BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/GBHawk/GBHawk.ISettable.cs

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2017-08-29 13:18:28 +00:00
using System;
using System.ComponentModel;
using Newtonsoft.Json;
using BizHawk.Common;
using BizHawk.Emulation.Common;
namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
{
public partial class GBHawk : IEmulator, IStatable, ISettable<GBHawk.GBSettings, GBHawk.GBSyncSettings>
{
public GBSettings GetSettings()
{
return _settings.Clone();
}
public GBSyncSettings GetSyncSettings()
{
return _syncSettings.Clone();
}
public bool PutSettings(GBSettings o)
{
_settings = o;
return false;
}
public bool PutSyncSettings(GBSyncSettings o)
{
bool ret = GBSyncSettings.NeedsReboot(_syncSettings, o);
_syncSettings = o;
return ret;
}
private GBSettings _settings = new GBSettings();
public GBSyncSettings _syncSettings = new GBSyncSettings();
public class GBSettings
{
public GBSettings Clone()
{
return (GBSettings)MemberwiseClone();
}
}
public class GBSyncSettings
{
private string _port1 = GBHawkControllerDeck.DefaultControllerName;
[JsonIgnore]
public string Port1
{
get { return _port1; }
set
{
if (!GBHawkControllerDeck.ValidControllerTypes.ContainsKey(value))
{
throw new InvalidOperationException("Invalid controller type: " + value);
}
_port1 = value;
}
}
public GBSyncSettings Clone()
{
return (GBSyncSettings)MemberwiseClone();
}
public static bool NeedsReboot(GBSyncSettings x, GBSyncSettings y)
{
return !DeepEquality.DeepEquals(x, y);
}
}
}
}