ToDo!

Glide64
-	Add tlut support for 16bit textures. Remove hacks.
-	Add trapezoid support to le_triangle. Remove hacks.
-	Reduce "Known issues" list :)
-   Port over C ports of NASM functions from balrog's fork

GlideHQ
-	Add OpenGL texture format support.

Glitch64
-	Improve hardware frame buffer emulation support.
        (FBO depth copies, MSAAed FBO based HWFBE)
-	Add functions, necessary for interactive debugger.

