BizHawk/BizHawk.Common/BizInvoke/DynamicLibraryImportResolve...

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using System;
using System.Runtime.InteropServices;
using BizHawk.Common;
namespace BizHawk.Common.BizInvoke
{
/// TODO move this and all in IImportResolver.cs to OSTailoredCode.cs and refactor
public class DynamicLibraryImportResolver : IImportResolver, IDisposable
{
private IntPtr _p;
private readonly OSTailoredCode.ILinkedLibManager libLoader = OSTailoredCode.LinkedLibManager; //TODO inline?
public DynamicLibraryImportResolver(string dllName)
{
_p = libLoader.LoadOrThrow(dllName);
}
public IntPtr Resolve(string entryPoint)
{
Add preliminary Unix compatibility (using Mono; resolves #1384) (#1380) * Move PlatformSpecificLinkedLibs and implementations to common and rename * Specify file ext. at LoadPlatformSpecific call site * Move Client.Common.Global.RunningOnUnix to PlatformLinkedLibSingleton * Inline var Resolver * Use PlatformLinkedLibManager internally * Move plugin load check to LinkedLibManager, use LinkedLibManager * Interpolate * Return exit code from dlclose/FreeLibrary * Skip all calls to externs in BlipBufDll when using mono * Use PlatformLinkedLibManager in SevenZipLibraryManager * Add expected return value to workaround (from testing on Win32) * Remove ".dll" from DllImport attr, remove temporary workaround, see desc. The library can be built by changing the output file name in `.../blip_buf/Makefile` to `libblip_buf.so`, and running `make`. It will be loaded if placed in the `.../output` folder. * Remove unused code, add TODO (this class is req. for Waterbox.PeWrapper) The TODO is to [rewrite with C#](https://docs.microsoft.com/en-us/dotnet/standard/io/memory-mapped-files) instead of importing from `kernel32.dll`. * Update OpenTK again but better (for #1384) * Add Mono run script * Add libblip_buf.so (temporary) Temporary because it should be a separate package which BizHawk depends on. * Add distro detection, add "already running" and "unknown distro" messages * Gray-out Lua Console on Unix * Extract superclass from EmuLuaLibrary, add shell implementation for Unix * Specify libdl version, Fedora doesn't have the versionless symlink * Remove empty `ToolStripMenuItem`, null `Text` caused crash on Unix * Transform OpenTK keyboard input into a `List<KeyEvent>` and read that Also fixes crash on rebind * Remove debug `using ...;`
2019-01-03 22:50:55 +00:00
return libLoader.GetProcAddr(_p, entryPoint);
}
private void Free()
{
if (_p == IntPtr.Zero) return; // already freed
libLoader.FreeByPtr(_p);
Add preliminary Unix compatibility (using Mono; resolves #1384) (#1380) * Move PlatformSpecificLinkedLibs and implementations to common and rename * Specify file ext. at LoadPlatformSpecific call site * Move Client.Common.Global.RunningOnUnix to PlatformLinkedLibSingleton * Inline var Resolver * Use PlatformLinkedLibManager internally * Move plugin load check to LinkedLibManager, use LinkedLibManager * Interpolate * Return exit code from dlclose/FreeLibrary * Skip all calls to externs in BlipBufDll when using mono * Use PlatformLinkedLibManager in SevenZipLibraryManager * Add expected return value to workaround (from testing on Win32) * Remove ".dll" from DllImport attr, remove temporary workaround, see desc. The library can be built by changing the output file name in `.../blip_buf/Makefile` to `libblip_buf.so`, and running `make`. It will be loaded if placed in the `.../output` folder. * Remove unused code, add TODO (this class is req. for Waterbox.PeWrapper) The TODO is to [rewrite with C#](https://docs.microsoft.com/en-us/dotnet/standard/io/memory-mapped-files) instead of importing from `kernel32.dll`. * Update OpenTK again but better (for #1384) * Add Mono run script * Add libblip_buf.so (temporary) Temporary because it should be a separate package which BizHawk depends on. * Add distro detection, add "already running" and "unknown distro" messages * Gray-out Lua Console on Unix * Extract superclass from EmuLuaLibrary, add shell implementation for Unix * Specify libdl version, Fedora doesn't have the versionless symlink * Remove empty `ToolStripMenuItem`, null `Text` caused crash on Unix * Transform OpenTK keyboard input into a `List<KeyEvent>` and read that Also fixes crash on rebind * Remove debug `using ...;`
2019-01-03 22:50:55 +00:00
_p = IntPtr.Zero;
}
public void Dispose()
{
Free();
GC.SuppressFinalize(this);
}
~DynamicLibraryImportResolver()
{
Free();
}
}
}