<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="..\bizinterface.cpp" />
    <ClCompile Include="..\fex\blargg_common.cpp" />
    <ClCompile Include="..\fex\blargg_errors.cpp" />
    <ClCompile Include="..\fex\Data_Reader.cpp" />
    <ClCompile Include="..\nes_emu\abstract_file.cpp" />
    <ClCompile Include="..\nes_emu\apu_state.cpp" />
    <ClCompile Include="..\nes_emu\Blip_Buffer.cpp" />
    <ClCompile Include="..\nes_emu\Effects_Buffer.cpp" />
    <ClCompile Include="..\nes_emu\Mapper_Fme7.cpp" />
    <ClCompile Include="..\nes_emu\Mapper_Mmc5.cpp" />
    <ClCompile Include="..\nes_emu\Mapper_Namco106.cpp" />
    <ClCompile Include="..\nes_emu\Mapper_Vrc6.cpp" />
    <ClCompile Include="..\nes_emu\misc_mappers.cpp" />
    <ClCompile Include="..\nes_emu\Mmc24.cpp" />
    <ClCompile Include="..\nes_emu\Multi_Buffer.cpp" />
    <ClCompile Include="..\nes_emu\Nes_Apu.cpp" />
    <ClCompile Include="..\nes_emu\Nes_Buffer.cpp" />
    <ClCompile Include="..\nes_emu\Nes_Cart.cpp" />
    <ClCompile Include="..\nes_emu\Nes_Core.cpp" />
    <ClCompile Include="..\nes_emu\Nes_Cpu.cpp" />
    <ClCompile Include="..\nes_emu\nes_data.cpp" />
    <ClCompile Include="..\nes_emu\Nes_Effects_Buffer.cpp" />
    <ClCompile Include="..\nes_emu\Nes_Emu.cpp" />
    <ClCompile Include="..\nes_emu\Nes_File.cpp" />
    <ClCompile Include="..\nes_emu\Nes_Fme7_Apu.cpp" />
    <ClCompile Include="..\nes_emu\Nes_Mapper.cpp" />
    <ClCompile Include="..\nes_emu\nes_mappers.cpp" />
    <ClCompile Include="..\nes_emu\Nes_Mmc1.cpp" />
    <ClCompile Include="..\nes_emu\Nes_Mmc3.cpp" />
    <ClCompile Include="..\nes_emu\Nes_Namco_Apu.cpp" />
    <ClCompile Include="..\nes_emu\Nes_Oscs.cpp" />
    <ClCompile Include="..\nes_emu\Nes_Ppu.cpp" />
    <ClCompile Include="..\nes_emu\Nes_Ppu_Impl.cpp" />
    <ClCompile Include="..\nes_emu\Nes_Ppu_Rendering.cpp" />
    <ClCompile Include="..\nes_emu\Nes_State.cpp" />
    <ClCompile Include="..\nes_emu\nes_util.cpp" />
    <ClCompile Include="..\nes_emu\Nes_Vrc6_Apu.cpp" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="..\fex\blargg_common.h" />
    <ClInclude Include="..\fex\blargg_config.h" />
    <ClInclude Include="..\fex\blargg_endian.h" />
    <ClInclude Include="..\fex\blargg_errors.h" />
    <ClInclude Include="..\fex\blargg_source.h" />
    <ClInclude Include="..\fex\Data_Reader.h" />
    <ClInclude Include="..\nes_emu\abstract_file.h" />
    <ClInclude Include="..\nes_emu\apu_state.h" />
    <ClInclude Include="..\nes_emu\blargg_common.h" />
    <ClInclude Include="..\nes_emu\blargg_config.h" />
    <ClInclude Include="..\nes_emu\blargg_endian.h" />
    <ClInclude Include="..\nes_emu\blargg_source.h" />
    <ClInclude Include="..\nes_emu\Blip_Buffer.h" />
    <ClInclude Include="..\nes_emu\Blip_Synth.h" />
    <ClInclude Include="..\nes_emu\Effects_Buffer.h" />
    <ClInclude Include="..\nes_emu\Mmc24.h" />
    <ClInclude Include="..\nes_emu\Multi_Buffer.h" />
    <ClInclude Include="..\nes_emu\Nes_Apu.h" />
    <ClInclude Include="..\nes_emu\Nes_Buffer.h" />
    <ClInclude Include="..\nes_emu\Nes_Cart.h" />
    <ClInclude Include="..\nes_emu\Nes_Core.h" />
    <ClInclude Include="..\nes_emu\Nes_Cpu.h" />
    <ClInclude Include="..\nes_emu\nes_cpu_io.h" />
    <ClInclude Include="..\nes_emu\nes_data.h" />
    <ClInclude Include="..\nes_emu\Nes_Effects_Buffer.h" />
    <ClInclude Include="..\nes_emu\Nes_Emu.h" />
    <ClInclude Include="..\nes_emu\Nes_File.h" />
    <ClInclude Include="..\nes_emu\Nes_Fme7_Apu.h" />
    <ClInclude Include="..\nes_emu\Nes_Mapper.h" />
    <ClInclude Include="..\nes_emu\Nes_Namco_Apu.h" />
    <ClInclude Include="..\nes_emu\nes_ntsc.h" />
    <ClInclude Include="..\nes_emu\nes_ntsc_impl.h" />
    <ClInclude Include="..\nes_emu\Nes_Oscs.h" />
    <ClInclude Include="..\nes_emu\Nes_Ppu.h" />
    <ClInclude Include="..\nes_emu\Nes_Ppu_Bg.h" />
    <ClInclude Include="..\nes_emu\Nes_Ppu_Impl.h" />
    <ClInclude Include="..\nes_emu\Nes_Ppu_Rendering.h" />
    <ClInclude Include="..\nes_emu\Nes_Ppu_Sprites.h" />
    <ClInclude Include="..\nes_emu\Nes_State.h" />
    <ClInclude Include="..\nes_emu\nes_util.h" />
    <ClInclude Include="..\nes_emu\Nes_Vrc6_Apu.h" />
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{F07F76D3-08E6-4EBC-82F9-53FF90ABD9A9}</ProjectGuid>
    <RootNamespace>libquicknes</RootNamespace>
    <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <CharacterSet>MultiByte</CharacterSet>
    <PlatformToolset>v142</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>MultiByte</CharacterSet>
    <PlatformToolset>v142</PlatformToolset>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <OutDir>..\..\output\dll\</OutDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <OutDir>..\..\output\dll\</OutDir>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <Optimization>Disabled</Optimization>
      <DisableSpecificWarnings>4244;4800;4804;4996</DisableSpecificWarnings>
      <AdditionalIncludeDirectories>$(ProjectDir)\..</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>_WINDLL;%(PreprocessorDefinitions);DISABLE_AUTO_FILE;__LIBRETRO__</PreprocessorDefinitions>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
    </ClCompile>
    <Link>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
    <PostBuildEvent>
      <Command>
      </Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <DisableSpecificWarnings>4244;4800;4804;4996</DisableSpecificWarnings>
      <AdditionalIncludeDirectories>$(ProjectDir)\..</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>_WINDLL;%(PreprocessorDefinitions);DISABLE_AUTO_FILE;__LIBRETRO__;NDEBUG</PreprocessorDefinitions>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
    </ClCompile>
    <Link>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
    </Link>
    <PostBuildEvent>
      <Command>
      </Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>