BizHawk/BizHawk.Emulation/Consoles/Nintendo/NES/BoardSystem.cs

478 lines
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C#
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using System;
using System.Xml;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Collections.Generic;
//TODO - consider bytebuffer for mirroring
//TODO - could stringpool the bootgod DB for a pedantic optimization
namespace BizHawk.Emulation.Consoles.Nintendo
{
partial class NES
{
public interface INESBoard : IDisposable
{
void Create(NES nes);
bool Configure(NES.EDetectionOrigin origin);
//gets called once per PPU clock, for boards with complex behaviour which must be monitoring clock (i.e. mmc3 irq counter)
void ClockPPU();
byte ReadPRG(int addr);
byte ReadPPU(int addr); byte PeekPPU(int addr);
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void AddressPPU(int addr);
byte ReadWRAM(int addr);
byte ReadEXP(int addr);
void WritePRG(int addr, byte value);
void WritePPU(int addr, byte value);
void WriteWRAM(int addr, byte value);
void WriteEXP(int addr, byte value);
byte[] SaveRam { get; }
byte[] WRAM { get; set; }
byte[] VRAM { get; set; }
byte[] ROM { get; set; }
byte[] VROM { get; set; }
void SyncState(Serializer ser);
};
[INESBoardImpl]
public abstract class NESBoardBase : INESBoard
{
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/// <summary>
/// These are used by SetMirroring() to provide the base class nametable mirroring service.
/// Apparently, these are not used for internal build configuration logics
/// </summary>
public enum EMirrorType
{
Vertical, Horizontal,
OneScreenA, OneScreenB,
}
public virtual void Create(NES nes)
{
this.NES = nes;
}
public abstract bool Configure(NES.EDetectionOrigin origin);
public virtual void ClockPPU() { }
public CartInfo Cart { get { return NES.cart; } }
public NES NES { get; set; }
public virtual void SyncState(Serializer ser)
{
ser.Sync("vram", ref vram, true);
ser.Sync("wram", ref wram, true);
for (int i = 0; i < 4; i++) ser.Sync("mirroring" + i, ref mirroring[i]);
}
public virtual void Dispose() { }
int[] mirroring = new int[4];
protected void SetMirroring(int a, int b, int c, int d)
{
mirroring[0] = a;
mirroring[1] = b;
mirroring[2] = c;
mirroring[3] = d;
}
public static EMirrorType CalculateMirrorType(int pad_h, int pad_v)
{
if (pad_h == 0)
if (pad_v == 0)
return EMirrorType.OneScreenA;
else return EMirrorType.Horizontal;
else
if (pad_v == 0)
return EMirrorType.Vertical;
else return EMirrorType.OneScreenB;
}
protected void SetMirrorType(int pad_h, int pad_v)
{
SetMirrorType(CalculateMirrorType(pad_h, pad_v));
}
public void SetMirrorType(EMirrorType mirrorType)
{
switch (mirrorType)
{
case EMirrorType.Horizontal: SetMirroring(0, 0, 1, 1); break;
case EMirrorType.Vertical: SetMirroring(0, 1, 0, 1); break;
case EMirrorType.OneScreenA: SetMirroring(0, 0, 0, 0); break;
case EMirrorType.OneScreenB: SetMirroring(1, 1, 1, 1); break;
default: SetMirroring(-1, -1, -1, -1); break; //crash!
}
}
protected int ApplyMirroring(int addr)
{
int block = (addr >> 10) & 3;
block = mirroring[block];
int ofs = addr & 0x3FF;
return (block << 10) | ofs;
}
protected byte HandleNormalPRGConflict(int addr, byte value)
{
byte old_value = value;
value &= ReadPRG(addr);
Debug.Assert(old_value == value, "Found a test case of bus conflict. please report.");
return value;
}
public virtual byte ReadPRG(int addr) { return ROM[addr]; }
public virtual void WritePRG(int addr, byte value) { }
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public virtual void WriteWRAM(int addr, byte value)
{
if(wram != null)
wram[addr] = value;
}
public virtual byte ReadWRAM(int addr) {
if (wram != null)
return wram[addr];
else return 0xFF;
}
public virtual void WriteEXP(int addr, byte value) { }
public virtual byte ReadEXP(int addr) { return 0xFF; }
public virtual void WritePPU(int addr, byte value)
{
if (addr < 0x2000)
{
if (VRAM != null)
VRAM[addr] = value;
}
else
{
NES.CIRAM[ApplyMirroring(addr)] = value;
}
}
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public virtual void AddressPPU(int addr) { }
public virtual byte PeekPPU(int addr) { return ReadPPU(addr); }
public virtual byte ReadPPU(int addr)
{
if (addr < 0x2000)
{
if (VROM != null)
return VROM[addr];
else return VRAM[addr];
}
else
{
return NES.CIRAM[ApplyMirroring(addr)];
}
}
public virtual byte[] SaveRam
{
get
{
if (!Cart.wram_battery) return null;
return WRAM;
}
}
public byte[] WRAM { get { return wram; } set { wram = value; } }
public byte[] VRAM { get { return vram; } set { vram = value; } }
public byte[] ROM { get; set; }
public byte[] VROM { get; set; }
byte[] wram, vram;
protected void Assert(bool test, string comment, params object[] args)
{
if (!test) throw new Exception(string.Format(comment, args));
}
protected void Assert(bool test)
{
if (!test) throw new Exception("assertion failed in board setup!");
}
protected void AssertPrg(params int[] prg) { Assert_memtype(Cart.prg_size, "prg", prg); }
protected void AssertChr(params int[] chr) { Assert_memtype(Cart.chr_size, "chr", chr); }
protected void AssertWram(params int[] wram) { Assert_memtype(Cart.wram_size, "wram", wram); }
protected void AssertVram(params int[] vram) { Assert_memtype(Cart.vram_size, "vram", vram); }
protected void Assert_memtype(int value, string name, int[] valid)
{
foreach (int i in valid) if (value == i) return;
Assert(false, "unhandled {0} size of {1}", name,value);
}
protected void AssertBattery(bool has_bat) { Assert(Cart.wram_battery == has_bat); }
}
//this will be used to track classes that implement boards
[AttributeUsage(AttributeTargets.Class)]
public class INESBoardImplAttribute : Attribute { }
static List<Type> INESBoardImplementors = new List<Type>();
static NES()
{
//scan types in this assembly to find ones that implement boards to add them to the list
foreach (Type type in typeof(NES).Assembly.GetTypes())
{
var attrs = type.GetCustomAttributes(typeof(INESBoardImplAttribute), true);
if (attrs.Length == 0) continue;
if (type.IsAbstract) continue;
INESBoardImplementors.Add(type);
}
}
/// <summary>
/// All information necessary for a board to set itself up
/// </summary>
public class CartInfo
{
public NESGameInfo game;
public BizHawk.GameInfo DB_GameInfo;
public short chr_size;
public short prg_size;
public short wram_size, vram_size;
public byte pad_h, pad_v, mapper;
public bool wram_battery;
public bool bad;
public string board_type;
public string pcb;
public string sha1;
public string system;
public List<string> chips = new List<string>();
public override string ToString()
{
return string.Format("map={0},pr={1},ch={2},wr={3},vr={4},ba={5},pa={6}|{7},brd={8},sys={9}", mapper, prg_size, chr_size, wram_size, vram_size, wram_battery ? 1 : 0, pad_h, pad_v, board_type, system);
}
}
/// <summary>
/// Logical game information. May exist in form of several carts (different revisions)
/// </summary>
public class NESGameInfo
{
public string name;
public List<CartInfo> carts = new List<CartInfo>();
}
/// <summary>
/// finds a board class which can handle the provided cart
/// </summary>
static Type FindBoard(CartInfo cart, EDetectionOrigin origin)
{
NES nes = new NES();
nes.cart = cart;
foreach (var type in INESBoardImplementors)
{
INESBoard board = (INESBoard)Activator.CreateInstance(type);
board.Create(nes);
if (board.Configure(origin))
return type;
}
return null;
}
/// <summary>
/// looks up from the bootgod DB
/// </summary>
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CartInfo IdentifyFromBootGodDB(IEnumerable<string> hash_sha1)
{
BootGodDB.Initialize();
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foreach (var hash in hash_sha1)
{
List<CartInfo> choices = BootGodDB.Instance.Identify(hash);
//pick the first board for this hash arbitrarily. it probably doesn't make a difference
if (choices.Count != 0)
return choices[0];
}
return null;
}
/// <summary>
/// looks up from the game DB
/// </summary>
CartInfo IdentifyFromGameDB(string hash)
{
var gi = Database.CheckDatabase(hash);
if (gi == null) return null;
NESGameInfo game = new NESGameInfo();
CartInfo cart = new CartInfo();
game.carts.Add(cart);
//try generating a bootgod cart descriptor from the game database
var dict = gi.GetOptionsDict();
game.name = gi.Name;
cart.DB_GameInfo = gi;
cart.game = game;
cart.board_type = dict["board"];
cart.prg_size = -1;
cart.vram_size = -1;
cart.wram_size = -1;
cart.chr_size = -1;
if (dict.ContainsKey("PRG"))
cart.prg_size = short.Parse(dict["PRG"]);
if (dict.ContainsKey("CHR"))
cart.chr_size = short.Parse(dict["CHR"]);
if(dict.ContainsKey("VRAM"))
cart.vram_size = short.Parse(dict["VRAM"]);
if (dict.ContainsKey("WRAM"))
cart.wram_size = short.Parse(dict["WRAM"]);
if (dict.ContainsKey("PAD_H"))
cart.pad_h = byte.Parse(dict["PAD_H"]);
if (dict.ContainsKey("PAD_V"))
cart.pad_v = byte.Parse(dict["PAD_V"]);
if (dict.ContainsKey("BAD"))
cart.bad = true;
if (dict.ContainsKey("MMC3"))
cart.chips.Add(dict["MMC3"]);
return cart;
}
public class BootGodDB
{
bool validate = true;
public static BootGodDB Instance;
public static Func<byte[]> GetDatabaseBytes;
public static void Initialize()
{
if(Instance == null)
Instance = new BootGodDB();
}
int ParseSize(string str)
{
int temp = 0;
if(validate) if (!str.EndsWith("k")) throw new Exception();
int len=str.Length-1;
for (int i = 0; i < len; i++)
{
temp *= 10;
temp += (str[i] - '0');
}
return temp;
}
public BootGodDB()
{
//notes: there can be multiple each of prg,chr,wram,vram
//we arent tracking the individual hashes yet.
//in anticipation of any slowness annoying people, and just for shits and giggles, i made a super fast parser
int state=0;
var xmlreader = XmlReader.Create(new MemoryStream(GetDatabaseBytes()));
NESGameInfo currGame = null;
CartInfo currCart = null;
while (xmlreader.Read())
{
switch (state)
{
case 0:
if (xmlreader.NodeType == XmlNodeType.Element && xmlreader.Name == "game")
{
currGame = new NESGameInfo();
currGame.name = xmlreader.GetAttribute("name");
state = 1;
}
break;
case 2:
if (xmlreader.NodeType == XmlNodeType.Element && xmlreader.Name == "board")
{
currCart.board_type = xmlreader.GetAttribute("type");
currCart.pcb = xmlreader.GetAttribute("pcb");
int mapper = byte.Parse(xmlreader.GetAttribute("mapper"));
if (validate && mapper > 255) throw new Exception("didnt expect mapper>255!");
currCart.mapper = (byte)mapper;
state = 3;
}
break;
case 3:
if (xmlreader.NodeType == XmlNodeType.Element)
{
switch(xmlreader.Name)
{
case "prg":
currCart.prg_size += (short)ParseSize(xmlreader.GetAttribute("size"));
break;
case "chr":
currCart.chr_size += (short)ParseSize(xmlreader.GetAttribute("size"));
break;
case "vram":
currCart.vram_size += (short)ParseSize(xmlreader.GetAttribute("size"));
break;
case "wram":
currCart.wram_size += (short)ParseSize(xmlreader.GetAttribute("size"));
if (xmlreader.GetAttribute("battery") != null)
currCart.wram_battery = true;
break;
case "pad":
currCart.pad_h = byte.Parse(xmlreader.GetAttribute("h"));
currCart.pad_v = byte.Parse(xmlreader.GetAttribute("v"));
break;
case "chip":
currCart.chips.Add(xmlreader.GetAttribute("type"));
break;
}
} else
if (xmlreader.NodeType == XmlNodeType.EndElement && xmlreader.Name == "board")
{
state = 4;
}
break;
case 4:
if (xmlreader.NodeType == XmlNodeType.EndElement && xmlreader.Name == "cartridge")
{
currGame.carts.Add(currCart);
currCart = null;
state = 5;
}
break;
case 5:
case 1:
if (xmlreader.NodeType == XmlNodeType.Element && xmlreader.Name == "cartridge")
{
currCart = new CartInfo();
currCart.game = currGame;
currCart.system = xmlreader.GetAttribute("system");
currCart.sha1 = "sha1:" + xmlreader.GetAttribute("sha1");
state = 2;
}
if (xmlreader.NodeType == XmlNodeType.EndElement && xmlreader.Name == "game")
{
games.Add(currGame);
currGame = null;
state = 0;
}
break;
}
} //end xmlreader loop
//analyze
foreach (NESGameInfo game in games)
{
foreach (CartInfo cart in game.carts)
{
sha1_table[cart.sha1].Add(cart);
}
}
}
List<NESGameInfo> games = new List<NESGameInfo>(); //maybe we dont need to track this
Bag<string, CartInfo> sha1_table = new Bag<string, CartInfo>();
public List<CartInfo> Identify(string sha1)
{
if (!sha1_table.ContainsKey(sha1)) return new List<CartInfo>();
return sha1_table[sha1];
}
}
}
}