namespace BizHawk.Bizware.BizwareGL
{
	public enum VertexAttribPointerType
	{
		Byte = 0x1400,
		UnsignedByte = 0x1401,
		Short = 0x1402,
		UnsignedShort = 0x1403,
		Int = 0x1404,
		UnsignedInt = 0x1405,
		Float = 0x1406,
		Double = 0x140A,
		HalfFloat = 0x140B,
		Fixed = 0x140C,
		UnsignedInt2101010Rev = 0x8368,
		UnsignedInt10F11F11FRev = 0x8C3B,
		Int2101010Rev = 0x8D9F,
	}
}
