BizHawk/psx/mednadisc/Stream.h

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#ifndef __MDFN_STREAM_H
#define __MDFN_STREAM_H
// TODO?: BufferedStream, no virtual functions, yes inline functions, constructor takes a Stream* argument.
#include "emuware/emuware.h"
#include <errno.h>
#include <stdio.h> // For SEEK_* defines, which we will use in Stream out of FORCE OF HABIT.
#include <string.h>
#include <string>
class Stream
{
public:
Stream();
virtual ~Stream();
enum
{
ATTRIBUTE_READABLE = 1U << 0,
ATTRIBUTE_WRITEABLE = 1U << 1,
ATTRIBUTE_SEEKABLE = 1U << 2,
ATTRIBUTE_SLOW_SEEK = 1U << 3,
ATTRIBUTE_SLOW_SIZE = 1U << 4
};
virtual uint64 attributes(void) = 0;
virtual uint8 *map(void) noexcept;
// Map the entirety of the stream data into the address space of the process, if possible, and return a pointer.
// (the returned pointer must be cached, and returned on any subsequent calls to map() without an unmap()
// in-between, to facilitate a sort of "feature-testing", to determine if an alternative like "MemoryStream"
// should be used).
//
// If the mapping fails for whatever reason, return NULL rather than throwing an exception.
//
// For code using this functionality, ensure usage of map_size() instead of size(), unless you're only using a specific derived
// class like MemoryStream() where the value returned by size() won't change unexpectedly due to outside factors.
virtual uint64 map_size(void) noexcept;
// The size of the memory mapping area, point to which returned by map().
//
// Returns 0 on supported, or if no mapping currently exists.
virtual void unmap(void) noexcept;
// Unmap the stream data from the address space. (Possibly invalidating the pointer returned from map()).
// (must automatically be called, if necessary, from the destructor).
//
// If the data can't be "unmapped" as such because it was never mmap()'d or similar in the first place(such as with MemoryStream),
// then this will be a nop.
virtual uint64 read(void *data, uint64 count, bool error_on_eos = true) = 0;
virtual void write(const void *data, uint64 count) = 0;
virtual void truncate(uint64 length) = 0; // Should have ftruncate()-like semantics; but avoid using it to extend files.
virtual void seek(int64 offset, int whence = SEEK_SET) = 0;
inline void rewind(void)
{
seek(0, SEEK_SET);
}
virtual uint64 tell(void) = 0;
virtual uint64 size(void) = 0; // May implicitly call flush() if the stream is writeable.
virtual void flush(void) = 0;
virtual void close(void) = 0; // Flushes(in the case of writeable streams) and closes the stream.
// Necessary since this operation can fail(running out of disk space, for instance),
// and throw an exception in the destructor would be a Bad Idea(TM).
//
// Manually calling this function isn't strictly necessary, but recommended when the
// stream is writeable; it will be called automatically from the destructor, with any
// exceptions thrown caught and logged.
//
// Utility functions(TODO):
//
INLINE uint8 get_u8(void)
{
uint8 ret;
read(&ret, sizeof(ret));
return ret;
}
INLINE void put_u8(uint8 c)
{
write(&c, sizeof(c));
}
template<typename T>
INLINE T get_NE(void)
{
T ret;
read(&ret, sizeof(ret));
return ret;
}
template<typename T>
INLINE T get_RE(void)
{
uint8 tmp[sizeof(T)];
union
{
T ret;
uint8 ret_u8[sizeof(T)];
};
read(tmp, sizeof(tmp));
for(unsigned i = 0; i < sizeof(T); i++)
ret_u8[i] = tmp[sizeof(T) - 1 - i];
return ret;
}
template<typename T>
INLINE void put_NE(T c)
{
write(&c, sizeof(c));
}
template<typename T>
INLINE void put_RE(T c)
{
uint8 tmp[sizeof(T)];
for(unsigned i = 0; i < sizeof(T); i++)
tmp[i] = ((uint8 *)&c)[sizeof(T) - 1 - i];
write(tmp, sizeof(tmp));
}
template<typename T>
INLINE T get_LE(void)
{
#ifdef LSB_FIRST
return get_NE<T>();
#else
return get_RE<T>();
#endif
}
template<typename T>
INLINE void put_LE(T c)
{
#ifdef LSB_FIRST
return put_NE<T>(c);
#else
return put_RE<T>(c);
#endif
}
template<typename T>
INLINE T get_BE(void)
{
#ifndef LSB_FIRST
return get_NE<T>();
#else
return get_RE<T>();
#endif
}
template<typename T>
INLINE void put_BE(T c)
{
#ifndef LSB_FIRST
return put_NE<T>(c);
#else
return put_RE<T>(c);
#endif
}
INLINE void put_string(const char* str)
{
write(str, strlen(str));
}
// Reads a line into "str", overwriting its contents; returns the line-end char('\n' or '\r' or '\0'), or 256 on EOF and
// data has been read into "str", and -1 on EOF when no data has been read into "str".
// The line-end char won't be added to "str".
// It's up to the caller to handle extraneous empty lines caused by DOS-format text lines(\r\n).
// ("str" is passed by reference for the possibility of improved performance by reusing alloced memory for the std::string, though part
// of it would be up to the STL implementation).
// Implemented as virtual so that a higher-performance version can be implemented if possible(IE with MemoryStream)
virtual int get_line(std::string &str);
virtual void put_line(const std::string& str);
virtual void print_format(const char *format, ...) MDFN_FORMATSTR(gnu_printf, 2, 3);
#if 0
int scanf(const char *format, ...) MDFN_FORMATSTR(gnu_scanf, 2, 3);
void put_string(const char *str);
void put_string(const std::string &str);
#endif
//
// Read until end-of-stream(or count), discarding any read data, and returns the amount of data "read".
// (Useful for detecting and printing warnings about extra garbage data without needing to call size(),
// which can be problematic for some types of Streams).
uint64 read_discard(uint64 count = ~(uint64)0);
//
// Reads stream starting at the current stream position(as returned by tell()), into memory allocated with malloc() and realloc(), and
// sets *data_out to a pointer to the memory(which the caller will need to free() at some point).
//
// *data_out is only an output.
//
// If size_limit is/will be exceeded, an exception will be thrown, and *data_out will not be written to.
//
// Will return the amount of data read(and the size of the alloced memory).
//
uint64 alloc_and_read(void** data_out, uint64 size_limit = ~(uint64)0);
};
#endif