BizHawk/lynx/ram.h

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//
// Copyright (c) 2004 K. Wilkins
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from
// the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
//////////////////////////////////////////////////////////////////////////////
// Handy - An Atari Lynx Emulator //
// Copyright (c) 1996,1997 //
// K. Wilkins //
//////////////////////////////////////////////////////////////////////////////
// RAM object header file //
//////////////////////////////////////////////////////////////////////////////
// //
// This header file provides the interface definition for the RAM class //
// that emulates the Handy system RAM (64K) //
// //
// K. Wilkins //
// August 1997 //
// //
//////////////////////////////////////////////////////////////////////////////
// Revision History: //
// ----------------- //
// //
// 01Aug1997 KW Document header added & class documented. //
// //
//////////////////////////////////////////////////////////////////////////////
#ifndef RAM_H
#define RAM_H
#define RAM_SIZE 65536
#define RAM_ADDR_MASK 0xffff
#define DEFAULT_RAM_CONTENTS 0xff
/*
struct HOME_HEADER
{
uint16 jump;
uint16 load_address;
uint16 size;
uint8 magic[4];
};
*/
class CRam : public CLynxBase
{
// Function members
public:
CRam() MDFN_COLD;
~CRam() MDFN_COLD;
public:
void Reset(void) MDFN_COLD;
void Poke(uint32 addr, uint8 data){ mRamData[addr]=data;};
uint8 Peek(uint32 addr){ return(mRamData[addr]);};
uint32 ReadCycle(void) {return 5;};
uint32 WriteCycle(void) {return 5;};
uint32 ObjectSize(void) {return RAM_SIZE;};
uint8* GetRamPointer(void) { return mRamData; };
template<bool isReader>void SyncState(NewState *ns);
// Data members
private:
uint8 mRamData[RAM_SIZE];
};
#endif