2017-07-16 18:53:03 +00:00
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using BizHawk.Common;
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.Cores.Properties;
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using BizHawk.Emulation.Cores.Waterbox;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace BizHawk.Emulation.Cores.Consoles.Nintendo.Gameboy
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{
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[Core("SameBoy", "LIJI32", true, false, "efc11783c7fb6da66e1dd084e41ba6a85c0bd17e",
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"https://sameboy.github.io/", false)]
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public class Sameboy : WaterboxCore, IGameboyCommon
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{
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/// <summary>
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/// the nominal length of one frame
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/// </summary>
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private const int TICKSPERFRAME = 35112;
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/// <summary>
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/// number of ticks per second (GB, CGB)
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/// </summary>
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private const int TICKSPERSECOND = 2097152;
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/// <summary>
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/// number of ticks per second (SGB)
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/// </summary>
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private const int TICKSPERSECOND_SGB = 2147727;
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private LibSameboy _core;
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private bool _cgb;
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2017-07-18 22:19:51 +00:00
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private bool _sgb;
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2017-07-16 18:53:03 +00:00
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[CoreConstructor("GB")]
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public Sameboy(CoreComm comm, byte[] rom)
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: base(comm, new Configuration
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{
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DefaultWidth = 160,
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DefaultHeight = 144,
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MaxWidth = 256,
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MaxHeight = 224,
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MaxSamples = 1024,
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DefaultFpsNumerator = TICKSPERSECOND,
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DefaultFpsDenominator = TICKSPERFRAME,
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SystemId = "GB"
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})
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{
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_core = PreInit<LibSameboy>(new PeRunnerOptions
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{
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Filename = "sameboy.wbx",
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SbrkHeapSizeKB = 128,
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InvisibleHeapSizeKB = 16 * 1024,
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SealedHeapSizeKB = 5 * 1024,
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PlainHeapSizeKB = 4096,
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MmapHeapSizeKB = 34 * 1024
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});
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_cgb = (rom[0x143] & 0xc0) == 0xc0;
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Console.WriteLine("Automaticly detected CGB to " + _cgb);
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2017-07-17 00:36:58 +00:00
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var bios = Util.DecompressGzipFile(new MemoryStream(_cgb ? Resources.SameboyCgbBoot : Resources.SameboyDmgBoot));
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// var bios = comm.CoreFileProvider.GetFirmware(_cgb ? "GBC" : "GB", "World", true);
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2017-07-16 18:53:03 +00:00
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_exe.AddReadonlyFile(rom, "game.rom");
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_exe.AddReadonlyFile(bios, "boot.rom");
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if (!_core.Init(_cgb))
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{
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throw new InvalidOperationException("Core rejected the rom!");
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}
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_exe.RemoveReadonlyFile("game.rom");
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_exe.RemoveReadonlyFile("boot.rom");
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PostInit();
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}
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2017-07-18 22:19:51 +00:00
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#region Controller
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private static readonly ControllerDefinition _gbDefinition;
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private static readonly ControllerDefinition _sgbDefinition;
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public override ControllerDefinition ControllerDefinition => _sgb ? _sgbDefinition : _gbDefinition;
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private static ControllerDefinition CreateControllerDefinition(int p)
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{
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var ret = new ControllerDefinition { Name = "Gameboy Controller" };
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for (int i = 0; i < p; i++)
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{
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ret.BoolButtons.AddRange(
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new[] { "Up", "Down", "Left", "Right", "A", "B", "Select", "Start" }
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.Select(s => $"P{i + 1} {s}"));
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}
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return ret;
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}
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static Sameboy()
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{
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_gbDefinition = CreateControllerDefinition(1);
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_sgbDefinition = CreateControllerDefinition(4);
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}
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private LibSameboy.Buttons GetButtons(IController c)
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{
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LibSameboy.Buttons b = 0;
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for (int i = _sgb ? 4 : 1; i > 0; i--)
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{
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if (c.IsPressed($"P{i} Up"))
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b |= LibSameboy.Buttons.UP;
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if (c.IsPressed($"P{i} Down"))
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b |= LibSameboy.Buttons.DOWN;
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if (c.IsPressed($"P{i} Left"))
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b |= LibSameboy.Buttons.LEFT;
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if (c.IsPressed($"P{i} Right"))
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b |= LibSameboy.Buttons.RIGHT;
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if (c.IsPressed($"P{i} A"))
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b |= LibSameboy.Buttons.A;
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if (c.IsPressed($"P{i} B"))
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b |= LibSameboy.Buttons.B;
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if (c.IsPressed($"P{i} Select"))
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b |= LibSameboy.Buttons.SELECT;
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if (c.IsPressed($"P{i} Start"))
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b |= LibSameboy.Buttons.START;
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if (i != 1)
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b = (LibSameboy.Buttons)((uint)b << 8);
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}
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return b;
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}
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#endregion
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2017-07-16 18:53:03 +00:00
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protected override LibWaterboxCore.FrameInfo FrameAdvancePrep(IController controller, bool render, bool rendersound)
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{
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return new LibSameboy.FrameInfo
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{
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2017-07-18 22:19:51 +00:00
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Time = 0,
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Keys = GetButtons(controller)
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2017-07-16 18:53:03 +00:00
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};
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}
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public bool IsCGBMode() => _cgb;
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}
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}
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