namespace HelloWorld
{
	public partial class CustomMainForm
	{
		/// <summary>
		/// Required designer variable.
		/// </summary>
		private System.ComponentModel.IContainer components = null;

		/// <summary>
		/// Clean up any resources being used.
		/// </summary>
		/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
		protected override void Dispose(bool disposing)
		{
			if (disposing && (components != null))
			{
				components.Dispose();
			}
			base.Dispose(disposing);
		}

		#region Windows Form Designer generated code

		/// <summary>
		/// Required method for Designer support - do not modify
		/// the contents of this method with the code editor.
		/// </summary>
		private void InitializeComponent()
		{
			this.label_Watch1 = new System.Windows.Forms.Label();
			this.label_Watch2 = new System.Windows.Forms.Label();
			this.label_Watch3 = new System.Windows.Forms.Label();
			this.label_Game = new System.Windows.Forms.Label();
			this.button1 = new System.Windows.Forms.Button();
			this.label_GameHash = new System.Windows.Forms.Label();
			this.savestateLabel = new System.Windows.Forms.Label();
			this.savestateName = new System.Windows.Forms.TextBox();
			this.saveState = new System.Windows.Forms.Button();
			this.loadstate = new System.Windows.Forms.Button();
			this.SuspendLayout();
			// 
			// label_Watch1
			// 
			this.label_Watch1.AutoSize = true;
			this.label_Watch1.Location = new System.Drawing.Point(12, 57);
			this.label_Watch1.Name = "label_Watch1";
			this.label_Watch1.Size = new System.Drawing.Size(35, 13);
			this.label_Watch1.TabIndex = 0;
			this.label_Watch1.Text = "label1";
			// 
			// label_Watch2
			// 
			this.label_Watch2.AutoSize = true;
			this.label_Watch2.Location = new System.Drawing.Point(12, 79);
			this.label_Watch2.Name = "label_Watch2";
			this.label_Watch2.Size = new System.Drawing.Size(35, 13);
			this.label_Watch2.TabIndex = 1;
			this.label_Watch2.Text = "label2";
			// 
			// label_Watch3
			// 
			this.label_Watch3.AutoSize = true;
			this.label_Watch3.Location = new System.Drawing.Point(12, 102);
			this.label_Watch3.Name = "label_Watch3";
			this.label_Watch3.Size = new System.Drawing.Size(35, 13);
			this.label_Watch3.TabIndex = 2;
			this.label_Watch3.Text = "label3";
			// 
			// label_Game
			// 
			this.label_Game.AutoSize = true;
			this.label_Game.Location = new System.Drawing.Point(13, 13);
			this.label_Game.Name = "label_Game";
			this.label_Game.Size = new System.Drawing.Size(35, 13);
			this.label_Game.TabIndex = 3;
			this.label_Game.Text = "label4";
			// 
			// button1
			// 
			this.button1.Location = new System.Drawing.Point(176, 226);
			this.button1.Name = "button1";
			this.button1.Size = new System.Drawing.Size(96, 23);
			this.button1.TabIndex = 4;
			this.button1.Text = "Frame Advance";
			this.button1.UseVisualStyleBackColor = true;
			this.button1.Click += new System.EventHandler(this.button1_Click);
			// 
			// label_GameHash
			// 
			this.label_GameHash.AutoSize = true;
			this.label_GameHash.Location = new System.Drawing.Point(13, 35);
			this.label_GameHash.Name = "label_GameHash";
			this.label_GameHash.Size = new System.Drawing.Size(35, 13);
			this.label_GameHash.TabIndex = 5;
			this.label_GameHash.Text = "label5";
			// 
			// savestateLabel
			// 
			this.savestateLabel.AutoSize = true;
			this.savestateLabel.Location = new System.Drawing.Point(12, 119);
			this.savestateLabel.Name = "savestateLabel";
			this.savestateLabel.Size = new System.Drawing.Size(87, 13);
			this.savestateLabel.TabIndex = 8;
			this.savestateLabel.Text = "Savestate name:";
			// 
			// savestateName
			// 
			this.savestateName.Location = new System.Drawing.Point(106, 116);
			this.savestateName.Name = "savestateName";
			this.savestateName.Size = new System.Drawing.Size(75, 20);
			this.savestateName.TabIndex = 9;
			// 
			// saveState
			// 
			this.saveState.Location = new System.Drawing.Point(187, 114);
			this.saveState.Name = "saveState";
			this.saveState.Size = new System.Drawing.Size(44, 23);
			this.saveState.TabIndex = 10;
			this.saveState.Text = "Save";
			this.saveState.UseVisualStyleBackColor = true;
			this.saveState.Click += new System.EventHandler(this.saveState_Click);
			// 
			// loadstate
			// 
			this.loadstate.Location = new System.Drawing.Point(237, 114);
			this.loadstate.Name = "loadstate";
			this.loadstate.Size = new System.Drawing.Size(46, 23);
			this.loadstate.TabIndex = 11;
			this.loadstate.Text = "Load";
			this.loadstate.UseVisualStyleBackColor = true;
			this.loadstate.Click += new System.EventHandler(this.loadstate_Click);
			// 
			// CustomMainForm
			// 
			this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
			this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
			this.ClientSize = new System.Drawing.Size(284, 261);
			this.Controls.Add(this.loadstate);
			this.Controls.Add(this.saveState);
			this.Controls.Add(this.savestateName);
			this.Controls.Add(this.savestateLabel);
			this.Controls.Add(this.label_GameHash);
			this.Controls.Add(this.button1);
			this.Controls.Add(this.label_Game);
			this.Controls.Add(this.label_Watch3);
			this.Controls.Add(this.label_Watch2);
			this.Controls.Add(this.label_Watch1);
			this.Name = "CustomMainForm";
			this.Text = "HelloWorld";
			this.ResumeLayout(false);
			this.PerformLayout();

		}

		#endregion

		private System.Windows.Forms.Label label_Watch1;
		private System.Windows.Forms.Label label_Watch2;
		private System.Windows.Forms.Label label_Watch3;
		private System.Windows.Forms.Label label_Game;
		private System.Windows.Forms.Button button1;
		private System.Windows.Forms.Label label_GameHash;
		private System.Windows.Forms.Label savestateLabel;
		private System.Windows.Forms.TextBox savestateName;
		private System.Windows.Forms.Button saveState;
		private System.Windows.Forms.Button loadstate;
	}
}