BizHawk/ExternalCoreProjects/Virtu/NoSlotClock.cs

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2015-02-17 22:58:25 +00:00
using System;
namespace Jellyfish.Virtu
{
Virtu cleanup (#1846) * virtu - tabs instead of spaces * virtu - use nooget for Newtonsoft.Json * virtu - target .net 4.8 * resharper - target C# 8 * virtu - remove unused usings * virtu - remove some unused code * virtu - cleanups * virtu - trace logging - add flags to trace logs * virtu - cleanups * virtu - misc cleanups * virtu - make some stuff internal and simplify the api some * virtu - clock down more things and simplify api more * virtu - lock api down more * virtu- simplify, breaks older savestates however * virtu - simplify more * virtu - cleanup * virtu- more cleanup * virtu - reorg some files * virtu - more cleanup * virtu - more reorg * virtu - more reorg * virtu - make more things internal instead of public * virtu - make more things internal * virtu - update dll * cleanup * virtu - reorg * virtu - remove unitialize from machine component since nothing was utilizing it * virtu - simplify api * virtu - cleanup * virtu - cleanup and lock things down * virtu - lock down and cleanup * virtu - cleanup * virtu - simplify - breaks savestates * virtu - make PeripheralCard an interface with default implementation, breaks savestates * virtu - minimize use of machine component * virtu - cleanup * virtu - start minimizing dependencies * virtu - cleanup * virtu - simplify * apple II - simplify * virtu - move some biz logic into bizhawk * virtu - git rid of MachineComponent * virtu - delete no longer needed code * virtu - reorg * move serialization logic out of virtu and into bizhawk, this was our shenanigans * virtu - some small cleanups * virtu - simplify * virtu - dependency minimization * virtu - minimize dependencies * minimize dependencies * virtu - move drivelight property into component that controls it * virtu - minimize dependencies * virtu - minimize depenencies * move some machine logic to memory class * move some initialize logic into constructor * move initialize logic to constructor * move logic from Initialize to constructor * move initialize logic to constructor, simplify api to bizhawk * dll * virtu - movie some logic back into bizhawk * virtu - move Lagged property from machine to memory component * move more biz logic from virtu to biz * virtu - slight reorg * virtu - move some reset logic to constructor * virtu - move some stuff around * virtu - declare dependencies in memory class, no more dependencies on the machine class * move slots from machine to memory class * move some properties from machine to memory * move more things into the memory class * remove Machine.cs from virtu and make an equivalent container in bizhawk * virtu - cleanup * interface the cassette class and create a biz empty cassette "implementation" * move some more dummy logic from virtu to biz and put an interface in virtu * virtu - use an interface for a dependency * virtu - interface more things * virtu - more interfacing of things * virtu - interface more things * apple II/virtu - some reorg * virtu - cleanup * virtu - remove unused usages of disk name in disk classes * virtu- cleanup and simplify api * virtu - remove unused BootDrive property * virtu - cleanup and interface more * cleanup * update virtu dll
2020-02-14 15:54:35 +00:00
public interface ISlotClock
{
int Read(int address, int value);
void Write(int address);
// ReSharper disable once UnusedMember.Global
void Sync(IComponentSerializer ser);
Virtu cleanup (#1846) * virtu - tabs instead of spaces * virtu - use nooget for Newtonsoft.Json * virtu - target .net 4.8 * resharper - target C# 8 * virtu - remove unused usings * virtu - remove some unused code * virtu - cleanups * virtu - trace logging - add flags to trace logs * virtu - cleanups * virtu - misc cleanups * virtu - make some stuff internal and simplify the api some * virtu - clock down more things and simplify api more * virtu - lock api down more * virtu- simplify, breaks older savestates however * virtu - simplify more * virtu - cleanup * virtu- more cleanup * virtu - reorg some files * virtu - more cleanup * virtu - more reorg * virtu - more reorg * virtu - make more things internal instead of public * virtu - make more things internal * virtu - update dll * cleanup * virtu - reorg * virtu - remove unitialize from machine component since nothing was utilizing it * virtu - simplify api * virtu - cleanup * virtu - cleanup and lock things down * virtu - lock down and cleanup * virtu - cleanup * virtu - simplify - breaks savestates * virtu - make PeripheralCard an interface with default implementation, breaks savestates * virtu - minimize use of machine component * virtu - cleanup * virtu - start minimizing dependencies * virtu - cleanup * virtu - simplify * apple II - simplify * virtu - move some biz logic into bizhawk * virtu - git rid of MachineComponent * virtu - delete no longer needed code * virtu - reorg * move serialization logic out of virtu and into bizhawk, this was our shenanigans * virtu - some small cleanups * virtu - simplify * virtu - dependency minimization * virtu - minimize dependencies * minimize dependencies * virtu - move drivelight property into component that controls it * virtu - minimize dependencies * virtu - minimize depenencies * move some machine logic to memory class * move some initialize logic into constructor * move initialize logic to constructor * move logic from Initialize to constructor * move initialize logic to constructor, simplify api to bizhawk * dll * virtu - movie some logic back into bizhawk * virtu - move Lagged property from machine to memory component * move more biz logic from virtu to biz * virtu - slight reorg * virtu - move some reset logic to constructor * virtu - move some stuff around * virtu - declare dependencies in memory class, no more dependencies on the machine class * move slots from machine to memory class * move some properties from machine to memory * move more things into the memory class * remove Machine.cs from virtu and make an equivalent container in bizhawk * virtu - cleanup * interface the cassette class and create a biz empty cassette "implementation" * move some more dummy logic from virtu to biz and put an interface in virtu * virtu - use an interface for a dependency * virtu - interface more things * virtu - more interfacing of things * virtu - interface more things * apple II/virtu - some reorg * virtu - cleanup * virtu - remove unused usages of disk name in disk classes * virtu- cleanup and simplify api * virtu - remove unused BootDrive property * virtu - cleanup and interface more * cleanup * update virtu dll
2020-02-14 15:54:35 +00:00
}
// ReSharper disable once UnusedMember.Global
public sealed class NoSlotClock : ISlotClock
{
private readonly Video _video;
Virtu cleanup (#1846) * virtu - tabs instead of spaces * virtu - use nooget for Newtonsoft.Json * virtu - target .net 4.8 * resharper - target C# 8 * virtu - remove unused usings * virtu - remove some unused code * virtu - cleanups * virtu - trace logging - add flags to trace logs * virtu - cleanups * virtu - misc cleanups * virtu - make some stuff internal and simplify the api some * virtu - clock down more things and simplify api more * virtu - lock api down more * virtu- simplify, breaks older savestates however * virtu - simplify more * virtu - cleanup * virtu- more cleanup * virtu - reorg some files * virtu - more cleanup * virtu - more reorg * virtu - more reorg * virtu - make more things internal instead of public * virtu - make more things internal * virtu - update dll * cleanup * virtu - reorg * virtu - remove unitialize from machine component since nothing was utilizing it * virtu - simplify api * virtu - cleanup * virtu - cleanup and lock things down * virtu - lock down and cleanup * virtu - cleanup * virtu - simplify - breaks savestates * virtu - make PeripheralCard an interface with default implementation, breaks savestates * virtu - minimize use of machine component * virtu - cleanup * virtu - start minimizing dependencies * virtu - cleanup * virtu - simplify * apple II - simplify * virtu - move some biz logic into bizhawk * virtu - git rid of MachineComponent * virtu - delete no longer needed code * virtu - reorg * move serialization logic out of virtu and into bizhawk, this was our shenanigans * virtu - some small cleanups * virtu - simplify * virtu - dependency minimization * virtu - minimize dependencies * minimize dependencies * virtu - move drivelight property into component that controls it * virtu - minimize dependencies * virtu - minimize depenencies * move some machine logic to memory class * move some initialize logic into constructor * move initialize logic to constructor * move logic from Initialize to constructor * move initialize logic to constructor, simplify api to bizhawk * dll * virtu - movie some logic back into bizhawk * virtu - move Lagged property from machine to memory component * move more biz logic from virtu to biz * virtu - slight reorg * virtu - move some reset logic to constructor * virtu - move some stuff around * virtu - declare dependencies in memory class, no more dependencies on the machine class * move slots from machine to memory class * move some properties from machine to memory * move more things into the memory class * remove Machine.cs from virtu and make an equivalent container in bizhawk * virtu - cleanup * interface the cassette class and create a biz empty cassette "implementation" * move some more dummy logic from virtu to biz and put an interface in virtu * virtu - use an interface for a dependency * virtu - interface more things * virtu - more interfacing of things * virtu - interface more things * apple II/virtu - some reorg * virtu - cleanup * virtu - remove unused usages of disk name in disk classes * virtu- cleanup and simplify api * virtu - remove unused BootDrive property * virtu - cleanup and interface more * cleanup * update virtu dll
2020-02-14 15:54:35 +00:00
private bool _clockEnabled;
private bool _writeEnabled;
private RingRegister _clockRegister;
private RingRegister _comparisonRegister;
Virtu cleanup (#1846) * virtu - tabs instead of spaces * virtu - use nooget for Newtonsoft.Json * virtu - target .net 4.8 * resharper - target C# 8 * virtu - remove unused usings * virtu - remove some unused code * virtu - cleanups * virtu - trace logging - add flags to trace logs * virtu - cleanups * virtu - misc cleanups * virtu - make some stuff internal and simplify the api some * virtu - clock down more things and simplify api more * virtu - lock api down more * virtu- simplify, breaks older savestates however * virtu - simplify more * virtu - cleanup * virtu- more cleanup * virtu - reorg some files * virtu - more cleanup * virtu - more reorg * virtu - more reorg * virtu - make more things internal instead of public * virtu - make more things internal * virtu - update dll * cleanup * virtu - reorg * virtu - remove unitialize from machine component since nothing was utilizing it * virtu - simplify api * virtu - cleanup * virtu - cleanup and lock things down * virtu - lock down and cleanup * virtu - cleanup * virtu - simplify - breaks savestates * virtu - make PeripheralCard an interface with default implementation, breaks savestates * virtu - minimize use of machine component * virtu - cleanup * virtu - start minimizing dependencies * virtu - cleanup * virtu - simplify * apple II - simplify * virtu - move some biz logic into bizhawk * virtu - git rid of MachineComponent * virtu - delete no longer needed code * virtu - reorg * move serialization logic out of virtu and into bizhawk, this was our shenanigans * virtu - some small cleanups * virtu - simplify * virtu - dependency minimization * virtu - minimize dependencies * minimize dependencies * virtu - move drivelight property into component that controls it * virtu - minimize dependencies * virtu - minimize depenencies * move some machine logic to memory class * move some initialize logic into constructor * move initialize logic to constructor * move logic from Initialize to constructor * move initialize logic to constructor, simplify api to bizhawk * dll * virtu - movie some logic back into bizhawk * virtu - move Lagged property from machine to memory component * move more biz logic from virtu to biz * virtu - slight reorg * virtu - move some reset logic to constructor * virtu - move some stuff around * virtu - declare dependencies in memory class, no more dependencies on the machine class * move slots from machine to memory class * move some properties from machine to memory * move more things into the memory class * remove Machine.cs from virtu and make an equivalent container in bizhawk * virtu - cleanup * interface the cassette class and create a biz empty cassette "implementation" * move some more dummy logic from virtu to biz and put an interface in virtu * virtu - use an interface for a dependency * virtu - interface more things * virtu - more interfacing of things * virtu - interface more things * apple II/virtu - some reorg * virtu - cleanup * virtu - remove unused usages of disk name in disk classes * virtu- cleanup and simplify api * virtu - remove unused BootDrive property * virtu - cleanup and interface more * cleanup * update virtu dll
2020-02-14 15:54:35 +00:00
public Func<DateTime> FrontendTimeCallback;
Virtu cleanup (#1846) * virtu - tabs instead of spaces * virtu - use nooget for Newtonsoft.Json * virtu - target .net 4.8 * resharper - target C# 8 * virtu - remove unused usings * virtu - remove some unused code * virtu - cleanups * virtu - trace logging - add flags to trace logs * virtu - cleanups * virtu - misc cleanups * virtu - make some stuff internal and simplify the api some * virtu - clock down more things and simplify api more * virtu - lock api down more * virtu- simplify, breaks older savestates however * virtu - simplify more * virtu - cleanup * virtu- more cleanup * virtu - reorg some files * virtu - more cleanup * virtu - more reorg * virtu - more reorg * virtu - make more things internal instead of public * virtu - make more things internal * virtu - update dll * cleanup * virtu - reorg * virtu - remove unitialize from machine component since nothing was utilizing it * virtu - simplify api * virtu - cleanup * virtu - cleanup and lock things down * virtu - lock down and cleanup * virtu - cleanup * virtu - simplify - breaks savestates * virtu - make PeripheralCard an interface with default implementation, breaks savestates * virtu - minimize use of machine component * virtu - cleanup * virtu - start minimizing dependencies * virtu - cleanup * virtu - simplify * apple II - simplify * virtu - move some biz logic into bizhawk * virtu - git rid of MachineComponent * virtu - delete no longer needed code * virtu - reorg * move serialization logic out of virtu and into bizhawk, this was our shenanigans * virtu - some small cleanups * virtu - simplify * virtu - dependency minimization * virtu - minimize dependencies * minimize dependencies * virtu - move drivelight property into component that controls it * virtu - minimize dependencies * virtu - minimize depenencies * move some machine logic to memory class * move some initialize logic into constructor * move initialize logic to constructor * move logic from Initialize to constructor * move initialize logic to constructor, simplify api to bizhawk * dll * virtu - movie some logic back into bizhawk * virtu - move Lagged property from machine to memory component * move more biz logic from virtu to biz * virtu - slight reorg * virtu - move some reset logic to constructor * virtu - move some stuff around * virtu - declare dependencies in memory class, no more dependencies on the machine class * move slots from machine to memory class * move some properties from machine to memory * move more things into the memory class * remove Machine.cs from virtu and make an equivalent container in bizhawk * virtu - cleanup * interface the cassette class and create a biz empty cassette "implementation" * move some more dummy logic from virtu to biz and put an interface in virtu * virtu - use an interface for a dependency * virtu - interface more things * virtu - more interfacing of things * virtu - interface more things * apple II/virtu - some reorg * virtu - cleanup * virtu - remove unused usages of disk name in disk classes * virtu- cleanup and simplify api * virtu - remove unused BootDrive property * virtu - cleanup and interface more * cleanup * update virtu dll
2020-02-14 15:54:35 +00:00
public NoSlotClock(Video video)
{
_video = video;
_clockEnabled = false;
_writeEnabled = true;
_clockRegister = new RingRegister(0x0, 0x1);
_comparisonRegister = new RingRegister(ClockInitSequence, 0x1);
}
public void Sync(IComponentSerializer ser)
{
ser.Sync(nameof(_clockEnabled), ref _clockEnabled);
ser.Sync(nameof(_writeEnabled), ref _writeEnabled);
_clockRegister.Sync(ser);
_comparisonRegister.Sync(ser);
}
Virtu cleanup (#1846) * virtu - tabs instead of spaces * virtu - use nooget for Newtonsoft.Json * virtu - target .net 4.8 * resharper - target C# 8 * virtu - remove unused usings * virtu - remove some unused code * virtu - cleanups * virtu - trace logging - add flags to trace logs * virtu - cleanups * virtu - misc cleanups * virtu - make some stuff internal and simplify the api some * virtu - clock down more things and simplify api more * virtu - lock api down more * virtu- simplify, breaks older savestates however * virtu - simplify more * virtu - cleanup * virtu- more cleanup * virtu - reorg some files * virtu - more cleanup * virtu - more reorg * virtu - more reorg * virtu - make more things internal instead of public * virtu - make more things internal * virtu - update dll * cleanup * virtu - reorg * virtu - remove unitialize from machine component since nothing was utilizing it * virtu - simplify api * virtu - cleanup * virtu - cleanup and lock things down * virtu - lock down and cleanup * virtu - cleanup * virtu - simplify - breaks savestates * virtu - make PeripheralCard an interface with default implementation, breaks savestates * virtu - minimize use of machine component * virtu - cleanup * virtu - start minimizing dependencies * virtu - cleanup * virtu - simplify * apple II - simplify * virtu - move some biz logic into bizhawk * virtu - git rid of MachineComponent * virtu - delete no longer needed code * virtu - reorg * move serialization logic out of virtu and into bizhawk, this was our shenanigans * virtu - some small cleanups * virtu - simplify * virtu - dependency minimization * virtu - minimize dependencies * minimize dependencies * virtu - move drivelight property into component that controls it * virtu - minimize dependencies * virtu - minimize depenencies * move some machine logic to memory class * move some initialize logic into constructor * move initialize logic to constructor * move logic from Initialize to constructor * move initialize logic to constructor, simplify api to bizhawk * dll * virtu - movie some logic back into bizhawk * virtu - move Lagged property from machine to memory component * move more biz logic from virtu to biz * virtu - slight reorg * virtu - move some reset logic to constructor * virtu - move some stuff around * virtu - declare dependencies in memory class, no more dependencies on the machine class * move slots from machine to memory class * move some properties from machine to memory * move more things into the memory class * remove Machine.cs from virtu and make an equivalent container in bizhawk * virtu - cleanup * interface the cassette class and create a biz empty cassette "implementation" * move some more dummy logic from virtu to biz and put an interface in virtu * virtu - use an interface for a dependency * virtu - interface more things * virtu - more interfacing of things * virtu - interface more things * apple II/virtu - some reorg * virtu - cleanup * virtu - remove unused usages of disk name in disk classes * virtu- cleanup and simplify api * virtu - remove unused BootDrive property * virtu - cleanup and interface more * cleanup * update virtu dll
2020-02-14 15:54:35 +00:00
public int Read(int address, int value)
{
// this may read or write the clock
if ((address & 0x4) != 0)
{
return ReadClock(value);
}
WriteClock(address);
return value;
}
public void Write(int address)
{
// this may read or write the clock
if ((address & 0x4) != 0)
{
ReadClock(0);
}
else
{
WriteClock(address);
}
}
private int ReadClock(int data)
{
// for a ROM, A2 high = read, and data out (if any) is on D0
if (!_clockEnabled)
{
_comparisonRegister.Reset();
_writeEnabled = true;
return data;
}
data = _clockRegister.ReadBit(_video.ReadFloatingBus());
if (_clockRegister.NextBit())
{
_clockEnabled = false;
}
return data;
}
private void WriteClock(int address)
{
// for a ROM, A2 low = write, and data in is on A0
if (!_writeEnabled)
{
return;
}
if (!_clockEnabled)
{
if ((_comparisonRegister.CompareBit(address)))
{
if (_comparisonRegister.NextBit())
{
_clockEnabled = true;
PopulateClockRegister();
}
}
else
{
// mismatch ignores further writes
_writeEnabled = false;
}
}
else if (_clockRegister.NextBit())
{
// simulate writes, but our clock register is read-only
_clockEnabled = false;
}
}
private void PopulateClockRegister()
{
// all values are in packed BCD format (4 bits per decimal digit)
var now = FrontendTimeCallback();
Virtu cleanup (#1846) * virtu - tabs instead of spaces * virtu - use nooget for Newtonsoft.Json * virtu - target .net 4.8 * resharper - target C# 8 * virtu - remove unused usings * virtu - remove some unused code * virtu - cleanups * virtu - trace logging - add flags to trace logs * virtu - cleanups * virtu - misc cleanups * virtu - make some stuff internal and simplify the api some * virtu - clock down more things and simplify api more * virtu - lock api down more * virtu- simplify, breaks older savestates however * virtu - simplify more * virtu - cleanup * virtu- more cleanup * virtu - reorg some files * virtu - more cleanup * virtu - more reorg * virtu - more reorg * virtu - make more things internal instead of public * virtu - make more things internal * virtu - update dll * cleanup * virtu - reorg * virtu - remove unitialize from machine component since nothing was utilizing it * virtu - simplify api * virtu - cleanup * virtu - cleanup and lock things down * virtu - lock down and cleanup * virtu - cleanup * virtu - simplify - breaks savestates * virtu - make PeripheralCard an interface with default implementation, breaks savestates * virtu - minimize use of machine component * virtu - cleanup * virtu - start minimizing dependencies * virtu - cleanup * virtu - simplify * apple II - simplify * virtu - move some biz logic into bizhawk * virtu - git rid of MachineComponent * virtu - delete no longer needed code * virtu - reorg * move serialization logic out of virtu and into bizhawk, this was our shenanigans * virtu - some small cleanups * virtu - simplify * virtu - dependency minimization * virtu - minimize dependencies * minimize dependencies * virtu - move drivelight property into component that controls it * virtu - minimize dependencies * virtu - minimize depenencies * move some machine logic to memory class * move some initialize logic into constructor * move initialize logic to constructor * move logic from Initialize to constructor * move initialize logic to constructor, simplify api to bizhawk * dll * virtu - movie some logic back into bizhawk * virtu - move Lagged property from machine to memory component * move more biz logic from virtu to biz * virtu - slight reorg * virtu - move some reset logic to constructor * virtu - move some stuff around * virtu - declare dependencies in memory class, no more dependencies on the machine class * move slots from machine to memory class * move some properties from machine to memory * move more things into the memory class * remove Machine.cs from virtu and make an equivalent container in bizhawk * virtu - cleanup * interface the cassette class and create a biz empty cassette "implementation" * move some more dummy logic from virtu to biz and put an interface in virtu * virtu - use an interface for a dependency * virtu - interface more things * virtu - more interfacing of things * virtu - interface more things * apple II/virtu - some reorg * virtu - cleanup * virtu - remove unused usages of disk name in disk classes * virtu- cleanup and simplify api * virtu - remove unused BootDrive property * virtu - cleanup and interface more * cleanup * update virtu dll
2020-02-14 15:54:35 +00:00
int centisecond = now.Millisecond / 10; // 00-99
_clockRegister.WriteNibble(centisecond % 10);
_clockRegister.WriteNibble(centisecond / 10);
int second = now.Second; // 00-59
_clockRegister.WriteNibble(second % 10);
_clockRegister.WriteNibble(second / 10);
int minute = now.Minute; // 00-59
_clockRegister.WriteNibble(minute % 10);
_clockRegister.WriteNibble(minute / 10);
int hour = now.Hour; // 01-23
_clockRegister.WriteNibble(hour % 10);
_clockRegister.WriteNibble(hour / 10);
int day = (int)now.DayOfWeek + 1; // 01-07 (1 = Sunday)
_clockRegister.WriteNibble(day % 10);
_clockRegister.WriteNibble(day / 10);
int date = now.Day; // 01-31
_clockRegister.WriteNibble(date % 10);
_clockRegister.WriteNibble(date / 10);
int month = now.Month; // 01-12
_clockRegister.WriteNibble(month % 10);
_clockRegister.WriteNibble(month / 10);
int year = now.Year % 100; // 00-99
_clockRegister.WriteNibble(year % 10);
_clockRegister.WriteNibble(year / 10);
}
private const ulong ClockInitSequence = 0x5CA33AC55CA33AC5;
private struct RingRegister
{
public RingRegister(ulong data, ulong mask)
{
_data = data;
_mask = mask;
}
public void Sync(IComponentSerializer ser)
{
ser.Sync(nameof(_data), ref _data);
ser.Sync(nameof(_mask), ref _mask);
}
Virtu cleanup (#1846) * virtu - tabs instead of spaces * virtu - use nooget for Newtonsoft.Json * virtu - target .net 4.8 * resharper - target C# 8 * virtu - remove unused usings * virtu - remove some unused code * virtu - cleanups * virtu - trace logging - add flags to trace logs * virtu - cleanups * virtu - misc cleanups * virtu - make some stuff internal and simplify the api some * virtu - clock down more things and simplify api more * virtu - lock api down more * virtu- simplify, breaks older savestates however * virtu - simplify more * virtu - cleanup * virtu- more cleanup * virtu - reorg some files * virtu - more cleanup * virtu - more reorg * virtu - more reorg * virtu - make more things internal instead of public * virtu - make more things internal * virtu - update dll * cleanup * virtu - reorg * virtu - remove unitialize from machine component since nothing was utilizing it * virtu - simplify api * virtu - cleanup * virtu - cleanup and lock things down * virtu - lock down and cleanup * virtu - cleanup * virtu - simplify - breaks savestates * virtu - make PeripheralCard an interface with default implementation, breaks savestates * virtu - minimize use of machine component * virtu - cleanup * virtu - start minimizing dependencies * virtu - cleanup * virtu - simplify * apple II - simplify * virtu - move some biz logic into bizhawk * virtu - git rid of MachineComponent * virtu - delete no longer needed code * virtu - reorg * move serialization logic out of virtu and into bizhawk, this was our shenanigans * virtu - some small cleanups * virtu - simplify * virtu - dependency minimization * virtu - minimize dependencies * minimize dependencies * virtu - move drivelight property into component that controls it * virtu - minimize dependencies * virtu - minimize depenencies * move some machine logic to memory class * move some initialize logic into constructor * move initialize logic to constructor * move logic from Initialize to constructor * move initialize logic to constructor, simplify api to bizhawk * dll * virtu - movie some logic back into bizhawk * virtu - move Lagged property from machine to memory component * move more biz logic from virtu to biz * virtu - slight reorg * virtu - move some reset logic to constructor * virtu - move some stuff around * virtu - declare dependencies in memory class, no more dependencies on the machine class * move slots from machine to memory class * move some properties from machine to memory * move more things into the memory class * remove Machine.cs from virtu and make an equivalent container in bizhawk * virtu - cleanup * interface the cassette class and create a biz empty cassette "implementation" * move some more dummy logic from virtu to biz and put an interface in virtu * virtu - use an interface for a dependency * virtu - interface more things * virtu - more interfacing of things * virtu - interface more things * apple II/virtu - some reorg * virtu - cleanup * virtu - remove unused usages of disk name in disk classes * virtu- cleanup and simplify api * virtu - remove unused BootDrive property * virtu - cleanup and interface more * cleanup * update virtu dll
2020-02-14 15:54:35 +00:00
public void Reset()
{
_mask = 0x1;
}
public void WriteNibble(int data)
{
WriteBits(data, 4);
}
private void WriteBits(int data, int count)
{
for (int i = 1; i <= count; i++)
{
WriteBit(data);
NextBit();
data >>= 1;
}
}
private void WriteBit(int data)
{
_data = (data & 0x1) != 0
? _data | _mask
: _data & ~_mask;
}
public int ReadBit(int data)
{
return (_data & _mask) != 0
? data | 0x1
: data & ~0x1;
}
public bool CompareBit(int data)
{
return (_data & _mask) != 0 == ((data & 0x1) != 0);
}
public bool NextBit()
{
if ((_mask <<= 1) == 0)
{
_mask = 0x1;
return true; // wrap
}
return false;
}
private ulong _data;
private ulong _mask;
}
}
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}