BizHawk/BizHawk.Emulation.Cores/Computers/SinclairSpectrum/Machine/SpectrumBase.cs

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using BizHawk.Common;
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using BizHawk.Emulation.Cores.Components.Z80A;
namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum
{
/// <summary>
/// The abstract class that all emulated models will inherit from
/// * Main properties / fields / contruction*
/// </summary>
public abstract partial class SpectrumBase
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{
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#region Devices
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/// <summary>
/// The calling ZXSpectrum class (piped in via constructor)
/// </summary>
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public ZXSpectrum Spectrum { get; set; }
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/// <summary>
/// Reference to the instantiated Z80 cpu (piped in via constructor)
/// </summary>
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public Z80A CPU { get; set; }
/// <summary>
/// ROM and extended info
/// </summary>
public RomData RomData { get; set; }
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/// <summary>
/// The emulated ULA device
/// </summary>
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//public ULABase ULADevice { get; set; }
public ULA ULADevice { get; set; }
/// <summary>
/// Monitors CPU cycles
/// </summary>
public CPUMonitor CPUMon { get; set; }
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/// <summary>
/// The spectrum buzzer/beeper
/// </summary>
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public IBeeperDevice BuzzerDevice { get; set; }
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/// <summary>
/// A second beeper for the tape
/// </summary>
public IBeeperDevice TapeBuzzer { get; set; }
/// <summary>
/// Device representing the AY-3-8912 chip found in the 128k and up spectrums
/// </summary>
public IPSG AYDevice { get; set; }
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/// <summary>
/// The spectrum keyboard
/// </summary>
public virtual IKeyboard KeyboardDevice { get; set; }
/// <summary>
/// The spectrum datacorder device
/// </summary>
public virtual DatacorderDevice TapeDevice { get; set; }
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/// <summary>
/// The +3 built-in disk drive
/// </summary>
public virtual NECUPD765 UPDDiskDevice { get; set; }
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/// <summary>
/// Holds the currently selected joysticks
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/// </summary>
public virtual IJoystick[] JoystickCollection { get; set; }
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/// <summary>
/// +3/2a printer port strobe
/// </summary>
protected bool PrinterPortStrobe;
#endregion
#region Emulator State
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/// <summary>
/// Signs whether the frame has ended
/// </summary>
public bool FrameCompleted;
/// <summary>
/// Overflow from the previous frame (in Z80 cycles)
/// </summary>
public int OverFlow;
/// <summary>
/// The total number of frames rendered
/// </summary>
public int FrameCount;
/// <summary>
/// The current cycle (T-State) that we are at in the frame
/// </summary>
public long _frameCycles;
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/// <summary>
/// Stores where we are in the frame after each CPU cycle
/// </summary>
public long LastFrameStartCPUTick;
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/// <summary>
/// Gets the current frame cycle according to the CPU tick count
/// </summary>
public virtual long CurrentFrameCycle => CPU.TotalExecutedCycles - LastFrameStartCPUTick;
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/// <summary>
/// Non-Deterministic bools
/// </summary>
public bool _render;
public bool _renderSound;
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#endregion
#region Constants
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/// <summary>
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/// Mask constants & misc
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/// </summary>
protected const int BORDER_BIT = 0x07;
protected const int EAR_BIT = 0x10;
protected const int MIC_BIT = 0x08;
protected const int TAPE_BIT = 0x40;
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protected const int AY_SAMPLE_RATE = 16;
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#endregion
#region Emulation Loop
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/// <summary>
/// Executes a single frame
/// </summary>
public virtual void ExecuteFrame(bool render, bool renderSound)
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{
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ULADevice.FrameEnd = false;
ULADevice.ULACycleCounter = CurrentFrameCycle;
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InputRead = false;
_render = render;
_renderSound = renderSound;
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FrameCompleted = false;
//if (UPDDiskDevice == null || !UPDDiskDevice.FDD_IsDiskLoaded)
//TapeDevice.StartFrame();
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if (_renderSound)
{
if (AYDevice != null)
AYDevice.StartFrame();
}
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PollInput();
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for (;;)
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{
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// run the CPU Monitor cycle
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CPUMon.ExecuteCycle();
// cycle the tape device
if (UPDDiskDevice == null || !UPDDiskDevice.FDD_IsDiskLoaded)
TapeDevice.TapeCycle();
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// has frame end been reached?
if (ULADevice.FrameEnd)
break;
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}
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OverFlow = (int)CurrentFrameCycle - ULADevice.FrameLength;
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// we have reached the end of a frame
LastFrameStartCPUTick = CPU.TotalExecutedCycles - OverFlow;
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ULADevice.LastTState = 0;
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if (AYDevice != null)
AYDevice.EndFrame();
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FrameCount++;
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if (UPDDiskDevice == null || !UPDDiskDevice.FDD_IsDiskLoaded)
TapeDevice.EndFrame();
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FrameCompleted = true;
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// is this a lag frame?
Spectrum.IsLagFrame = !InputRead;
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// FDC debug
if (UPDDiskDevice != null && UPDDiskDevice.writeDebug)
{
// only write UPD log every second
if (FrameCount % 10 == 0)
{
System.IO.File.AppendAllLines(UPDDiskDevice.outputfile, UPDDiskDevice.dLog);
UPDDiskDevice.dLog = new System.Collections.Generic.List<string>();
//System.IO.File.WriteAllText(UPDDiskDevice.outputfile, UPDDiskDevice.outputString);
}
}
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}
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#endregion
#region Reset Functions
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/// <summary>
/// Hard reset of the emulated machine
/// </summary>
public virtual void HardReset()
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{
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//ULADevice.ResetInterrupt();
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ROMPaged = 0;
SpecialPagingMode = false;
RAMPaged = 0;
CPU.RegPC = 0;
Spectrum.SetCpuRegister("SP", 0xFFFF);
Spectrum.SetCpuRegister("IY", 0xFFFF);
Spectrum.SetCpuRegister("IX", 0xFFFF);
Spectrum.SetCpuRegister("AF", 0xFFFF);
Spectrum.SetCpuRegister("BC", 0xFFFF);
Spectrum.SetCpuRegister("DE", 0xFFFF);
Spectrum.SetCpuRegister("HL", 0xFFFF);
Spectrum.SetCpuRegister("SP", 0xFFFF);
Spectrum.SetCpuRegister("Shadow AF", 0xFFFF);
Spectrum.SetCpuRegister("Shadow BC", 0xFFFF);
Spectrum.SetCpuRegister("Shadow DE", 0xFFFF);
Spectrum.SetCpuRegister("Shadow HL", 0xFFFF);
CPU.Regs[CPU.I] = 0;
CPU.Regs[CPU.R] = 0;
TapeDevice.Reset();
if (AYDevice != null)
AYDevice.Reset();
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byte[][] rams = new byte[][]
{
RAM0,
RAM1,
RAM2,
RAM3,
RAM4,
RAM5,
RAM6,
RAM7
};
foreach (var r in rams)
{
for (int i = 0; i < r.Length; i++)
{
r[i] = 0x00;
}
}
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}
/// <summary>
/// Soft reset of the emulated machine
/// </summary>
public virtual void SoftReset()
{
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//ULADevice.ResetInterrupt();
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ROMPaged = 0;
SpecialPagingMode = false;
RAMPaged = 0;
CPU.RegPC = 0;
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Spectrum.SetCpuRegister("SP", 0xFFFF);
Spectrum.SetCpuRegister("IY", 0xFFFF);
Spectrum.SetCpuRegister("IX", 0xFFFF);
Spectrum.SetCpuRegister("AF", 0xFFFF);
Spectrum.SetCpuRegister("BC", 0xFFFF);
Spectrum.SetCpuRegister("DE", 0xFFFF);
Spectrum.SetCpuRegister("HL", 0xFFFF);
Spectrum.SetCpuRegister("SP", 0xFFFF);
Spectrum.SetCpuRegister("Shadow AF", 0xFFFF);
Spectrum.SetCpuRegister("Shadow BC", 0xFFFF);
Spectrum.SetCpuRegister("Shadow DE", 0xFFFF);
Spectrum.SetCpuRegister("Shadow HL", 0xFFFF);
CPU.Regs[CPU.I] = 0;
CPU.Regs[CPU.R] = 0;
TapeDevice.Reset();
if (AYDevice != null)
AYDevice.Reset();
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byte[][] rams = new byte[][]
{
RAM0,
RAM1,
RAM2,
RAM3,
RAM4,
RAM5,
RAM6,
RAM7
};
foreach (var r in rams)
{
for (int i = 0; i < r.Length; i++)
{
r[i] = 0x00;
}
}
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}
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#endregion
#region IStatable
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public void SyncState(Serializer ser)
{
ser.BeginSection("ZXMachine");
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ser.Sync(nameof(FrameCompleted), ref FrameCompleted);
ser.Sync(nameof(OverFlow), ref OverFlow);
ser.Sync(nameof(FrameCount), ref FrameCount);
ser.Sync(nameof(_frameCycles), ref _frameCycles);
ser.Sync(nameof(inputRead), ref inputRead);
ser.Sync(nameof(LastFrameStartCPUTick), ref LastFrameStartCPUTick);
ser.Sync(nameof(LastULAOutByte), ref LastULAOutByte);
ser.Sync(nameof(ROM0), ref ROM0, false);
ser.Sync(nameof(ROM1), ref ROM1, false);
ser.Sync(nameof(ROM2), ref ROM2, false);
ser.Sync(nameof(ROM3), ref ROM3, false);
ser.Sync(nameof(RAM0), ref RAM0, false);
ser.Sync(nameof(RAM1), ref RAM1, false);
ser.Sync(nameof(RAM2), ref RAM2, false);
ser.Sync(nameof(RAM3), ref RAM3, false);
ser.Sync(nameof(RAM4), ref RAM4, false);
ser.Sync(nameof(RAM5), ref RAM5, false);
ser.Sync(nameof(RAM6), ref RAM6, false);
ser.Sync(nameof(RAM7), ref RAM7, false);
ser.Sync(nameof(ROMPaged), ref ROMPaged);
ser.Sync(nameof(SHADOWPaged), ref SHADOWPaged);
ser.Sync(nameof(RAMPaged), ref RAMPaged);
ser.Sync(nameof(PagingDisabled), ref PagingDisabled);
ser.Sync(nameof(SpecialPagingMode), ref SpecialPagingMode);
ser.Sync(nameof(PagingConfiguration), ref PagingConfiguration);
ser.Sync(nameof(ROMhigh), ref ROMhigh);
ser.Sync(nameof(ROMlow), ref ROMlow);
ser.Sync(nameof(LastContendedReadByte), ref LastContendedReadByte);
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KeyboardDevice.SyncState(ser);
BuzzerDevice.SyncState(ser);
TapeBuzzer.SyncState(ser);
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ULADevice.SyncState(ser);
CPUMon.SyncState(ser);
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if (AYDevice != null)
{
AYDevice.SyncState(ser);
((AY38912)AYDevice as AY38912).PanningConfiguration = Spectrum.Settings.AYPanConfig;
}
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ser.Sync(nameof(tapeMediaIndex), ref tapeMediaIndex);
if (ser.IsReader)
{
IsLoadState = true;
TapeMediaIndex = tapeMediaIndex;
IsLoadState = false;
}
TapeDevice.SyncState(ser);
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ser.Sync(nameof(diskMediaIndex), ref diskMediaIndex);
if (ser.IsReader)
{
IsLoadState = true;
DiskMediaIndex = diskMediaIndex;
IsLoadState = false;
}
if (UPDDiskDevice != null)
{
UPDDiskDevice.SyncState(ser);
}
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ser.EndSection();
}
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#endregion
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}
}