2017-07-01 23:47:13 +00:00
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace BizHawk.Emulation.Cores.Properties {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("BizHawk.Emulation.Cores.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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2018-07-03 13:53:09 +00:00
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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2018-07-18 15:17:08 +00:00
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internal static byte[] CPC_AMSDOS_0_5_ROM {
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2018-07-03 13:53:09 +00:00
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get {
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2018-07-18 15:17:08 +00:00
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object obj = ResourceManager.GetObject("CPC_AMSDOS_0_5_ROM", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] CPC_BASIC_1_0_ROM {
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get {
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object obj = ResourceManager.GetObject("CPC_BASIC_1_0_ROM", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] CPC_BASIC_1_1_ROM {
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get {
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object obj = ResourceManager.GetObject("CPC_BASIC_1_1_ROM", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] CPC_OS_6128_ROM {
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get {
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object obj = ResourceManager.GetObject("CPC_OS_6128_ROM", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] OS_464_ROM {
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get {
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object obj = ResourceManager.GetObject("OS_464_ROM", resourceCulture);
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return ((byte[])(obj));
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}
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}
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2017-07-16 18:53:03 +00:00
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] SameboyCgbBoot {
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get {
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object obj = ResourceManager.GetObject("SameboyCgbBoot", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] SameboyDmgBoot {
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get {
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object obj = ResourceManager.GetObject("SameboyDmgBoot", resourceCulture);
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return ((byte[])(obj));
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}
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}
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2017-07-01 23:47:13 +00:00
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] SgbCartPresent_SPC {
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get {
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object obj = ResourceManager.GetObject("SgbCartPresent_SPC", resourceCulture);
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return ((byte[])(obj));
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}
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}
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2017-12-11 09:05:12 +00:00
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2018-03-08 19:33:14 +00:00
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] Spectrum3_V4_0_ROM0_bin {
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get {
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object obj = ResourceManager.GetObject("Spectrum3_V4_0_ROM0_bin", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] Spectrum3_V4_0_ROM1_bin {
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get {
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object obj = ResourceManager.GetObject("Spectrum3_V4_0_ROM1_bin", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] Spectrum3_V4_0_ROM2_bin {
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get {
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object obj = ResourceManager.GetObject("Spectrum3_V4_0_ROM2_bin", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] Spectrum3_V4_0_ROM3_bin {
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get {
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object obj = ResourceManager.GetObject("Spectrum3_V4_0_ROM3_bin", resourceCulture);
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return ((byte[])(obj));
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}
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}
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2017-12-11 09:05:12 +00:00
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] ZX_128_ROM {
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get {
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object obj = ResourceManager.GetObject("ZX_128_ROM", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] ZX_48_ROM {
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get {
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object obj = ResourceManager.GetObject("ZX_48_ROM", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] ZX_plus2_rom {
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get {
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object obj = ResourceManager.GetObject("ZX_plus2_rom", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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2018-03-08 19:33:14 +00:00
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internal static byte[] ZX_plus2a_rom {
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get {
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2018-03-08 19:33:14 +00:00
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object obj = ResourceManager.GetObject("ZX_plus2a_rom", resourceCulture);
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return ((byte[])(obj));
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}
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}
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2017-07-01 23:47:13 +00:00
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}
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}
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