2012-10-23 03:33:57 +00:00
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using System;
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using System.Collections.Generic;
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using System.IO;
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2013-11-04 00:36:15 +00:00
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using BizHawk.Common;
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2013-11-04 01:06:36 +00:00
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using BizHawk.Emulation.Common;
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2012-10-23 03:33:57 +00:00
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using EMU7800.Core;
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2013-11-13 03:32:25 +00:00
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namespace BizHawk.Emulation.Cores.Atari.Atari7800
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2012-10-23 03:33:57 +00:00
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{
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2014-04-25 01:19:57 +00:00
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[CoreAttributes(
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"EMU7800",
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2014-06-01 01:57:22 +00:00
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"",
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2014-04-25 01:19:57 +00:00
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isPorted: true,
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2014-06-01 01:57:22 +00:00
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isReleased: true,
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portedVersion: "v1.5",
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portedUrl: "http://emu7800.sourceforge.net/"
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2014-04-25 01:19:57 +00:00
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)]
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2014-12-12 01:58:12 +00:00
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[ServiceNotApplicable(typeof(ISettable<,>), typeof(IDriveLight))]
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2015-08-06 00:12:09 +00:00
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public partial class Atari7800 : IEmulator, ISaveRam, IDebuggable, IStatable, IInputPollable, IRegionable
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2012-10-23 03:33:57 +00:00
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{
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2012-12-16 18:16:50 +00:00
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// TODO:
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// some things don't work when you try to plug in a 2600 game
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2012-12-12 01:32:58 +00:00
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static Atari7800()
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{
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// add alpha bits to palette tables
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for (int i = 0; i < TIATables.NTSCPalette.Length; i++)
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TIATables.NTSCPalette[i] |= unchecked((int)0xff000000);
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for (int i = 0; i < TIATables.PALPalette.Length; i++)
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TIATables.PALPalette[i] |= unchecked((int)0xff000000);
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}
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2015-01-14 21:55:48 +00:00
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public Atari7800(CoreComm comm, GameInfo game, byte[] rom, string GameDBfn)
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{
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ServiceProvider = new BasicServiceProvider(this);
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2015-01-14 22:37:37 +00:00
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(ServiceProvider as BasicServiceProvider).Register<IVideoProvider>(avProvider);
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2015-01-14 21:55:48 +00:00
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InputCallbacks = new InputCallbackSystem();
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CoreComm = comm;
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byte[] highscoreBIOS = comm.CoreFileProvider.GetFirmware("A78", "Bios_HSC", false, "Some functions may not work without the high score BIOS.");
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byte[] pal_bios = comm.CoreFileProvider.GetFirmware("A78", "Bios_PAL", false, "The game will not run if the correct region BIOS is not available.");
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byte[] ntsc_bios = comm.CoreFileProvider.GetFirmware("A78", "Bios_NTSC", false, "The game will not run if the correct region BIOS is not available.");
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if (EMU7800.Win.GameProgramLibrary.EMU7800DB == null)
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{
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EMU7800.Win.GameProgramLibrary.EMU7800DB = new EMU7800.Win.GameProgramLibrary(new StreamReader(GameDBfn));
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}
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if (rom.Length % 1024 == 128)
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{
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Console.WriteLine("Trimming 128 byte .a78 header...");
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byte[] newrom = new byte[rom.Length - 128];
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Buffer.BlockCopy(rom, 128, newrom, 0, newrom.Length);
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rom = newrom;
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}
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GameInfo = EMU7800.Win.GameProgramLibrary.EMU7800DB.TryRecognizeRom(rom);
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CoreComm.RomStatusDetails = GameInfo.ToString();
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Console.WriteLine("Rom Determiniation from 7800DB:");
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Console.WriteLine(GameInfo.ToString());
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this.rom = rom;
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this.game = game;
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this.hsbios = highscoreBIOS;
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this.bios = GameInfo.MachineType == MachineType.A7800PAL ? pal_bios : ntsc_bios;
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_pal = GameInfo.MachineType == MachineType.A7800PAL || GameInfo.MachineType == MachineType.A2600PAL;
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if (bios == null)
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{
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throw new MissingFirmwareException("The BIOS corresponding to the region of the game you loaded is required to run Atari 7800 games.");
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}
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HardReset();
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}
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2014-12-04 03:38:30 +00:00
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public IEmulatorServiceProvider ServiceProvider { get; private set; }
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2014-11-30 16:01:01 +00:00
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public byte[] rom;
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public byte[] hsbios;
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public byte[] bios;
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Cart cart;
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MachineBase theMachine;
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EMU7800.Win.GameProgram GameInfo;
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public byte[] hsram = new byte[2048];
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2012-12-16 18:16:50 +00:00
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public string SystemId { get { return "A78"; } } // TODO 2600?
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2012-10-23 03:33:57 +00:00
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public GameInfo game;
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2013-08-24 16:54:22 +00:00
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public string BoardName { get { return null; } }
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2012-10-23 03:33:57 +00:00
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public void FrameAdvance(bool render, bool rendersound)
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{
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_frame++;
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2012-12-16 15:15:54 +00:00
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if (Controller["Power"])
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{
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// it seems that theMachine.Reset() doesn't clear ram, etc
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// this should leave hsram intact but clear most other things
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HardReset();
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}
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2012-12-15 02:36:38 +00:00
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ControlAdapter.Convert(Controller, theMachine.InputState);
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2012-12-12 01:32:58 +00:00
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theMachine.ComputeNextFrame(avProvider.framebuffer);
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2012-12-12 15:36:17 +00:00
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2012-12-16 01:34:02 +00:00
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_islag = theMachine.InputState.Lagged;
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2012-12-15 02:36:38 +00:00
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2012-10-23 03:33:57 +00:00
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if (_islag)
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{
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2015-06-11 01:23:14 +00:00
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_lagcount++;
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2012-10-23 03:33:57 +00:00
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}
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2012-12-12 01:32:58 +00:00
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avProvider.FillFrameBuffer();
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2012-12-12 16:24:14 +00:00
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2012-10-23 03:33:57 +00:00
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}
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2012-12-10 00:43:43 +00:00
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public CoreComm CoreComm { get; private set; }
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2012-10-23 03:33:57 +00:00
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public bool DeterministicEmulation { get; set; }
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public int Frame { get { return _frame; } set { _frame = value; } }
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private int _frame = 0;
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2012-12-12 01:32:58 +00:00
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public void Dispose()
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{
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if (avProvider != null)
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{
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avProvider.Dispose();
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avProvider = null;
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}
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}
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2012-12-12 15:36:17 +00:00
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2013-11-03 16:29:51 +00:00
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public void ResetCounters()
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2012-10-23 03:33:57 +00:00
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{
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_frame = 0;
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2012-11-25 15:41:40 +00:00
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_lagcount = 0;
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_islag = false;
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2012-10-23 03:33:57 +00:00
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}
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2014-06-29 00:07:17 +00:00
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public Atari7800Control ControlAdapter;
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2012-12-15 02:36:38 +00:00
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public ControllerDefinition ControllerDefinition { get; private set; }
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2012-10-23 03:33:57 +00:00
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public IController Controller { get; set; }
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2012-12-16 18:16:50 +00:00
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2012-10-23 03:33:57 +00:00
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2012-12-10 21:29:50 +00:00
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class ConsoleLogger : ILogger
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{
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public void WriteLine(string format, params object[] args)
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{
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Console.WriteLine(format, args);
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}
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public void WriteLine(object value)
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{
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Console.WriteLine(value);
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}
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public void Write(string format, params object[] args)
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{
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Console.Write(format, args);
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}
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public void Write(object value)
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{
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Console.Write(value);
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}
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}
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2014-05-25 00:00:44 +00:00
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private bool _pal;
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2015-08-06 00:12:09 +00:00
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public DisplayType Region
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2014-05-25 00:00:44 +00:00
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{
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get { return _pal ? DisplayType.PAL : DisplayType.NTSC; }
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}
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2012-12-16 15:15:54 +00:00
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void HardReset()
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2012-10-23 03:33:57 +00:00
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{
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2012-12-12 03:40:18 +00:00
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cart = Cart.Create(rom, GameInfo.CartType);
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2012-12-10 21:29:50 +00:00
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ILogger logger = new ConsoleLogger();
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2012-12-27 22:24:42 +00:00
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HSC7800 hsc7800 = null;
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if (hsbios != null)
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{
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hsc7800 = new HSC7800(hsbios, hsram);
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}
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2012-12-12 03:40:18 +00:00
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Bios7800 bios7800 = new Bios7800(bios);
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theMachine = MachineBase.Create
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(GameInfo.MachineType,
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cart,
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bios7800,
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hsc7800,
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GameInfo.LController,
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GameInfo.RController,
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logger);
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2012-12-12 15:36:17 +00:00
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2012-12-11 23:01:01 +00:00
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theMachine.Reset();
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2014-12-04 00:43:12 +00:00
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theMachine.InputState.InputPollCallback = InputCallbacks.Call;
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2012-12-15 02:36:38 +00:00
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ControlAdapter = new Atari7800Control(theMachine);
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ControllerDefinition = ControlAdapter.ControlType;
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2014-02-21 17:00:06 +00:00
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avProvider.ConnectToMachine(theMachine, GameInfo);
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2012-12-12 03:40:18 +00:00
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// to sync exactly with audio as this emulator creates and times it, the frame rate should be exactly 60:1 or 50:1
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CoreComm.VsyncNum = theMachine.FrameHZ;
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CoreComm.VsyncDen = 1;
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2012-12-16 18:02:39 +00:00
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2014-11-30 16:01:01 +00:00
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SetupMemoryDomains(hsc7800);
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2012-10-23 03:33:57 +00:00
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}
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2012-12-16 18:16:50 +00:00
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#region audio\video
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public ISyncSoundProvider SyncSoundProvider { get { return avProvider; } }
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public bool StartAsyncSound() { return false; }
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public void EndAsyncSound() { }
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public ISoundProvider SoundProvider { get { return null; } }
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2012-10-23 03:33:57 +00:00
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2012-12-12 15:36:17 +00:00
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MyAVProvider avProvider = new MyAVProvider();
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2012-10-23 03:33:57 +00:00
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2012-12-12 01:32:58 +00:00
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class MyAVProvider : IVideoProvider, ISyncSoundProvider, IDisposable
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2012-10-23 03:33:57 +00:00
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{
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2012-12-12 01:32:58 +00:00
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public FrameBuffer framebuffer { get; private set; }
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2014-02-21 17:00:06 +00:00
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public void ConnectToMachine(MachineBase m, EMU7800.Win.GameProgram g)
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2012-10-23 03:33:57 +00:00
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{
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2012-12-12 01:32:58 +00:00
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framebuffer = m.CreateFrameBuffer();
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BufferWidth = framebuffer.VisiblePitch;
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BufferHeight = framebuffer.Scanlines;
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vidbuffer = new int[BufferWidth * BufferHeight];
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2012-12-12 16:24:14 +00:00
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uint newsamplerate = (uint)m.SoundSampleFrequency;
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if (newsamplerate != samplerate)
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{
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2012-12-16 15:15:54 +00:00
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// really shouldn't happen (after init), but if it does, we're ready
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2012-12-12 16:24:14 +00:00
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if (resampler != null)
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resampler.Dispose();
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2013-11-14 19:33:13 +00:00
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resampler = new SpeexResampler(3, newsamplerate, 44100, newsamplerate, 44100, null, null);
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2012-12-12 16:24:14 +00:00
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samplerate = newsamplerate;
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2013-11-14 19:33:13 +00:00
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dcfilter = DCFilter.DetatchedMode(256);
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2014-02-21 17:00:06 +00:00
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}
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if (g.MachineType == MachineType.A7800PAL || g.MachineType == MachineType.A2600PAL)
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palette = TIATables.PALPalette;
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else
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palette = TIATables.NTSCPalette;
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2012-10-23 03:33:57 +00:00
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}
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2012-12-12 16:24:14 +00:00
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uint samplerate;
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2012-12-12 01:32:58 +00:00
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int[] vidbuffer;
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2013-11-14 19:33:13 +00:00
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SpeexResampler resampler;
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DCFilter dcfilter;
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2014-02-21 17:00:06 +00:00
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int[] palette;
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2012-10-23 03:33:57 +00:00
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2012-12-12 00:30:36 +00:00
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public void FillFrameBuffer()
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2012-10-23 03:33:57 +00:00
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{
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2012-12-12 01:32:58 +00:00
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unsafe
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2012-10-23 03:33:57 +00:00
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{
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2012-12-16 16:57:16 +00:00
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fixed (byte* src_ = framebuffer.VideoBuffer)
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2013-07-31 00:33:02 +00:00
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fixed (int* dst_ = vidbuffer)
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2014-02-21 17:00:06 +00:00
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fixed (int* pal = palette)
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2012-10-23 03:33:57 +00:00
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{
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2013-07-31 00:33:02 +00:00
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byte* src = src_;
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int* dst = dst_;
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for (int i = 0; i < vidbuffer.Length; i++)
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2012-12-12 00:23:01 +00:00
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{
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2013-07-31 00:33:02 +00:00
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*dst++ = pal[*src++];
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2012-12-12 00:23:01 +00:00
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}
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2012-10-23 03:33:57 +00:00
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}
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}
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}
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public int[] GetVideoBuffer()
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{
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2012-12-12 01:32:58 +00:00
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return vidbuffer;
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2012-10-23 03:33:57 +00:00
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}
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2014-04-30 23:48:37 +00:00
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public int VirtualWidth { get { return 275; } }
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public int VirtualHeight { get { return BufferHeight; } }
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2012-12-12 00:30:36 +00:00
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public int BufferWidth { get; private set; }
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public int BufferHeight { get; private set; }
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public int BackgroundColor { get { return unchecked((int)0xff000000); } }
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2012-10-23 03:33:57 +00:00
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2012-12-12 01:32:58 +00:00
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public void GetSamples(out short[] samples, out int nsamp)
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2012-10-23 20:21:55 +00:00
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{
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2012-12-12 01:32:58 +00:00
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int nsampin = framebuffer.SoundBufferByteLength;
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unsafe
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{
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2012-12-16 16:57:16 +00:00
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fixed (byte* src = framebuffer.SoundBuffer)
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2012-12-12 01:32:58 +00:00
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{
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2012-12-12 15:36:17 +00:00
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for (int i = 0; i < nsampin; i++)
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{
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2012-12-12 16:24:14 +00:00
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// the buffer values don't really get very large at all,
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// so this doesn't overflow
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short s = (short)(src[i] * 200);
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2012-12-12 15:36:17 +00:00
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resampler.EnqueueSample(s, s);
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}
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2012-12-12 01:32:58 +00:00
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}
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}
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resampler.GetSamples(out samples, out nsamp);
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dcfilter.PushThroughSamples(samples, nsamp * 2);
|
2012-10-23 20:21:55 +00:00
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}
|
2012-12-12 01:32:58 +00:00
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|
2012-10-23 03:33:57 +00:00
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public void DiscardSamples()
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{
|
2012-12-12 16:24:14 +00:00
|
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if (resampler != null)
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resampler.DiscardSamples();
|
2012-10-23 03:33:57 +00:00
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}
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|
2012-12-12 01:32:58 +00:00
|
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public void Dispose()
|
2012-10-23 03:33:57 +00:00
|
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|
{
|
2012-12-12 01:32:58 +00:00
|
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|
if (resampler != null)
|
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|
|
{
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|
resampler.Dispose();
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|
resampler = null;
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}
|
2012-10-23 03:33:57 +00:00
|
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|
|
}
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|
|
}
|
2012-12-16 18:16:50 +00:00
|
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|
#endregion
|
2012-10-23 03:33:57 +00:00
|
|
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|
}
|
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|
|
|
}
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