods . WAIT_ABANDONED_0 ) ) ;
throw new AbandonedMutexException ( ) ;
}
if ( nativeResult = = NativeMethods . WAIT_TIMEOUT )
{
managedResult = WaitHandle . WaitTimeout ;
return false ;
}
throw new InvalidOperationException ( ) ;
}
/// <summary>
/// functionally the same as WaitOne, but does not message pump
/// </summary>
public static void HackyPinvokeWaitOne ( WaitHandle handle )
{
NativeMethods . WaitForSingleObject ( handle . SafeWaitHandle , 0xFFFFFFFF ) ;
}
/// <summary>
/// Functionally the same as WaitOne(), but pumps com messa
/// </summary>
/// <param name="handle"></param>
public static void HackyComWaitOne ( WaitHandle handle )
{
uint nativeResult ; // result of the native wait API (WaitForMultipleObjects or MsgWaitForMultipleObjectsEx)
int managedResult ; // result to return from WaitHelper
IntPtr [ ] waitHandles = new IntPtr [ ] {
handle . SafeWaitHandle . DangerousGetHandle ( ) } ;
uint count = 1 ;
uint QS_MASK = NativeMethods . QS_ALLINPUT ; // message queue status
QS_MASK = 0 ; //bizhawk edit?? did we need any messages here?? apparently not???
// the core loop
var msg = new NativeMethods . MSG ( ) ;
while ( true )
{
// MsgWaitForMultipleObjectsEx with MWMO_INPUTAVAILABLE returns,
// even if there's a message already seen but not removed in the message queue
nativeResult = NativeMethods . MsgWaitForMultipleObjectsEx (
count , waitHandles ,
( uint ) 0xFFFFFFFF ,
QS_MASK ,
NativeMethods . MWMO_INPUTAVAILABLE ) ;
if ( IsNativeWaitSuccessful ( count , nativeResult , out managedResult ) | | WaitHandle . WaitTimeout = = managedResult )
break ;
// there is a message, pump and dispatch it
if ( NativeMethods . PeekMessage ( out msg , IntPtr . Zero , 0 , 0 , NativeMethods . PM_REMOVE ) )
{
NativeMethods . TranslateMessage ( ref msg ) ;
NativeMethods . DispatchMessage ( ref msg ) ;
}
}
//m64pFrameComplete.WaitOne();
}
}
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public static class Win32Hacks
{
[DllImport("kernel32.dll", EntryPoint = "DeleteFileW", SetLastError = true, CharSet = CharSet.Unicode, ExactSpelling = true)]
static extern bool DeleteFileW ( [ MarshalAs ( UnmanagedType . LPWStr ) ] string lpFileName ) ;
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//warning: youll have to copy this into the main assembly for your exes in order to run it when booting.
//I only put this for use here by external cores
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public static void RemoveMOTW ( string path )
{
DeleteFileW ( path + ":Zone.Identifier" ) ;
}
}
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}